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38 #error wglext.h included before wglew.h
43 #if !defined(APIENTRY) && !defined(__CYGWIN__)
44 #ifndef WIN32_LEAN_AND_MEAN
45 #define WIN32_LEAN_AND_MEAN 1
55 #define GLEWAPI extern
58 #define GLEWAPI extern __declspec(dllexport)
60 #define GLEWAPI extern __declspec(dllimport)
70 #ifndef WGL_3DFX_multisample
71 #define WGL_3DFX_multisample 1
73 #define WGL_SAMPLE_BUFFERS_3DFX 0x2060
74 #define WGL_SAMPLES_3DFX 0x2061
76 #define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample)
82 #ifndef WGL_3DL_stereo_control
83 #define WGL_3DL_stereo_control 1
85 #define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
86 #define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
87 #define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
88 #define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
92 #define wglSetStereoEmitterState3DL \
93 WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL)
95 #define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control)
101 #ifndef WGL_ARB_buffer_region
102 #define WGL_ARB_buffer_region 1
104 #define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
105 #define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
106 #define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
107 #define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
110 HDC hDC,
int iLayerPlane, UINT uType);
113 HANDLE hRegion,
int x ,
int y ,
int width ,
int height ,
int xSrc,
int ySrc);
117 #define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB)
118 #define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB)
119 #define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB)
120 #define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB)
122 #define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region)
128 #ifndef WGL_ARB_create_context
129 #define WGL_ARB_create_context 1
131 #define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
132 #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
133 #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
134 #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
135 #define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
136 #define WGL_CONTEXT_FLAGS_ARB 0x2094
139 HDC hDC, HGLRC hShareContext,
const int * attribList);
141 #define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB)
143 #define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context)
149 #ifndef WGL_ARB_extensions_string
150 #define WGL_ARB_extensions_string 1
154 #define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB)
156 #define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string)
162 #ifndef WGL_ARB_framebuffer_sRGB
163 #define WGL_ARB_framebuffer_sRGB 1
165 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
167 #define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB)
173 #ifndef WGL_ARB_make_current_read
174 #define WGL_ARB_make_current_read 1
176 #define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
177 #define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
181 HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
183 #define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB)
184 #define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB)
186 #define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read)
192 #ifndef WGL_ARB_multisample
193 #define WGL_ARB_multisample 1
195 #define WGL_SAMPLE_BUFFERS_ARB 0x2041
196 #define WGL_SAMPLES_ARB 0x2042
198 #define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample)
204 #ifndef WGL_ARB_pbuffer
205 #define WGL_ARB_pbuffer 1
207 #define WGL_DRAW_TO_PBUFFER_ARB 0x202D
208 #define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
209 #define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
210 #define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
211 #define WGL_PBUFFER_LARGEST_ARB 0x2033
212 #define WGL_PBUFFER_WIDTH_ARB 0x2034
213 #define WGL_PBUFFER_HEIGHT_ARB 0x2035
214 #define WGL_PBUFFER_LOST_ARB 0x2036
219 HDC hDC,
int iPixelFormat,
int iWidth,
int iHeight,
220 const int * piAttribList);
224 HPBUFFERARB hPbuffer,
int iAttribute,
int * piValue);
226 HPBUFFERARB hPbuffer, HDC hDC);
228 #define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB)
229 #define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB)
230 #define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB)
231 #define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB)
232 #define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB)
234 #define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer)
240 #ifndef WGL_ARB_pixel_format
241 #define WGL_ARB_pixel_format 1
243 #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
244 #define WGL_DRAW_TO_WINDOW_ARB 0x2001
245 #define WGL_DRAW_TO_BITMAP_ARB 0x2002
246 #define WGL_ACCELERATION_ARB 0x2003
247 #define WGL_NEED_PALETTE_ARB 0x2004
248 #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
249 #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
250 #define WGL_SWAP_METHOD_ARB 0x2007
