struct mrpt::opengl::CompiledViewport::CameraState
Overview
Cached camera state (for detecting changes)
struct CameraState { // fields mrpt::math::TPose3D pose; double zoomDistance = 1.0; double azimuth = 0.0; double elevation = 0.0; double FOV = 60.0; bool is6DOF = false; // methods bool operator != (const CameraState& other) const; };