9 #ifndef CDisplayWindow3D_H 10 #define CDisplayWindow3D_H 23 class C3DWindowDialog;
24 class CMyGLCanvas_DisplayWindow3D;
120 using Ptr = std::shared_ptr<CDisplayWindow3D>;
121 using ConstPtr = std::shared_ptr<const CDisplayWindow3D>;
159 unsigned int initialWindowWidth = 400,
160 unsigned int initialWindowHeight = 300);
164 const std::string& windowCaption,
unsigned int initialWindowWidth = 400,
165 unsigned int initialWindowHeight = 300);
331 const size_t unique_index = 0,
339 const double x_frac,
const double y_frac,
const std::string& text,
341 const double font_size,
343 const size_t unique_index = 0,
const double font_spacing = 1.5,
344 const double font_kerning = 0.1,
const bool draw_shadow =
false,
virtual bool getLastMousePosition(int &x, int &y) const override
Gets the last x,y pixel coordinates of the mouse.
uint64_t TTimeStamp
A system independent time type, it holds the the number of 100-nanosecond intervals since January 1...
virtual ~CDisplayWindow3D()
Destructor.
float getCameraAzimuthDeg() const
Get camera parameters programmatically.
bool getLastMousePositionRay(mrpt::math::TLine3D &ray) const
Gets the 3D ray for the direction line of the pixel where the mouse cursor is at. ...
An event sent by a CDisplayWindow3D window when an image is saved after enabling this feature with CD...
Auxiliary class for safely claiming the 3DScene of a mrpt::gui::CDisplayWindow3D. ...
void unlockAccess3DScene()
Unlocks the access to the internal 3D scene.
std::recursive_mutex m_csAccess3DScene
Critical section for accesing m_3Dscene.
std::shared_ptr< COpenGLViewport > Ptr
mrpt::utils::CImage::Ptr getLastWindowImagePtr() const
Retrieve the last captured image from the window, as a smart pointer.
void internalSetMinMaxRange()
CDisplayWindow3DLocker(CDisplayWindow3D &win, mrpt::opengl::COpenGLScene::Ptr &out_scene_ptr)
Acquires the lock of the 3D scene of the referenced window, and returns a copy of the smart pointer t...
bool isCapturingImgs() const
void setWindowTitle(const std::string &str) override
Changes the window title.
mrpt::opengl::COpenGLScene::Ptr & get3DSceneAndLock()
Gets a reference to the smart shared pointer that holds the internal scene (carefuly read introductio...
A class for storing images as grayscale or RGB bitmaps.
void grabImagesStart(const std::string &grab_imgs_prefix=std::string("video_"))
Start to save rendered images to disk.
void resize(unsigned int width, unsigned int height) override
Resizes the window, stretching the image to fit into the display area.
The basic event type for the observer-observable pattern in MRPT.
void setCameraPointingToPoint(float x, float y, float z)
Changes the camera parameters programmatically.
void createOpenGLContext()
Throws an exception on initialization error.
~CDisplayWindow3DLocker()
static CDisplayWindow3D::Ptr Create(const std::string &windowCaption, unsigned int initialWindowWidth=400, unsigned int initialWindowHeight=300)
Class factory returning a smart pointer.
void internal_emitGrabImageEvent(const std::string &fil)
called by CMyGLCanvas_DisplayWindow3D::OnPostRenderSwapBuffers
void setCameraProjective(bool isProjective)
Sets the camera as projective, or orthogonal.
float getCameraZoom() const
Get camera parameters programmatically.
void setImageView_fast(mrpt::utils::CImage &img)
Just like setImageView but moves the internal image memory instead of making a copy, so it's faster but empties the input image.
CDisplayWindow3D * source_object
GLsizei GLsizei GLuint * obj
friend class CMyGLCanvas_DisplayWindow3D
void setImageView(const mrpt::utils::CImage &img)
Set the "main" viewport into "image view"-mode, where an image is efficiently drawn (fitting the view...
mrpt::opengl::COpenGLViewport::Ptr getDefaultViewport()
A short cut for getting the "main" viewport of the scene object, it is equivalent to: ...
double getRenderingFPS() const
Get the average Frames Per Second (FPS) value from the last 250 rendering events. ...
const std::string & img_file
The absolute path of the file that has been just saved.
void getCameraPointingToPoint(float &x, float &y, float &z) const
Get camera parameters programmatically.