251 #define WGL_NUMBER_OVERLAYS_ARB 0x2008
252 #define WGL_NUMBER_UNDERLAYS_ARB 0x2009
253 #define WGL_TRANSPARENT_ARB 0x200A
254 #define WGL_SHARE_DEPTH_ARB 0x200C
255 #define WGL_SHARE_STENCIL_ARB 0x200D
256 #define WGL_SHARE_ACCUM_ARB 0x200E
257 #define WGL_SUPPORT_GDI_ARB 0x200F
258 #define WGL_SUPPORT_OPENGL_ARB 0x2010
259 #define WGL_DOUBLE_BUFFER_ARB 0x2011
260 #define WGL_STEREO_ARB 0x2012
261 #define WGL_PIXEL_TYPE_ARB 0x2013
262 #define WGL_COLOR_BITS_ARB 0x2014
263 #define WGL_RED_BITS_ARB 0x2015
264 #define WGL_RED_SHIFT_ARB 0x2016
265 #define WGL_GREEN_BITS_ARB 0x2017
266 #define WGL_GREEN_SHIFT_ARB 0x2018
267 #define WGL_BLUE_BITS_ARB 0x2019
268 #define WGL_BLUE_SHIFT_ARB 0x201A
269 #define WGL_ALPHA_BITS_ARB 0x201B
270 #define WGL_ALPHA_SHIFT_ARB 0x201C
271 #define WGL_ACCUM_BITS_ARB 0x201D
272 #define WGL_ACCUM_RED_BITS_ARB 0x201E
273 #define WGL_ACCUM_GREEN_BITS_ARB 0x201F
274 #define WGL_ACCUM_BLUE_BITS_ARB 0x2020
275 #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
276 #define WGL_DEPTH_BITS_ARB 0x2022
277 #define WGL_STENCIL_BITS_ARB 0x2023
278 #define WGL_AUX_BUFFERS_ARB 0x2024
279 #define WGL_NO_ACCELERATION_ARB 0x2025
280 #define WGL_GENERIC_ACCELERATION_ARB 0x2026
281 #define WGL_FULL_ACCELERATION_ARB 0x2027
282 #define WGL_SWAP_EXCHANGE_ARB 0x2028
283 #define WGL_SWAP_COPY_ARB 0x2029
284 #define WGL_SWAP_UNDEFINED_ARB 0x202A
285 #define WGL_TYPE_RGBA_ARB 0x202B
286 #define WGL_TYPE_COLORINDEX_ARB 0x202C
287 #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
288 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
289 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
290 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
291 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
294 HDC hdc,
const int * piAttribIList,
const FLOAT* pfAttribFList,
295 UINT nMaxFormats,
int * piFormats, UINT* nNumFormats);
297 HDC hdc,
int iPixelFormat,
int iLayerPlane, UINT nAttributes,
298 const int * piAttributes, FLOAT* pfValues);
300 HDC hdc,
int iPixelFormat,
int iLayerPlane, UINT nAttributes,
301 const int * piAttributes,
int * piValues);
303 #define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB)
304 #define wglGetPixelFormatAttribfvARB \
305 WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB)
306 #define wglGetPixelFormatAttribivARB \
307 WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB)
309 #define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format)
315 #ifndef WGL_ARB_pixel_format_float
316 #define WGL_ARB_pixel_format_float 1
318 #define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
320 #define WGLEW_ARB_pixel_format_float \
321 WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float)
327 #ifndef WGL_ARB_render_texture
328 #define WGL_ARB_render_texture 1
330 #define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
331 #define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
332 #define WGL_TEXTURE_FORMAT_ARB 0x2072
333 #define WGL_TEXTURE_TARGET_ARB 0x2073
334 #define WGL_MIPMAP_TEXTURE_ARB 0x2074
335 #define WGL_TEXTURE_RGB_ARB 0x2075
336 #define WGL_TEXTURE_RGBA_ARB 0x2076
337 #define WGL_NO_TEXTURE_ARB 0x2077
338 #define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
339 #define WGL_TEXTURE_1D_ARB 0x2079
340 #define WGL_TEXTURE_2D_ARB 0x207A
341 #define WGL_MIPMAP_LEVEL_ARB 0x207B
342 #define WGL_CUBE_MAP_FACE_ARB 0x207C
343 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
344 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
345 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
346 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
347 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
348 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
349 #define WGL_FRONT_LEFT_ARB 0x2083
350 #define WGL_FRONT_RIGHT_ARB 0x2084
351 #define WGL_BACK_LEFT_ARB 0x2085
352 #define WGL_BACK_RIGHT_ARB 0x2086
353 #define WGL_AUX0_ARB 0x2087
354 #define WGL_AUX1_ARB 0x2088
355 #define WGL_AUX2_ARB 0x2089
356 #define WGL_AUX3_ARB 0x208A
357 #define WGL_AUX4_ARB 0x208B
358 #define WGL_AUX5_ARB 0x208C
359 #define WGL_AUX6_ARB 0x208D
360 #define WGL_AUX7_ARB 0x208E
361 #define WGL_AUX8_ARB 0x208F
362 #define WGL_AUX9_ARB 0x2090
365 HPBUFFERARB hPbuffer,
int iBuffer);
367 HPBUFFERARB hPbuffer,
int iBuffer);
369 HPBUFFERARB hPbuffer,
const int * piAttribList);
371 #define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB)
372 #define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB)
373 #define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB)
375 #define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture)
381 #ifndef WGL_ATI_pixel_format_float
382 #define WGL_ATI_pixel_format_float 1
384 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
385 #define GL_RGBA_FLOAT_MODE_ATI 0x8820
386 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
388 #define WGLEW_ATI_pixel_format_float \
389 WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float)
395 #ifndef WGL_ATI_render_texture_rectangle
396 #define WGL_ATI_render_texture_rectangle 1
398 #define WGL_TEXTURE_RECTANGLE_ATI 0x21A5
