class OpenGLDepth2Linear_LUTs

class OpenGLDepth2Linear_LUTs
{
public:
    // typedefs

    typedef std::vector<float> lut_t;

    // structs

    struct MyHash;

    //
fields

    static constexpr std::size_t NUM_ENTRIES = 1<<18;

    //
methods

    static OpenGLDepth2Linear_LUTs& Instance();

    lut_t& lut_from_zn_zf(
        float zn,
        float zf
        );
};