The namespace for 3D scene representation and rendering.
See also the summary page of the mrpt-opengl library for more info and thumbnails of many of the render primitive.
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class | C3DSScene |
| This element keeps a set of objects imported from a 3DStudio file (.3ds). More...
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class | CAngularObservationMesh |
| A mesh built from a set of 2D laser scan observations. More...
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class | CArrow |
| A 3D arrow. More...
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class | CAssimpModel |
| This class can load & render 3D models in a number of different formats (requires the library assimp). More...
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class | CAxis |
| Draw a 3D world axis, with coordinate marks at some regular interval. More...
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class | CBox |
| A solid or wireframe box in 3D, defined by 6 rectangular faces parallel to the planes X, Y and Z (note that the object can be translated and rotated afterwards as any other CRenderizable object using the "object pose" in the base class). More...
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class | CCamera |
| A camera: if added to a scene, the viewpoint defined by this camera will be used instead of the camera parameters set in COpenGLViewport::m_camera. More...
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class | CColorBar |
| A colorbar indicator. More...
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class | CCylinder |
| A cylinder or cone whose base lies in the XY plane. More...
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class | CDisk |
| A planar disk in the XY plane. More...
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class | CEllipsoid |
| A 2D ellipse or 3D ellipsoid, depending on the size of the m_cov matrix (2x2 or 3x3). More...
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class | CEllipsoidInverseDepth2D |
| An especial "ellipsoid" in 3D computed as the uncertainty iso-surfaces of a (inv_range,yaw) variable. More...
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class | CEllipsoidInverseDepth3D |
| An especial "ellipsoid" in 3D computed as the uncertainty iso-surfaces of a (inv_range,yaw,pitch) variable. More...
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class | CEllipsoidRangeBearing2D |
| An especial "ellipsoid" in 2D computed as the uncertainty iso-surfaces of a (range,bearing) variable. More...
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class | CFBORender |
| A class for rendering 3D scenes off-screen directly into an image using OpenGL extensions (glext). More...
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class | CFrustum |
| A solid or wireframe frustum in 3D (a rectangular truncated pyramid), with arbitrary (possibly assymetric) field-of-view angles. More...
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class | CGeneralizedCylinder |
| This object represents any figure obtained by extruding any profile along a given axis. More...
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class | CGeneralizedEllipsoidTemplate |
| A class that generalizes the concept of an ellipsoid to arbitrary parameterizations of uncertainty shapes in either 2D or 3D. More...
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class | CGridPlaneXY |
| A grid of lines over the XY plane. More...
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class | CGridPlaneXZ |
| A grid of lines over the XZ plane. More...
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struct | CLight |
| Each of the possible lights of a 3D scene. More...
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class | CMesh |
| A planar (XY) grid where each cell has an associated height and, optionally, a texture map. More...
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class | CMesh3D |
| A 3D mesh composed of Triangles and/or Quads. More...
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class | CMeshFast |
| A planar (XY) grid where each cell has an associated height and, optionally, a texture map. More...
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class | COctoMapVoxels |
| A flexible renderer of voxels, typically from a 3D octo map (see mrpt::maps::COctoMap). More...
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class | COctreePointRenderer |
| Template class that implements the data structure and algorithms for Octree-based efficient rendering. More...
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class | COpenGLScene |
| This class allows the user to create, load, save, and render 3D scenes using OpenGL primitives. More...
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class | COpenGLStandardObject |
| Objects of this class represent a generic openGL object without specific geometric properties. More...
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class | COpenGLViewport |
| A viewport within a COpenGLScene, containing a set of OpenGL objects to render. More...
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class | CPlanarLaserScan |
| This object renders a 2D laser scan by means of three elements: the points, the line along end-points and the 2D scanned surface. More...
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class | CPointCloud |
| A cloud of points, all with the same color or each depending on its value along a particular coordinate axis. More...
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class | CPointCloudColoured |
| A cloud of points, each one with an individual colour (R,G,B). More...
