class OpenGLDepth2Linear_LUTs
class OpenGLDepth2Linear_LUTs { public: // typedefs typedef std::vector<float> lut_t; // structs struct MyHash; // fields static constexpr std::size_t NUM_ENTRIES = 1<<18; // methods static OpenGLDepth2Linear_LUTs& Instance(); lut_t& lut_from_zn_zf( float zn, float zf ); };