class mrpt::viz::VisualObjectParams_Points
Overview
#include <mrpt/viz/CVisualObject.h> class VisualObjectParams_Points: public mrpt::viz::CVisualObject { public: // construction VisualObjectParams_Points(); // methods const auto& shaderPointsVertexPointBuffer() const; const auto& shaderPointsVertexColorBuffer() const; auto& shaderPointsBuffersMutex() const; float getPointSize() const; bool isEnabledVariablePointSize() const; float getVariablePointSize_k() const; float getVariablePointSize_DepthScale() const; }; // direct descendants class CMeshFast; class COctoMapVoxels; class CPlanarLaserScan; class CPointCloud; class CPointCloudColoured; class CSetOfLines; class CVectorField2D; class CVectorField3D;
Inherited Members
public: // typedefs typedef std::shared_ptr<CObject> Ptr; typedef std::shared_ptr<const CObject> ConstPtr; typedef std::shared_ptr<CSerializable> Ptr; typedef std::shared_ptr<const CSerializable> ConstPtr; // structs struct PoseAndScale; struct State; // methods static const mrpt::rtti::TRuntimeClassId& GetRuntimeClassIdStatic(); virtual const mrpt::rtti::TRuntimeClassId* GetRuntimeClass() const; virtual const mrpt::rtti::TRuntimeClassId* GetRuntimeClass() const; static const mrpt::rtti::TRuntimeClassId& GetRuntimeClassIdStatic(); virtual const mrpt::rtti::TRuntimeClassId* GetRuntimeClass() const;