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class | CPolyhedron |
| This class represents arbitrary polyhedra. More...
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class | CRenderizable |
| The base class of 3D objects that can be directly rendered through OpenGL. More...
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class | CRenderizableDisplayList |
| A renderizable object suitable for rendering with OpenGL's display lists. More...
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class | CSetOfLines |
| A set of independent lines (or segments), one line with its own start and end positions (X,Y,Z). More...
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class | CSetOfObjects |
| A set of object, which are referenced to the coordinates framework established in this object. More...
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class | CSetOfTexturedTriangles |
| A set of textured triangles. More...
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class | CSetOfTriangles |
| A set of colored triangles. More...
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class | CSimpleLine |
| A line segment. More...
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class | CSphere |
| A solid or wire-frame sphere. More...
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class | CText |
| A 2D text (bitmap rendering): it always "faces the observer" despite it's at some 3D location. More...
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class | CText3D |
| A 3D text (rendered with OpenGL primitives), with selectable font face and drawing style. More...
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class | CTextMessageCapable |
| Keeps a list of text messages which can be rendered to OpenGL contexts by graphic classes. More...
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class | CTexturedObject |
| A base class for all OpenGL objects with loadable textures. More...
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class | CTexturedPlane |
| A 2D plane in the XY plane with a texture image. More...
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class | CVectorField2D |
| A 2D vector field representation, consisting of points and arrows drawn on a plane (invisible grid). More...
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class | CVectorField3D |
| A 3D vector field representation, consisting of points and arrows drawn at any spatial position. More...
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class | mrptEventGLPostRender |
| An event sent by an mrpt::opengl::COpenGLViewport after calling the scene OpenGL drawing primitives and before doing a glSwapBuffers. More...
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class | mrptEventGLPreRender |
| An event sent by an mrpt::opengl::COpenGLViewport just after clearing the viewport and setting the GL_PROJECTION matrix, and before calling the scene OpenGL drawing primitives. More...
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struct | T2DTextData |
| An auxiliary struct for holding a list of text messages in some mrpt::opengl & mrpt::gui classes The font can be either a bitmapped or a vectorized font. More...
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struct | TFontParams |
| A description of a bitmapped or vectorized text font. More...
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mrpt::utils::CStream & | operator>> (mrpt::utils::CStream &in, mrpt::opengl::CLight &o) |
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mrpt::utils::CStream & | operator<< (mrpt::utils::CStream &out, const mrpt::opengl::CLight &o) |
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COpenGLScene::Ptr & | operator<< (COpenGLScene::Ptr &s, const CRenderizable::Ptr &r) |
| Inserts an openGL object into a scene. More...
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template<class T > |
COpenGLScene::Ptr & | operator<< (COpenGLScene::Ptr &s, const std::vector< T > &v) |
| Inserts any iterable collection of openGL objects into a scene, allowing call chaining. More...
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COpenGLViewport::Ptr & | operator<< (COpenGLViewport::Ptr &s, const CRenderizable::Ptr &r) |
| Inserts an openGL object into a viewport. More...
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COpenGLViewport::Ptr & | operator<< (COpenGLViewport::Ptr &s, const std::vector< CRenderizable::Ptr > &v) |
| Inserts any iterable set of openGL objects into a viewport. More...
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mrpt::utils::CStream & | operator>> (mrpt::utils::CStream &in, CPointCloudColoured::TPointColour &o) |
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mrpt::utils::CStream & | operator<< (mrpt::utils::CStream &out, const CPointCloudColoured::TPointColour &o) |
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mrpt::utils::CStream & | operator>> (mrpt::utils::CStream &in, CPolyhedron::TPolyhedronEdge &o) |
| Reads a polyhedron edge from a binary stream. More...
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mrpt::utils::CStream & | operator<< (mrpt::utils::CStream &out, const CPolyhedron::TPolyhedronEdge &o) |
| Writes a polyhedron edge to a binary stream. More...