TOpenGLFont
Existing fonts for 2D texts in mrpt::opengl methods.
void setMaxRange(double new_max)
Changes the camera max clip range (z) (used for gluPerspective.
void setPos(int x, int y) override
Changes the position of the window on the screen.
std::string grabImageGetNextFile()
Increments by one the image counter and return the next image file name (Users normally don't want to...
bool getLastWindowImage(mrpt::utils::CImage &out_img) const
Retrieve the last captured image from the window.
TOpenGLFontStyle
Different style for vectorized font rendering.
std::shared_ptr< const CDisplayWindow3D > ConstPtr
unsigned int m_grab_imgs_idx
std::shared_ptr< CImage > Ptr
std::shared_ptr< CDisplayWindow3D > Ptr
std::string m_grab_imgs_prefix
GLsizei const GLchar ** string
mrpt::utils::CImage::Ptr m_last_captured_img
void forceRepaint()
Repaints the window.
mrptEvent3DWindowGrabImageFile(CDisplayWindow3D *obj, const std::string &_img_file)
float getFOV() const
Return the camera field of view (in degrees) (used for gluPerspective)
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.
mrpt::system::TTimeStamp m_lastFullScreen
mrpt::utils::void_ptr_noncopy m_GLRenderingContext
void grabImagesStop()
Stops image grabbing started by grabImagesStart.
std::shared_ptr< COpenGLScene > Ptr
bool isCameraProjective() const
Sets the camera as projective, or orthogonal.
void setCameraZoom(float zoom)
Changes the camera parameters programmatically.
renders glyphs filled with antialiased outlines
A RGB color - floats in the range [0,1].
void updateWindow()
Repaints the window.
virtual void setCursorCross(bool cursorIsCross) override
Set cursor style to default (cursorIsCross=false) or to a cross (cursorIsCross=true) ...
mrpt::utils::void_ptr_noncopy m_DisplayDeviceContext
void setMinRange(double new_min)
Changes the camera min clip range (z) (used for gluPerspective).
void captureImagesStop()
Stop image grabbing.
CDisplayWindow3D(const std::string &windowCaption=std::string(), unsigned int initialWindowWidth=400, unsigned int initialWindowHeight=300)
Constructor.
void repaint()
Repaints the window.
virtual void do_nothing() override
Just to allow this class to be polymorphic.
GLenum GLsizei GLsizei height
void internal_setRenderingFPS(double FPS)
Set the rendering FPS (users don't call this, the method is for internal MRPT objects only) ...
void clearTextMessages()
Clear all text messages created with addTextMessage().
std::mutex m_last_captured_img_cs
mrpt::opengl::COpenGLScene::Ptr m_3Dscene
Internal OpenGL object (see general discussion in about usage of this object)
The base class for GUI window classes.
void setFOV(float v)
Changes the camera field of view (in degrees) (used for gluPerspective).
void setCameraAzimuthDeg(float deg)
Changes the camera parameters programmatically.
void addTextMessage(const double x, const double y, const std::string &text, const mrpt::utils::TColorf &color=mrpt::utils::TColorf(1.0, 1.0, 1.0), const size_t unique_index=0, const mrpt::opengl::TOpenGLFont font=mrpt::opengl::MRPT_GLUT_BITMAP_TIMES_ROMAN_24)
Add 2D text messages overlapped to the 3D rendered scene.
void setCameraElevationDeg(float deg)
Changes the camera parameters programmatically.
void useCameraFromScene(bool useIt=true)
If set to true (default = false), the mouse-based scene navigation will be disabled and the camera po...
A graphical user interface (GUI) for efficiently rendering 3D scenes in real-time.
void captureImagesStart()
Enables the grabbing of CImage objects from screenshots of the window.
3D line, represented by a base point and a director vector.
float getCameraElevationDeg() const
Get camera parameters programmatically.