28 float x_min,
float x_max,
float y_min,
float y_max)
36 float x_min,
float x_max,
float y_min,
float y_max)
37 : polygonUpToDate(false)
55 #if MRPT_HAS_OPENGL_GLUT
167 poly[0].x = poly[1].x =
m_xMin;
168 poly[2].x = poly[3].x =
m_xMax;
169 poly[0].y = poly[3].y =
m_yMin;
170 poly[1].y = poly[2].y =
m_yMax;
171 for (
size_t i = 0; i < 4; i++) poly[i].
z = 0;
#define IMPLEMENTS_SERIALIZABLE(class_name, base, NameSpace)
This must be inserted in all CSerializable classes implementation files.
3D polygon, inheriting from std::vector<TPoint3D>
EIGEN_STRONG_INLINE void notifyChange() const
Must be called to notify that the object has changed (so, the display list must be updated)
void readFromStreamRender(mrpt::utils::CStream &in)
mrpt::poses::CPose3D m_pose
6D pose wrt the parent coordinate reference.
void writeToStreamRender(utils::CStream &out) const
static void checkOpenGLError()
Checks glGetError and throws an exception if an error situation is found.
A base class for all OpenGL objects with loadable textures.
int r_width
Size of the texture image, rounded up to next power of 2.
int m_pad_x_right
The size of the fill in pixels in the textured image, w.r.t the image passed by the user.
void readFromStreamTexturedObject(mrpt::utils::CStream &in)
mrpt::utils::CImage m_textureImage
void writeToStreamTexturedObject(mrpt::utils::CStream &out) const
void assignImage(const mrpt::utils::CImage &img, const mrpt::utils::CImage &imgAlpha)
Assigns a texture and a transparency image, and enables transparency (If the images are not 2^N x 2^M...
mrpt::utils::CImage m_textureImageAlpha
bool m_enableTransparency
Of the texture using "m_textureImageAlpha".
A 2D plane in the XY plane with a texture image.
CTexturedPlane(float x_min=-1, float x_max=1, float y_min=-1, float y_max=1)
Constructor.
void render_texturedobj() const override
Must be implemented by derived classes.
std::vector< mrpt::math::TPolygonWithPlane > tmpPoly
Used for ray-tracing.
void writeToStream(mrpt::utils::CStream &out, int *getVersion) const override
Introduces a pure virtual method responsible for writing to a CStream.
virtual bool traceRay(const mrpt::poses::CPose3D &o, double &dist) const override
Simulation of ray-trace, given a pose.
virtual void getBoundingBox(mrpt::math::TPoint3D &bb_min, mrpt::math::TPoint3D &bb_max) const override
Evaluates the bounding box of this object (including possible children) in the coordinate frame of th...
void readFromStream(mrpt::utils::CStream &in, int version) override
Introduces a pure virtual method responsible for loading from a CStream This can not be used directly...
virtual ~CTexturedPlane()
Private, virtual destructor: only can be deleted from smart pointers.
std::shared_ptr< CTexturedPlane > Ptr
A class used to store a 3D pose (a 3D translation + a rotation in 3D).
void composePoint(double lx, double ly, double lz, double &gx, double &gy, double &gz, mrpt::math::CMatrixFixedNumeric< double, 3, 3 > *out_jacobian_df_dpoint=nullptr, mrpt::math::CMatrixFixedNumeric< double, 3, 6 > *out_jacobian_df_dpose=nullptr, mrpt::math::CMatrixFixedNumeric< double, 3, 6 > *out_jacobian_df_dse3=nullptr, bool use_small_rot_approx=false) const
An alternative, slightly more efficient way of doing with G and L being 3D points and P this 6D pose...
std::shared_ptr< CObject > Ptr
This base class is used to provide a unified interface to files,memory buffers,..Please see the deriv...
GLAPI void GLAPIENTRY glBegin(GLenum mode)
GLAPI void GLAPIENTRY glVertex3f(GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY glTexCoord2d(GLdouble s, GLdouble t)
GLAPI void GLAPIENTRY glEnd(void)
GLAPI void GLAPIENTRY glDisable(GLenum cap)
bool traceRay(const std::vector< TPolygonWithPlane > &vec, const mrpt::poses::CPose3D &pose, double &dist)
Fast ray tracing method using polygons' properties.
#define MRPT_THROW_UNKNOWN_SERIALIZATION_VERSION(__V)
For use in CSerializable implementations.
This base provides a set of functions for maths stuff.
The namespace for 3D scene representation and rendering.
Classes for 2D/3D geometry representation, both of single values and probability density distribution...
Classes for serialization, sockets, ini-file manipulation, streams, list of properties-values,...
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.
double x
X,Y,Z coordinates.