struct mrpt::math::TSegment3D¶
3D segment, consisting of two points.
See also:
TSegment2D, TLine3D, TPlane, TPolygon3D, TPoint3D
#include <mrpt/math/TSegment3D.h> struct TSegment3D { // fields TPoint3D point1; TPoint3D point2; // construction TSegment3D(const TPoint3D& p1, const TPoint3D& p2); TSegment3D(); TSegment3D(const TSegment2D& s); // methods double length() const; double distance(const TPoint3D& point) const; double distance(const TSegment3D& segment) const; bool contains(const TPoint3D& point) const; TPoint3D& operator [] (size_t i); const TPoint3D& operator [] (size_t i) const; void generate2DObject(TSegment2D& s) const; void getCenter(TPoint3D& p) const; bool operator < (const TSegment3D& s) const; };
Construction¶
TSegment3D(const TPoint3D& p1, const TPoint3D& p2)
Constructor from both points.
TSegment3D()
Fast default constructor.
Initializes to garbage.
TSegment3D(const TSegment2D& s)
Constructor from 2D object.
Sets the z to zero.
Methods¶
double length() const
Segment length.
double distance(const TPoint3D& point) const
Distance to point.
double distance(const TSegment3D& segment) const
Distance to another segment.
bool contains(const TPoint3D& point) const
Check whether a point is inside the segment.
TPoint3D& operator [] (size_t i)
Access to points using operator[0-1].
const TPoint3D& operator [] (size_t i) const
Access to points using operator[0-1].
void generate2DObject(TSegment2D& s) const
Projection into 2D space, discarding the z.
void getCenter(TPoint3D& p) const
Segment’s central point.