400 #define WGLEW_ATI_render_texture_rectangle \
401 WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle)
407 #ifndef WGL_EXT_depth_float
408 #define WGL_EXT_depth_float 1
410 #define WGL_DEPTH_FLOAT_EXT 0x2040
412 #define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float)
418 #ifndef WGL_EXT_display_color_table
419 #define WGL_EXT_display_color_table 1
427 #define wglBindDisplayColorTableEXT \
428 WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT)
429 #define wglCreateDisplayColorTableEXT \
430 WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT)
431 #define wglDestroyDisplayColorTableEXT \
432 WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT)
433 #define wglLoadDisplayColorTableEXT \
434 WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT)
436 #define WGLEW_EXT_display_color_table \
437 WGLEW_GET_VAR(__WGLEW_EXT_display_color_table)
443 #ifndef WGL_EXT_extensions_string
444 #define WGL_EXT_extensions_string 1
448 #define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT)
450 #define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string)
456 #ifndef WGL_EXT_framebuffer_sRGB
457 #define WGL_EXT_framebuffer_sRGB 1
459 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
461 #define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)
467 #ifndef WGL_EXT_make_current_read
468 #define WGL_EXT_make_current_read 1
470 #define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
474 HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
476 #define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT)
477 #define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT)
479 #define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read)
485 #ifndef WGL_EXT_multisample
486 #define WGL_EXT_multisample 1
488 #define WGL_SAMPLE_BUFFERS_EXT 0x2041
489 #define WGL_SAMPLES_EXT 0x2042
491 #define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample)
497 #ifndef WGL_EXT_pbuffer
498 #define WGL_EXT_pbuffer 1
500 #define WGL_DRAW_TO_PBUFFER_EXT 0x202D
501 #define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
502 #define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
503 #define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
504 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
505 #define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
506 #define WGL_PBUFFER_LARGEST_EXT 0x2033
507 #define WGL_PBUFFER_WIDTH_EXT 0x2034
508 #define WGL_PBUFFER_HEIGHT_EXT 0x2035
513 HDC hDC,
int iPixelFormat,
int iWidth,
int iHeight,
514 const int * piAttribList);
518 HPBUFFEREXT hPbuffer,
int iAttribute,
int * piValue);
520 HPBUFFEREXT hPbuffer, HDC hDC);
522 #define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT)
523 #define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT)
524 #define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT)
525 #define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT)
526 #define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT)
528 #define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer)
534 #ifndef WGL_EXT_pixel_format
535 #define WGL_EXT_pixel_format 1
537 #define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
538 #define WGL_DRAW_TO_WINDOW_EXT 0x2001
539 #define WGL_DRAW_TO_BITMAP_EXT 0x2002
540 #define WGL_ACCELERATION_EXT 0x2003
541 #define WGL_NEED_PALETTE_EXT 0x2004
542 #define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
543 #define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
544 #define WGL_SWAP_METHOD_EXT 0x2007
545 #define WGL_NUMBER_OVERLAYS_EXT 0x2008
546 #define WGL_NUMBER_UNDERLAYS_EXT 0x2009
547 #define WGL_TRANSPARENT_EXT 0x200A
548 #define WGL_TRANSPARENT_VALUE_EXT 0x200B
549 #define WGL_SHARE_DEPTH_EXT 0x200C
550 #define WGL_SHARE_STENCIL_EXT 0x200D
551 #define WGL_SHARE_ACCUM_EXT 0x200E
552 #define WGL_SUPPORT_GDI_EXT 0x200F
553 #define WGL_SUPPORT_OPENGL_EXT 0x2010
554 #define WGL_DOUBLE_BUFFER_EXT 0x2011
555 #define WGL_STEREO_EXT 0x2012
556 #define WGL_PIXEL_TYPE_EXT 0x2013
557 #define WGL_COLOR_BITS_EXT 0x2014
558 #define WGL_RED_BITS_EXT 0x2015
559 #define WGL_RED_SHIFT_EXT 0x2016
560 #define WGL_GREEN_BITS_EXT 0x2017
561 #define WGL_GREEN_SHIFT_EXT 0x2018
562 #define WGL_BLUE_BITS_EXT 0x2019
563 #define WGL_BLUE_SHIFT_EXT 0x201A
564 #define WGL_ALPHA_BITS_EXT 0x201B
565 #define WGL_ALPHA_SHIFT_EXT 0x201C
566 #define WGL_ACCUM_BITS_EXT 0x201D
567 #define WGL_ACCUM_RED_BITS_EXT 0x201E
568 #define WGL_ACCUM_GREEN_BITS_EXT 0x201F
569 #define WGL_ACCUM_BLUE_BITS_EXT 0x2020
570 #define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
571 #define WGL_DEPTH_BITS_EXT 0x2022
572 #define WGL_STENCIL_BITS_EXT 0x2023
573 #define WGL_AUX_BUFFERS_EXT 0x2024
574 #define WGL_NO_ACCELERATION_EXT 0x2025
575 #define WGL_GENERIC_ACCELERATION_EXT 0x2026
576 #define WGL_FULL_ACCELERATION_EXT 0x2027
577 #define WGL_SWAP_EXCHANGE_EXT 0x2028
578 #define WGL_SWAP_COPY_EXT 0x2029
579 #define WGL_SWAP_UNDEFINED_EXT 0x202A
580 #define WGL_TYPE_RGBA_EXT 0x202B
581 #define WGL_TYPE_COLORINDEX_EXT 0x202C
584 HDC hdc,
const int * piAttribIList,
