struct mrpt::opengl::PointsProxy::PointParams

Overview

Cached point rendering parameters (to avoid re-reading on every render)

struct PointParams
{
    // fields

    float pointSize = 1.0f;
    bool variablePointSize = true;
    float variablePointSize_K = 0.1f;
    float variablePointSize_DepthScale = 0.1f;
};