38 #if defined(OPENGLVIEWPORT_ENABLE_TIMEPROFILING) 55 m_isClonedCamera(false),
58 m_isTransparent(false),
66 m_custom_backgb_color(false),
67 m_background_color(0.6f, 0.6f, 0.6f),
72 m_OpenGL_enablePolygonNicest(true),
80 m_lights[0].setDirection(-1, -1, -1);
83 m_lights[1].setPosition(1, 2, -1, 0);
113 const double x,
const double y,
const double width,
const double height)
155 const int render_width,
const int render_height)
const 157 #if MRPT_HAS_OPENGL_GLUT 232 old_colors[0], old_colors[1], old_colors[2], old_colors[3]);
244 #if defined(OPENGLVIEWPORT_ENABLE_TIMEPROFILING) 245 glv_timlog.enter(
"COpenGLViewport::render imageview");
258 const int img_w =
img->getWidth();
259 const int img_h =
img->getHeight();
261 if (img_w != 0 && img_h != 0)
268 const double ratio = vw * img_h / double(vh * img_w);
269 double ortho_w = img_w;
270 double ortho_h = img_h;
276 glOrtho(-0.5, ortho_h - 0.5, ortho_w - 0.5, -0.5, -1, 1);
280 glPixelZoom(vw /
float(ortho_w), -vh /
float(ortho_h));
284 const int nBytesPerPixel =
img->isColor() ? 3 : 1;
285 const bool is_RGB_order =
287 img->getChannelsOrder(),
296 img->getRowStride() / nBytesPerPixel);
298 img_w, img_h, img_format, img_type,
299 img->get_unsafe(0, 0));
305 #if defined(OPENGLVIEWPORT_ENABLE_TIMEPROFILING) 306 glv_timlog.leave(
"COpenGLViewport::render imageview");
329 "Cloned viewport '%s' not found in parent COpenGLScene",
332 objectsToRender = &view->m_objects;
351 myCamera = getAs<CCamera>(cam_ptr);
355 if (!myCamera) myCamera = &viewForGetCamera->
m_camera;
362 const float dis = max(0.01f, myCamera->m_distanceZoom);
364 myCamera->m_pointingX +
367 myCamera->m_pointingY +
372 if (fabs(fabs(myCamera->m_elevationDeg) - 90) > 1e-6)
380 float sgn = myCamera->m_elevationDeg > 0 ? 1 : -1;
382 -cos(
DEG2RAD(myCamera->m_azimuthDeg)) * sgn;
384 -sin(
DEG2RAD(myCamera->m_azimuthDeg)) * sgn;
395 if (myCamera->m_projectiveModel)
398 myCamera->m_projectiveFOVdeg, vw /
double(vh),
m_clip_min,
404 const double ratio = vw / double(vh);
405 double Ax = myCamera->m_distanceZoom * 0.5;
406 double Ay = myCamera->m_distanceZoom * 0.5;
412 if (ratio != 0) Ay /= ratio;
419 if (myCamera->is6DOFMode())
427 at = pose + viewDirection;
429 pose.
x(), pose.
y(), pose.z(), at.
x(), at.
y(), at.z(),
476 for (
size_t i = 0; i <
m_lights.size(); i++)
522 "Exception while rendering a class '%s'\n%s",
525 msg =
format(
"Exception while rendering:\n%s", e.what());
537 "The MRPT has been compiled with MRPT_HAS_OPENGL_GLUT=0! OpenGL " 538 "functions are not implemented");
653 if ((*it)->m_name == str)
656 (*it)->GetRuntimeClass() ==
671 #if MRPT_HAS_OPENGL_GLUT 676 getAs<CTexturedObject>(*it)->loadTextureInOpenGL();
678 getAs<CSetOfObjects>(*it)->initializeAllTextures();
692 string s((*it)->GetRuntimeClass()->className);
693 if ((*it)->m_name.size())
694 s +=
string(
" (") + (*it)->m_name +
string(
")");
697 if ((*it)->GetRuntimeClass() ==
702 getAs<CSetOfObjects>(*it)->dumpListOfObjects(auxLst);
704 for (
size_t i = 0; i < auxLst.
size(); i++)
705 lst.
add(
string(
" ") + auxLst(i));
723 (*it)->GetRuntimeClass() ==
725 getAs<CSetOfObjects>(*it)->removeObject(
obj);
732 const double clip_min,
const double clip_max)
744 double& clip_min,
double& clip_max)
const 760 const double ASPECT =
792 if (ASPECT != 0) Ay /= ASPECT;
795 const double point_lx =
797 const double point_ly =
802 point_ly * cam_up_3d.