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mrpt::utils::CStream & | operator>> (mrpt::utils::CStream &in, CPolyhedron::TPolyhedronFace &o) |
| Reads a polyhedron face from a binary stream. More...
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mrpt::utils::CStream & | operator<< (mrpt::utils::CStream &out, const CPolyhedron::TPolyhedronFace &o) |
| Writes a polyhedron face to a binary stream. More...
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CRenderizable::Ptr & | operator<< (CRenderizable::Ptr &r, const mrpt::poses::CPose3D &p) |
| Applies a mrpt::poses::CPose3D transformation to the object. More...
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template<class T > |
CSetOfLines::Ptr & | operator<< (CSetOfLines::Ptr &l, const T &s) |
| Inserts a set of segments into the list. More...
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template<> |
CSetOfLines::Ptr & | operator<< (CSetOfLines::Ptr &l, const mrpt::math::TSegment3D &s) |
| Inserts a segment into the list. More...
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CSetOfObjects::Ptr & | operator<< (CSetOfObjects::Ptr &s, const CRenderizable::Ptr &r) |
| Inserts an object into the list. More...
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template<class T > |
CSetOfObjects::Ptr & | operator<< (CSetOfObjects::Ptr &o, const std::vector< T > &v) |
| Inserts a set of objects into the list. More...
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template<class T > |
CSetOfTriangles::Ptr & | operator<< (CSetOfTriangles::Ptr &s, const T &t) |
| Inserts a set of triangles into the list; note that this method allows to pass another CSetOfTriangles as argument. More...
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CSetOfTriangles::Ptr & | operator<< (CSetOfTriangles::Ptr &s, const CSetOfTriangles::TTriangle &t) |
| Inserts a triangle into the list. More...
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| FWRD_DECL (C3DSScene) |
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| FWRD_DECL (CArrow) |
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| FWRD_DECL (CAssimpModel) |
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| FWRD_DECL (CAxis) |
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| FWRD_DECL (CBox) |
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| FWRD_DECL (CCamera) |
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| FWRD_DECL (CColorBar) |
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| FWRD_DECL (CCylinder) |
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| FWRD_DECL (CDisk) |
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| FWRD_DECL (CEllipsoid) |
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| FWRD_DECL (CEllipsoidInverseDepth2D) |
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| FWRD_DECL (CEllipsoidInverseDepth3D) |
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| FWRD_DECL (CEllipsoidRangeBearing2D) |
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| FWRD_DECL (CFrustum) |
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| FWRD_DECL (CGeneralizedCylinder) |
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| FWRD_DECL (CGridPlaneXY) |
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| FWRD_DECL (CGridPlaneXZ) |
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| FWRD_DECL (CMesh) |
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| FWRD_DECL (CMesh3D) |
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| FWRD_DECL (CMeshFast) |
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| FWRD_DECL (COctoMapVoxels) |
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| FWRD_DECL (COpenGLScene) |
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| FWRD_DECL (COpenGLViewport) |
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| FWRD_DECL (CPointCloud) |
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| FWRD_DECL (CPointCloudColoured) |
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| FWRD_DECL (CPolyhedron) |
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| FWRD_DECL (CSetOfLines) |
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| FWRD_DECL (CSetOfObjects) |
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| FWRD_DECL (CSetOfTriangles) |
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| FWRD_DECL (CSimpleLine) |
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| FWRD_DECL (CSphere) |
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| FWRD_DECL (CText) |
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| FWRD_DECL (CText3D) |
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| FWRD_DECL (CTexturedPlane) |
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| FWRD_DECL (CVectorField2D) |
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| FWRD_DECL (CVectorField3D) |
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template<class POSE_PDF > |
CSetOfObjects::Ptr | posePDF2opengl (const POSE_PDF &o) |
| Returns a representation of a the PDF - this is just an auxiliary function, it's more natural to call mrpt::poses::CPosePDF::getAs3DObject. More...
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