const FLOAT* pfAttribFList,
585 UINT nMaxFormats,
int * piFormats, UINT* nNumFormats);
587 HDC hdc,
int iPixelFormat,
int iLayerPlane, UINT nAttributes,
588 int * piAttributes, FLOAT* pfValues);
590 HDC hdc,
int iPixelFormat,
int iLayerPlane, UINT nAttributes,
591 int * piAttributes,
int * piValues);
593 #define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT)
594 #define wglGetPixelFormatAttribfvEXT \
595 WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT)
596 #define wglGetPixelFormatAttribivEXT \
597 WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT)
599 #define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format)
605 #ifndef WGL_EXT_pixel_format_packed_float
606 #define WGL_EXT_pixel_format_packed_float 1
608 #define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
610 #define WGLEW_EXT_pixel_format_packed_float \
611 WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)
617 #ifndef WGL_EXT_swap_control
618 #define WGL_EXT_swap_control 1
623 #define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT)
624 #define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT)
626 #define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control)
632 #ifndef WGL_I3D_digital_video_control
633 #define WGL_I3D_digital_video_control 1
635 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
636 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
637 #define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
638 #define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
641 HDC hDC,
int iAttribute,
int * piValue);
643 HDC hDC,
int iAttribute,
const int * piValue);
645 #define wglGetDigitalVideoParametersI3D \
646 WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D)
647 #define wglSetDigitalVideoParametersI3D \
648 WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D)
650 #define WGLEW_I3D_digital_video_control \
651 WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control)
657 #ifndef WGL_I3D_gamma
658 #define WGL_I3D_gamma 1
660 #define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
661 #define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
664 HDC hDC,
int iEntries, USHORT* puRed, USHORT* puGreen, USHORT* puBlue);
666 HDC hDC,
int iAttribute,
int * piValue);
668 HDC hDC,
int iEntries,
const USHORT* puRed,
const USHORT* puGreen,
669 const USHORT* puBlue);
671 HDC hDC,
int iAttribute,
const int * piValue);
673 #define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D)
674 #define wglGetGammaTableParametersI3D \
675 WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D)
676 #define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D)
677 #define wglSetGammaTableParametersI3D \
678 WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D)
680 #define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma)
686 #ifndef WGL_I3D_genlock
687 #define WGL_I3D_genlock 1
689 #define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
690 #define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045
691 #define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046
692 #define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047
693 #define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
694 #define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
695 #define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
696 #define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
697 #define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
711 HDC hDC, UINT* uMaxLineDelay, UINT* uMaxPixelDelay);
713 #define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D)
714 #define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D)
715 #define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D)
716 #define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D)
717 #define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D)
718 #define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D)
719 #define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D)
720 #define wglGetGenlockSourceDelayI3D \
721 WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D)
722 #define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D)
723 #define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D)
724 #define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D)
725 #define wglQueryGenlockMaxSourceDelayI3D \
726 WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D)
728 #define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock)
734 #ifndef WGL_I3D_image_buffer
735 #define WGL_I3D_image_buffer 1
737 #define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
738 #define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
741 HDC hdc, HANDLE* pEvent, LPVOID* pAddress, DWORD* pSize, UINT
count );
743 HDC hDC, DWORD dwSize, UINT uFlags);
746 HDC hdc, LPVOID* pAddress, UINT
count );
748 #define wglAssociateImageBufferEventsI3D \
749 WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D)
750 #define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D)
751 #define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D)