x,
804 point_ly * cam_up_3d.
y,
806 point_ly * cam_up_3d.
z);
808 out_ray.
pBase = ray_origin;
824 const double FOVx = 2.0 * atan(ASPECT * tan(FOVy * 0.5));
826 const double ang_horz =
828 const double ang_vert =
832 tan(ang_horz), tan(ang_vert),
836 l.
x * cam_x_3d.
x + l.
y * cam_up_3d.
x + l.
z * pointing_dir.
x,
837 l.
x * cam_x_3d.
y + l.
y * cam_up_3d.
y + l.
z * pointing_dir.
y,
838 l.
x * cam_x_3d.
z + l.
y * cam_up_3d.
z + l.
z * pointing_dir.
z);
852 M.get_unsafe(0, 0) = cam_x_3d.
x;
853 M.get_unsafe(1, 0) = cam_x_3d.
y;
854 M.get_unsafe(2, 0) = cam_x_3d.
z;
855 M.get_unsafe(3, 0) = 0;
857 M.get_unsafe(0, 1) = cam_up_3d.
x;
858 M.get_unsafe(1, 1) = cam_up_3d.
y;
859 M.get_unsafe(2, 1) = cam_up_3d.
z;
860 M.get_unsafe(3, 1) = 0;
862 M.get_unsafe(0, 2) = pointing_dir.
x;
863 M.get_unsafe(1, 2) = pointing_dir.
y;
864 M.get_unsafe(2, 2) = pointing_dir.
z;
865 M.get_unsafe(3, 2) = 0;
870 M.get_unsafe(3, 3) = 1;
876 MRPT_TODO(
"Implement a setCurrentCameraFromPose() method")
882 get3DRayForPixelCoord(0, 0, dum, &out_cameraPose);
929 std::numeric_limits<double>::max(), std::numeric_limits<double>::max(),
930 std::numeric_limits<double>::max());
932 -std::numeric_limits<double>::max(),
933 -std::numeric_limits<double>::max(),
934 -std::numeric_limits<double>::max());
940 std::numeric_limits<double>::max(),
941 std::numeric_limits<double>::max(),
942 std::numeric_limits<double>::max());
944 -std::numeric_limits<double>::max(),
945 -std::numeric_limits<double>::max(),
946 -std::numeric_limits<double>::max());
947 (*it)->getBoundingBox(child_bbmin, child_bbmax);
size_t viewport_width
In pixels.
double x() const
Common members of all points & poses classes.
opengl::CListOpenGLObjects m_objects
The list of objects that comprise the 3D scene.
void dumpListOfObjects(mrpt::utils::CStringList &lst)
Retrieves a list of all objects in text form.
CRenderizable::Ptr getByName(const std::string &str)
Returns the first object with a given name, or nullptr if not found.
void get3DRayForPixelCoord(const double x_coord, const double y_coord, mrpt::math::TLine3D &out_ray, mrpt::poses::CPose3D *out_cameraPose=nullptr) const
Compute the 3D ray corresponding to a given pixel; this can be used to allow the user to pick and sel...
Classes for serialization, sockets, ini-file manipulation, streams, list of properties-values, timewatch, extensions to STL.
std::shared_ptr< COpenGLViewport > Ptr
GLAPI void GLAPIENTRY glMatrixMode(GLenum mode)
GLAPI void GLAPIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
A base class for all OpenGL objects with loadable textures.
bool m_isTransparent
Whether to clear color buffer.
A set of object, which are referenced to the coordinates framework established in this object...
GLAPI void GLAPIENTRY glEnable(GLenum cap)
uint32_t m_borderWidth
Default=0, the border around the viewport.
void setCloneView(const std::string &clonedViewport)
Set this viewport as a clone of some other viewport, given its name - as a side effect, current list of internal OpenGL objects is cleared.
The virtual base class which provides a unified interface for all persistent objects in MRPT...
#define GL_STENCIL_BUFFER_BIT
A class for storing images as grayscale or RGB bitmaps.
float azimuth
Camera elev & azimuth, in radians.
#define IMPLEMENTS_SERIALIZABLE(class_name, base, NameSpace)
This must be inserted in all CSerializable classes implementation files.
#define GL_FRONT_AND_BACK
std::deque< CRenderizable::Ptr > CListOpenGLObjects
A list of objects pointers, automatically managing memory free at destructor, and managing copies cor...
void copyFastFrom(CImage &o)
Moves an image from another object, erasing the origin image in the process (this is much faster than...
