26 #define COMPILE_TIME_ASSERT(N, expr) char dummy_constraint##N[expr] 28 #if MRPT_HAS_OPENGL_GLUT 37 #if MRPT_HAS_OPENGL_GLUT 46 #if MRPT_HAS_OPENGL_GLUT 47 for_each(enabled.begin(), enabled.end(),
glEnable);
52 glColor4ub(m_color.R, m_color.G, m_color.B, m_color.A);
53 if (normal[0] || normal[1] || normal[2])
58 for_each(vertices.begin(), vertices.end(), renderFunc);
67 for_each(it, it + chunkSize, renderFunc);
70 }
while (it != vertices.end());
72 for_each(enabled.begin(), enabled.end(),
glDisable);
86 writeToStreamRender(out);
87 out <<
type << vertices << chunkSize << enabled;
102 readFromStreamRender(
in);
103 in >>
type >> vertices >> chunkSize >> enabled;
134 m_pose.composePoint(bb_min, bb_min);
135 m_pose.composePoint(bb_max, bb_max);
141 while (it != enabled.end())
144 it = enabled.erase(it);
void writeToStream(mrpt::utils::CStream &out, int *getVersion) const override
Introduces a pure virtual method responsible for writing to a CStream.
Classes for serialization, sockets, ini-file manipulation, streams, list of properties-values, timewatch, extensions to STL.
GLAPI void GLAPIENTRY glEnable(GLenum cap)
#define COMPILE_TIME_ASSERT(N, expr)
GLAPI void GLAPIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
EIGEN_STRONG_INLINE void notifyChange() const
Must be called to notify that the object has changed (so, the display list must be updated) ...
const Scalar * const_iterator
#define GL_ONE_MINUS_SRC_ALPHA
GLAPI void GLAPIENTRY glShadeModel(GLenum mode)
void getBoundingBox(mrpt::math::TPoint3D &bb_min, mrpt::math::TPoint3D &bb_max) const override
Evaluates the bounding box of this object (including possible children) in the coordinate frame of th...
GLAPI void GLAPIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
A renderizable object suitable for rendering with OpenGL's display lists.
This base class is used to provide a unified interface to files,memory buffers,..Please see the deriv...
This base provides a set of functions for maths stuff.
#define MRPT_UNUSED_PARAM(a)
Can be used to avoid "not used parameters" warnings from the compiler.
#define MRPT_THROW_UNKNOWN_SERIALIZATION_VERSION(__V)
For use in CSerializable implementations.
double x
X,Y,Z coordinates.
GLAPI void GLAPIENTRY glBegin(GLenum mode)
IMPLEMENTS_SERIALIZABLE(COpenGLStandardObject, CRenderizableDisplayList, mrpt::opengl) void renderFunc(TPoint3D p)
Classes for 2D/3D geometry representation, both of single values and probability density distribution...
GLAPI void GLAPIENTRY glVertex3f(GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
void disable(_GLENUM flag)
Disable some openGL flag.
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.
A class used to store a 3D pose (a 3D translation + a rotation in 3D).
The namespace for 3D scene representation and rendering.
GLAPI void GLAPIENTRY glEnd(void)
void readFromStream(mrpt::utils::CStream &in, int version) override
Introduces a pure virtual method responsible for loading from a CStream This can not be used directly...
Objects of this class represent a generic openGL object without specific geometric properties...
GLAPI void GLAPIENTRY glDisable(GLenum cap)
bool traceRay(const mrpt::poses::CPose3D &o, double &dist) const override
Ray Tracing.
GLuint GLuint GLsizei GLenum type
virtual void render_dl() const override
Render.