752 #define wglReleaseImageBufferEventsI3D \
753 WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D)
755 #define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer)
761 #ifndef WGL_I3D_swap_frame_lock
762 #define WGL_I3D_swap_frame_lock 1
769 #define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D)
770 #define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D)
771 #define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D)
772 #define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D)
774 #define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock)
780 #ifndef WGL_I3D_swap_frame_usage
781 #define WGL_I3D_swap_frame_usage 1
787 DWORD* pFrameCount, DWORD* pMissedFrames,
float * pLastMissedUsage);
789 #define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D)
790 #define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D)
791 #define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D)
792 #define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D)
794 #define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage)
800 #ifndef WGL_NV_float_buffer
801 #define WGL_NV_float_buffer 1
803 #define WGL_FLOAT_COMPONENTS_NV 0x20B0
804 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
805 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
806 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
807 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
808 #define WGL_TEXTURE_FLOAT_R_NV 0x20B5
809 #define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
810 #define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
811 #define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
813 #define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer)
819 #ifndef WGL_NV_gpu_affinity
820 #define WGL_NV_gpu_affinity 1
822 #define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
823 #define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
838 HGPUNV hGpu, UINT iDeviceIndex,
PGPU_DEVICE lpGpuDevice);
840 HDC hAffinityDC, UINT iGpuIndex, HGPUNV* hGpu);
843 #define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV)
844 #define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV)
845 #define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV)
846 #define wglEnumGpusFromAffinityDCNV \
847 WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV)
848 #define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV)
850 #define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity)
856 #ifndef WGL_NV_present_video
857 #define WGL_NV_present_video 1
859 #define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
864 HDC hDc,
unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice,
865 const int * piAttribList);
867 HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList);
869 int iAttribute,
int * piValue);
871 #define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV)
872 #define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV)
873 #define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV)
875 #define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video)
881 #ifndef WGL_NV_render_depth_texture
882 #define WGL_NV_render_depth_texture 1
884 #define WGL_NO_TEXTURE_ARB 0x2077
885 #define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
886 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
887 #define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
888 #define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
889 #define WGL_DEPTH_COMPONENT_NV 0x20A7
891 #define WGLEW_NV_render_depth_texture \
892 WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture)
898 #ifndef WGL_NV_render_texture_rectangle
899 #define WGL_NV_render_texture_rectangle 1
901 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
902 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
903 #define WGL_TEXTURE_RECTANGLE_NV 0x20A2
905 #define WGLEW_NV_render_texture_rectangle \
906 WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle)
912 #ifndef WGL_NV_swap_group
913 #define WGL_NV_swap_group 1
923 #define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV)
924 #define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV)
925 #define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV)
926 #define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV)
927 #define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV)
928 #define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV)
930 #define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group)
936 #ifndef WGL_NV_vertex_array_range
937 #define WGL_NV_vertex_array_range 1
944 #define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV)
945 #define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV)
947 #define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range)
953 #ifndef WGL_NV_video_output
954 #define WGL_NV_video_output 1
956 #define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
957 #define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
958 #define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
