struct mrpt::opengl::CompilationStats
Overview
Statistics collected during scene compilation and rendering.
#include <mrpt/opengl/CompiledScene.h> struct CompilationStats { // fields size_t numObjectsTotal = 0; size_t numObjectsCompiled = 0; size_t numObjectsUpdated = 0; size_t numProxiesCreated = 0; size_t numProxiesDeleted = 0; size_t numOrphanedProxies = 0; size_t numNewObjects = 0; // methods void reset(); };
Fields
size_t numOrphanedProxies = 0
Proxies removed due to deleted source objects.
size_t numNewObjects = 0
New objects added since last compile.