class mrpt::viz::CPointCloudColoured
Overview
A cloud of points, each one with an individual color (R,G,B,A).
To load from a points-map, CPointCloudColoured::loadFromPointsMap().
See also:
opengl::Scene, opengl::CPointCloud
#include <mrpt/viz/CPointCloudColoured.h> class CPointCloudColoured: public mrpt::viz::CVisualObject, public mrpt::viz::VisualObjectParams_Points, public mrpt::viz::PLY_Importer, public mrpt::viz::PLY_Exporter { public: // typedefs typedef std::shared_ptr<mrpt::viz ::CPointCloudColoured> Ptr; typedef std::shared_ptr<const mrpt::viz ::CPointCloudColoured> ConstPtr; typedef std::unique_ptr<mrpt::viz ::CPointCloudColoured> UniquePtr; typedef std::unique_ptr<const mrpt::viz ::CPointCloudColoured> ConstUniquePtr; // fields static constexpr const char* className = "mrpt::viz" "::" "CPointCloudColoured"; // construction CPointCloudColoured(); // methods static constexpr auto getClassName(); static const mrpt::rtti::TRuntimeClassId& GetRuntimeClassIdStatic(); static std::shared_ptr<CObject> CreateObject(); template <typename... Args> static Ptr Create(Args&&... args); template <typename Alloc, typename... Args> static Ptr CreateAlloc( const Alloc& alloc, Args&&... args ); template <typename... Args> static UniquePtr CreateUnique(Args&&... args); virtual const mrpt::rtti::TRuntimeClassId* GetRuntimeClass() const; virtual mrpt::rtti::CObject* clone() const; void push_back(float x, float y, float z, float R, float G, float B, float A = 1); void insertPoint(const mrpt::math::TPointXYZfRGBAu8& p); void resize(size_t N); void reserve(size_t N); const mrpt::math::TPoint3Df& getPoint3Df(size_t i) const; void setPoint(size_t i, const mrpt::math::TPointXYZfRGBAu8& p); void setPoint_fast(size_t i, const mrpt::math::TPointXYZfRGBAu8& p); void setPoint_fast(size_t i, const float x, const float y, const float z); void setPointColor_fast(size_t index, float R, float G, float B, float A = 1); void setPointColor_u8_fast( size_t index, uint8_t r, uint8_t g, uint8_t b, uint8_t a = 0xff ); void setAllPointsAlpha(uint8_t alpha_channel); void getPointColor_fast(size_t index, float& R, float& G, float& B) const; void getPointColor_fast( size_t index, uint8_t& r, uint8_t& g, uint8_t& b ) const; mrpt::img::TColor getPointColor(size_t index) const; size_t size() const; size_t size_unprotected() const; bool empty() const; void clear(); template <class POINTSMAP> void loadFromPointsMap(const POINTSMAP* themap); size_t getActuallyRendered() const; void recolorizeByCoordinate(float coord_min, float coord_max, int coord_index = 2, mrpt::img::TColormap color_map = mrpt::img::cmJET); void markAllPointsAsNew(); virtual auto internalBoundingBoxLocal() const; virtual void toYAMLMap(mrpt::containers::yaml& propertiesMap) const; };
Inherited Members
public: // typedefs typedef std::shared_ptr<CObject> Ptr; typedef std::shared_ptr<const CObject> ConstPtr; typedef std::shared_ptr<CSerializable> Ptr; typedef std::shared_ptr<const CSerializable> ConstPtr; // structs struct PoseAndScale; struct State; // methods static const mrpt::rtti::TRuntimeClassId& GetRuntimeClassIdStatic(); virtual const mrpt::rtti::TRuntimeClassId* GetRuntimeClass() const; virtual const mrpt::rtti::TRuntimeClassId* GetRuntimeClass() const; static const mrpt::rtti::TRuntimeClassId& GetRuntimeClassIdStatic(); virtual const mrpt::rtti::TRuntimeClassId* GetRuntimeClass() const; const auto& shaderPointsVertexPointBuffer() const; const auto& shaderPointsVertexColorBuffer() const; auto& shaderPointsBuffersMutex() const; float getPointSize() const; bool isEnabledVariablePointSize() const; float getVariablePointSize_k() const; float getVariablePointSize_DepthScale() const;
Typedefs
typedef std::shared_ptr<mrpt::viz ::CPointCloudColoured> Ptr
A type for the associated smart pointer.
Methods
virtual const mrpt::rtti::TRuntimeClassId* GetRuntimeClass() const
Returns information about the class of an object in runtime.
virtual mrpt::rtti::CObject* clone() const
Returns a deep copy (clone) of the object, indepently of its class.
void push_back( float x, float y, float z, float R, float G, float B, float A = 1 )
Inserts a new point into the point cloud.
void insertPoint(const mrpt::math::TPointXYZfRGBAu8& p)
inserts a new point
void resize(size_t N)
Set the number of points, with undefined contents.
void reserve(size_t N)
Like STL std::vector’s reserve.
const mrpt::math::TPoint3Df& getPoint3Df(size_t i) const
NOTE: This method is intentionally not protected by the shared_mutex, since it’s called in the inner loops of the octree, which acquires the lock once.
void setPoint(size_t i, const mrpt::math::TPointXYZfRGBAu8& p)
Write an individual point (checks for “i” in the valid range only in Debug).
void setPoint_fast(size_t i, const mrpt::math::TPointXYZfRGBAu8& p)
Like setPoint() but does not check for index out of bounds.
void setPoint_fast(size_t i, const float x, const float y, const float z)
Like setPoint() but does not check for index out of bounds.
void setPointColor_fast(size_t index, float R, float G, float B, float A = 1)
Like setPointColor but without checking for out-of-index errors.
void setAllPointsAlpha(uint8_t alpha_channel)
Overwrites the alpha (transparency) channel for all existing points.
void getPointColor_fast(size_t index, float& R, float& G, float& B) const
Like getPointColor but without checking for out-of-index errors.
size_t size() const
Return the number of points.
size_t size_unprotected() const
Like size(), but without locking the data mutex (internal usage)
void clear()
Erase all the points.
template <class POINTSMAP> void loadFromPointsMap(const POINTSMAP* themap)
Load the points from any other point map class supported by the adapter mrpt::viz::PointCloudAdapter.
size_t getActuallyRendered() const
Get the number of elements actually rendered in the last render event.
void recolorizeByCoordinate( float coord_min, float coord_max, int coord_index = 2, mrpt::img::TColormap color_map = mrpt::img::cmJET )
Regenerates the color of each point according the one coordinate (coord_index:0,1,2 for X,Y,Z) and the given color map.
virtual auto internalBoundingBoxLocal() const
Must be implemented by derived classes to provide the updated bounding box in the object local frame of coordinates.
This will be called only once after each time the derived class reports to notifyChange() that the object geometry changed.
See also:
getBoundingBox(), getBoundingBoxLocal(), getBoundingBoxLocalf()
virtual void toYAMLMap(mrpt::containers::yaml& propertiesMap) const
Used from Scene::asYAML().
(New in MRPT 2.4.2)