#define THROW_EXCEPTION(msg)
std::vector< CLight > m_lights
#define THROW_EXCEPTION_FMT(_FORMAT_STRING,...)
void setImageView_fast(mrpt::utils::CImage &img)
Just like setImageView but moves the internal image memory instead of making a copy, so it's faster but empties the input image.
void getViewportClipDistances(double &clip_min, double &clip_max) const
Get the current min/max clip depth distances of the rendering frustum (default: 0.1 - 10000)
The base class of 3D objects that can be directly rendered through OpenGL.
bool m_custom_backgb_color
std::shared_ptr< CRenderizable > Ptr
void setViewportClipDistances(const double clip_min, const double clip_max)
Set the min/max clip depth distances of the rendering frustum (default: 0.1 - 10000) ...
TPoint3D pBase
Base point.
#define GL_PERSPECTIVE_CORRECTION_HINT
const Scalar * const_iterator
bool hasSubscribers() const
Can be called by a derived class before preparing an event for publishing with publishEvent to determ...
#define GL_COLOR_MATERIAL
mrpt::utils::TColorf m_background_color
used only if m_custom_backgb_color
mrpt::math::TPoint3D eye
The camera is here.
GLAPI void GLAPIENTRY glShadeModel(GLenum mode)
GLsizei GLsizei GLuint * obj
GLAPI void GLAPIENTRY glLineWidth(GLfloat width)
A viewport within a COpenGLScene, containing a set of OpenGL objects to render.
GLAPI void GLAPIENTRY glLoadIdentity(void)
void crossProduct3D(const T &v0, const U &v1, V &vOut)
Computes the cross product of two 3D vectors, returning a vector normal to both.
Each of the possible lights of a 3D scene.
bool m_isClonedCamera
Set by setCloneCamera.
double m_clip_min
The min/max clip depth distances (default: 0.1 - 10000)
void publishEvent(const mrptEvent &e) const
Called when you want this object to emit an event to all the observers currently subscribed to this o...
GLAPI void GLAPIENTRY glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
GLAPI void GLAPIENTRY glGetDoublev(GLenum pname, GLdouble *params)
#define GL_DEPTH_BUFFER_BIT
#define IS_DERIVED(ptrObj, class_name)
Evaluates to true if the given pointer to an object (derived from mrpt::utils::CSerializable) is an i...
#define GL_COLOR_BUFFER_BIT
This base class is used to provide a unified interface to files,memory buffers,..Please see the deriv...
A class for storing a list of text lines.
A numeric matrix of compile-time fixed size.
This base provides a set of functions for maths stuff.
bool m_isImageView
Set by setImageView.
#define GL_COLOR_CLEAR_VALUE
void getBoundingBox(mrpt::math::TPoint3D &bb_min, mrpt::math::TPoint3D &bb_max) const
Evaluates the bounding box of this object (including possible children) in the coordinate frame of th...
GLAPI void GLAPIENTRY glDepthFunc(GLenum func)
#define MRPT_UNUSED_PARAM(a)
Can be used to avoid "not used parameters" warnings from the compiler.
void render(const int render_width, const int render_height) const
Render the objects in this viewport (called from COpenGLScene only)
#define MRPT_THROW_UNKNOWN_SERIALIZATION_VERSION(__V)
For use in CSerializable implementations.
GLAPI void GLAPIENTRY glColorMaterial(GLenum face, GLenum mode)
GLAPI void GLAPIENTRY glPixelZoom(GLfloat xfactor, GLfloat yfactor)
void removeObject(const CRenderizable::Ptr &obj)
Removes the given object from the scene (it also deletes the object to free its memory).
std::string format(const char *fmt,...) MRPT_printf_format_check(1
A std::string version of C sprintf.
double x
X,Y,Z coordinates.
mrpt::math::TPoint3D up
Up vector of the camera.
TLastProjectiveMatrixInfo m_lastProjMat
Info updated with each "render()" and used in "get3DRayForPixelCoord".
void setNormalMode()
Resets the viewport to a normal 3D viewport.
GLAPI void GLAPIENTRY glBegin(GLenum mode)
bool m_OpenGL_enablePolygonNicest
GLsizei const GLchar ** string
GLAPI void GLAPIENTRY glHint(GLenum target, GLenum mode)
void keep_max(T &var, const K test_val)
If the second argument is above the first one, set the first argument to this higher value...
