class mrpt::viz::VisualObjectParams_Points

Overview

#include <mrpt/viz/CVisualObject.h>

class VisualObjectParams_Points: public mrpt::viz::CVisualObject
{
public:
    // construction

    VisualObjectParams_Points();

    // methods

    const auto& shaderPointsVertexPointBuffer() const;
    const auto& shaderPointsVertexColorBuffer() const;
    auto& shaderPointsBuffersMutex() const;
    float getPointSize() const;
    bool isEnabledVariablePointSize() const;
    float getVariablePointSize_k() const;
    float getVariablePointSize_DepthScale() const;
};

// direct descendants

class CMeshFast;
class COctoMapVoxels;
class CPlanarLaserScan;
class CPointCloud;
class CPointCloudColoured;
class CSetOfLines;
class CVectorField2D;
class CVectorField3D;

Inherited Members

public:
    // typedefs

    typedef std::shared_ptr<CObject> Ptr;
    typedef std::shared_ptr<const CObject> ConstPtr;
    typedef std::shared_ptr<CSerializable> Ptr;
    typedef std::shared_ptr<const CSerializable> ConstPtr;

    // structs

    struct PoseAndScale;
    struct State;

    // methods

    static const mrpt::rtti::TRuntimeClassId& GetRuntimeClassIdStatic();
    virtual const mrpt::rtti::TRuntimeClassId* GetRuntimeClass() const;
    virtual const mrpt::rtti::TRuntimeClassId* GetRuntimeClass() const;
    static const mrpt::rtti::TRuntimeClassId& GetRuntimeClassIdStatic();
    virtual const mrpt::rtti::TRuntimeClassId* GetRuntimeClass() const;