struct mrpt::opengl::CompilationStats

Overview

Statistics collected during scene compilation and rendering.

#include <mrpt/opengl/CompiledScene.h>

struct CompilationStats
{
    // fields

    size_t numObjectsTotal = 0;
    size_t numObjectsCompiled = 0;
    size_t numObjectsUpdated = 0;
    size_t numProxiesCreated = 0;
    size_t numProxiesDeleted = 0;
    size_t numOrphanedProxies = 0;
    size_t numNewObjects = 0;

    // methods

    void reset();
};

Fields

size_t numOrphanedProxies = 0

Proxies removed due to deleted source objects.

size_t numNewObjects = 0

New objects added since last compile.