Classes for 2D/3D geometry representation, both of single values and probability density distribution...
size_t size() const
Returns the number of text lines in the list.
virtual ~COpenGLViewport()
Destructor: clears all objects.
virtual const mrpt::utils::TRuntimeClassId * GetRuntimeClass() const override
Returns information about the class of an object in runtime.
mrpt::math::TPoint3D pointing
The camera points to here.
double director[3]
Director vector.
void initializeAllTextures()
Initializes all textures in the scene (See opengl::CTexturedPlane::loadTextureInOpenGL) ...
mrpt::utils::CImage::Ptr m_imageview_img
The image to display, after calling setImageView()
#define CLASS_ID_NAMESPACE(class_name, namespaceName)
GLAPI void GLAPIENTRY glLightModeli(GLenum pname, GLint param)
static void checkOpenGLError()
Checks glGetError and throws an exception if an error situation is found.
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.
GLAPI void GLAPIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
GLAPI void GLAPIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
#define GL_UNPACK_ROW_LENGTH
#define ASSERTDEB_(f)
Defines an assertion mechanism - only when compiled in debug.
void clear()
Delete all internal obejcts.
An event sent by an mrpt::opengl::COpenGLViewport just after clearing the viewport and setting the GL...
void keep_min(T &var, const K test_val)
If the second argument is below the first one, set the first argument to this lower value...
A class used to store a 3D pose (a 3D translation + a rotation in 3D).
void writeToStream(mrpt::utils::CStream &out, int *getVersion) const override
Introduces a pure virtual method responsible for writing to a CStream.
void setImageView(const mrpt::utils::CImage &img)
Set this viewport into "image view"-mode, where an image is efficiently drawn (fitting the viewport a...
#define IS_CLASS(ptrObj, class_name)
Evaluates to true if the given pointer to an object (derived from mrpt::utils::CSerializable) is of t...
An event sent by an mrpt::opengl::COpenGLViewport after calling the scene OpenGL drawing primitives a...
GLAPI void GLAPIENTRY glClear(GLbitfield mask)
void readFromStream(mrpt::utils::CStream &in, int version) override
Introduces a pure virtual method responsible for loading from a CStream This can not be used directly...
The namespace for 3D scene representation and rendering.
GLuint const GLchar * name
This class allows the user to create, load, save, and render 3D scenes using OpenGL primitives...
A versatile "profiler" that logs the time spent within each pair of calls to enter(X)-leave(X), among other stats.
GLAPI void GLAPIENTRY glEnd(void)
std::string m_clonedViewport
Only if m_isCloned=true.
#define GL_POLYGON_SMOOTH_HINT
#define GL_LIGHT_MODEL_TWO_SIDE
typedef void(APIENTRYP PFNGLBLENDCOLORPROC)(GLclampf red
T::Ptr getByClass(const size_t &ith=0) const
Returns the i'th object of a given class (or of a descendant class), or nullptr (an empty smart point...
GLAPI void GLAPIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
GLAPI void GLAPIENTRY glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
void internal_setImageView_fast(const mrpt::utils::CImage &img, bool is_fast)
void getRotationMatrix(mrpt::math::CMatrixDouble33 &ROT) const
Get the 3x3 rotation matrix.
void renderSetOfObjects(const mrpt::opengl::CListOpenGLObjects &objs)
For each object in the list:
A camera: if added to a scene, the viewpoint defined by this camera will be used instead of the camer...
GLenum GLsizei GLsizei height
unsigned __int32 uint32_t
GLAPI void GLAPIENTRY glVertex2f(GLfloat x, GLfloat y)
GLAPI void GLAPIENTRY glDisable(GLenum cap)
void setViewportPosition(const double x, const double y, const double width, const double height)
Change the viewport position and dimension on the rendering window.
#define GL_AMBIENT_AND_DIFFUSE
#define GL_ACCUM_BUFFER_BIT
GLAPI void GLAPIENTRY glPixelStorei(GLenum pname, GLint param)
void getViewportPosition(double &x, double &y, double &width, double &height)
Get the current viewport position and dimension on the rendering window.
void insert(const CRenderizable::Ptr &newObject)
Insert a new object into the list.
double m_view_x
The viewport position [0,1].
GLAPI void GLAPIENTRY glRasterPos2f(GLfloat x, GLfloat y)
utils::safe_ptr< COpenGLScene > m_parent
The scene that contains this viewport.
opengl::CCamera m_camera
The camera associated to the viewport.
std::string m_name
The viewport's name.
void add(const std::string &str)
Appends a new string at the end of the string list.
bool m_isCloned
Set by setCloneView.
3D line, represented by a base point and a director vector.