959 #define WGL_VIDEO_OUT_COLOR_NV 0x20C3
960 #define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
961 #define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
962 #define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
963 #define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
964 #define WGL_VIDEO_OUT_FRAME 0x20C8
965 #define WGL_VIDEO_OUT_FIELD_1 0x20C9
966 #define WGL_VIDEO_OUT_FIELD_2 0x20CA
967 #define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
968 #define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
973 HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer,
int iVideoBuffer);
975 HDC hDC,
int numDevices, HPVIDEODEV* hVideoDevice);
977 HPVIDEODEV hpVideoDevice,
unsigned long * pulCounterOutputPbuffer,
978 unsigned long * pulCounterOutputVideo);
981 HPBUFFERARB hPbuffer,
int iVideoBuffer);
983 HPBUFFERARB hPbuffer,
int iBufferType,
unsigned long * pulCounterPbuffer,
986 #define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV)
987 #define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV)
988 #define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV)
989 #define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV)
990 #define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV)
991 #define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV)
993 #define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output)
999 #ifndef WGL_OML_sync_control
1000 #define WGL_OML_sync_control 1
1003 HDC hdc, INT32* numerator, INT32* denominator);
1005 HDC hdc, INT64* ust, INT64* msc, INT64* sbc);
1007 HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
1009 HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
1011 HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust,
1012 INT64* msc, INT64* sbc);
1014 HDC hdc, INT64 target_sbc, INT64* ust, INT64* msc, INT64* sbc);
1016 #define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML)
1017 #define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML)
1018 #define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML)
1019 #define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML)
1020 #define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML)
1021 #define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML)
1023 #define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control)
1030 #define WGLEW_EXPORT
1032 #define WGLEW_EXPORT GLEWAPI
1036 struct WGLEWContextStruct
1231 typedef struct WGLEWContextStruct WGLEWContext;
1235 #define wglewInit() wglewContextInit(wglewGetContext())
1236 #define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x)
1238 #define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x))
1239 #define WGLEW_GET_FUN(x) wglewGetContext()->x
1243 #define WGLEW_GET_VAR(x) (*(const GLboolean*)&x)
1244 #define WGLEW_GET_FUN(x) x
struct _GPU_DEVICE GPU_DEVICE
WGLEW_EXPORT GLboolean __WGLEW_ARB_render_texture
WGLEW_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV
BOOL(WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC)(HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock)
WGLEW_EXPORT GLboolean __WGLEW_ARB_multisample
const typedef char *WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC(void)
WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT
GLboolean(WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)(GLushort id)
BOOL(WINAPI * PFNWGLGETMSCRATEOMLPROC)(HDC hdc, INT32 *numerator, INT32 *denominator)
WGLEW_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D
BOOL(WINAPI * PFNWGLRESETFRAMECOUNTNVPROC)(HDC hDC)
BOOL(WINAPI * PFNWGLDESTROYPBUFFEREXTPROC)(HPBUFFEREXT hPbuffer)
BOOL(WINAPI * PFNWGLRELEASETEXIMAGEARBPROC)(HPBUFFERARB hPbuffer, int iBuffer)
WGLEW_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D
WGLEW_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D
WGLEW_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML
WGLEW_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT
BOOL(WINAPI * PFNWGLQUERYSWAPGROUPNVPROC)(HDC hDC, GLuint *group)
BOOL(WINAPI * PFNWGLJOINSWAPGROUPNVPROC)(HDC hDC, GLuint group)
WGLEW_EXPORT GLboolean __WGLEW_NV_float_buffer
WGLEW_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV
BOOL(WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues)
BOOL(WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)(HDC hDC, UINT *uDelay)
WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB
WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format
WGLEW_EXPORT GLboolean __WGLEW_NV_render_depth_texture
WGLEW_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML
BOOL(WINAPI * PFNWGLBINDVIDEODEVICENVPROC)(HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList)
WGLEW_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D
BOOL(WINAPI * PFNWGLGETVIDEOINFONVPROC)(HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo)
WGLEW_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D
VOID(WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC)(HANDLE hRegion)
WGLEW_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB
WGLEW_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D
WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format
WGLEW_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV
WGLEW_EXPORT GLboolean __WGLEW_I3D_digital_video_control
BOOL(WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC)(VOID)
BOOL(WINAPI * PFNWGLBINDTEXIMAGEARBPROC)(HPBUFFERARB hPbuffer, int iBuffer)
WGLEW_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV
HDC(WINAPI * PFNWGLGETPBUFFERDCEXTPROC)(HPBUFFEREXT hPbuffer)
BOOL(WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC)(HDC hDC, UINT uState)
BOOL(WINAPI * PFNWGLENUMGPUDEVICESNVPROC)(HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice)
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT
WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB
WGLEW_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D
BOOL(WINAPI * PFNWGLGETSYNCVALUESOMLPROC)(HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc)
WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT
void(WINAPI * PFNWGLFREEMEMORYNVPROC)(void *pointer)
WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D
HDC(WINAPI * PFNWGLGETPBUFFERDCARBPROC)(HPBUFFERARB hPbuffer)
BOOL(WINAPI * PFNWGLQUERYPBUFFEREXTPROC)(HPBUFFEREXT hPbuffer, int iAttribute, int *piValue)
WGLEW_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV
BOOL(WINAPI * PFNWGLDELETEDCNVPROC)(HDC hdc)
BOOL(WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC)(HDC hDC, UINT *uSource)
WGLEW_EXPORT GLboolean __WGLEW_EXT_swap_control
WGLEW_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D
WGLEW_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML
BOOL(WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC)(HANDLE hRegion, int x, int y, int width, int height)
WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D
GLEWAPI GLboolean wglewIsSupported(const char *name)
WGLEW_EXPORT GLboolean __WGLEW_EXT_depth_float
WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB
BOOL(WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues)
WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format_float
WGLEW_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D
BOOL(WINAPI * PFNWGLWAITFORSBCOMLPROC)(HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc)
WGLEW_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB
WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML
BOOL(WINAPI * PFNWGLSETGAMMATABLEI3DPROC)(HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue)
HANDLE(WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC)(HDC hDC, int iLayerPlane, UINT uType)
BOOL(WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC)(HDC hDC, UINT *uRate)
WGLEW_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT
GLboolean(WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)(GLushort id)
WGLEW_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB
WGLEW_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV
WGLEW_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT
WGLEW_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB
WGLEW_EXPORT GLboolean __WGLEW_NV_gpu_affinity
BOOL(WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC)(HDC hDC, LPVOID pAddress)
WGLEW_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT
BOOL(WINAPI * PFNWGLGETVIDEODEVICENVPROC)(HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice)
WGLEW_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D
WGLEW_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT
BOOL(WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC)(HDC hDC, BOOL *pFlag)
LPVOID(WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC)(HDC hDC, DWORD dwSize, UINT uFlags)
BOOL(WINAPI * PFNWGLDESTROYPBUFFERARBPROC)(HPBUFFERARB hPbuffer)
WGLEW_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB
WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context
BOOL(WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc)
GLEWAPI GLboolean wglewGetExtension(const char *name)
WGLEW_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV
WGLEW_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV
WGLEW_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV
WGLEW_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB
WGLEW_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT
GLboolean(WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)(GLushort *table, GLuint length)
GLuint GLsizei GLsizei * length
GLuint const GLchar * name
WGLEW_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle
WGLEW_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB
int(WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC)(HPBUFFEREXT hPbuffer, HDC hDC)
WGLEW_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle
WGLEW_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D
WGLEW_EXPORT GLboolean __WGLEW_NV_swap_group
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D
INT64(WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)(HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder)
WGLEW_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D
WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock
WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float
BOOL(WINAPI * PFNWGLENABLEGENLOCKI3DPROC)(HDC hDC)
WGLEW_EXPORT GLboolean __WGLEW_NV_vertex_array_range
const typedef char *WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC(HDC hdc)
WGLEW_EXPORT GLboolean __WGLEW_I3D_image_buffer
BOOL(WINAPI * PFNWGLENUMGPUSNVPROC)(UINT iGpuIndex, HGPUNV *phGpu)
WGLEW_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL
WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB
WGLEW_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV
GLuint GLuint GLsizei count
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT
BOOL(WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)(HDC hdc, HANDLE *pEvent, LPVOID *pAddress, DWORD *pSize, UINT count)
BOOL(WINAPI * PFNWGLBINDSWAPBARRIERNVPROC)(GLuint group, GLuint barrier)
BOOL(WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC)(void)
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB
BOOL(WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)(HDC hDC, int iAttribute, int *piValue)
WGLEW_EXPORT GLboolean __WGLEW_I3D_gamma
WGLEW_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D
BOOL(WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues)
WGLEW_EXPORT GLboolean __WGLEW_EXT_extensions_string
WGLEW_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D
WGLEW_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV
WGLEW_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB
HPBUFFERARB(WINAPI * PFNWGLCREATEPBUFFERARBPROC)(HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
WGLEW_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D
BOOL(WINAPI * PFNWGLGENLOCKSOURCEI3DPROC)(HDC hDC, UINT uSource)
INT64(WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC)(HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder)
WGLEW_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT
WGLEW_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB
WGLEW_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV
WGLEW_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV
WGLEW_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D
WGLEW_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT
WGLEW_EXPORT GLboolean __WGLEW_ARB_pbuffer
BOOL(WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC)(HPBUFFERARB hPbuffer, int iVideoBuffer)
WGLEW_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D
WGLEW_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D
BOOL(WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC)(HDC hDC, UINT uDelay)
WGLEW_EXPORT GLboolean __WGLEW_EXT_multisample
BOOL(WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)(HDC hDC, int iAttribute, int *piValue)
WGLEW_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV
BOOL(WINAPI * PFNWGLGETGAMMATABLEI3DPROC)(HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue)
WGLEW_EXPORT GLboolean __WGLEW_3DL_stereo_control
BOOL(WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC)(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
WGLEW_EXPORT GLboolean __WGLEW_OML_sync_control
WGLEW_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D
WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT
WGLEW_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV
BOOL(WINAPI * PFNWGLWAITFORMSCOMLPROC)(HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc)
WGLEW_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D
BOOL(WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC)(HDC hDC, UINT uEdge)
WGLEW_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV
GLenum GLsizei GLsizei height
WGLEW_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV
WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage
WGLEW_EXPORT GLboolean __WGLEW_I3D_genlock
WGLEW_EXPORT GLboolean __WGLEW_ARB_extensions_string
WGLEW_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML
DECLARE_HANDLE(HPBUFFERARB)
BOOL(WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)(HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu)
WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV
HDC(WINAPI * PFNWGLGETCURRENTREADDCARBPROC)(VOID)
WGLEW_EXPORT GLboolean __WGLEW_ARB_buffer_region
WGLEW_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D
int(WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC)(HPBUFFERARB hPbuffer, HDC hDC)
WGLEW_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB
BOOL(WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC)(BOOL *pFlag)
WGLEW_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML
GLenum GLsizei GLenum GLenum const GLvoid * table
WGLEW_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D
BOOL(WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC)(BOOL *pFlag)
WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB
BOOL(WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC)(HDC hDC, GLuint *count)
WGLEW_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D
BOOL(WINAPI * PFNWGLSWAPINTERVALEXTPROC)(int interval)
WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D
BOOL(WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)(HDC hDC, UINT *uEdge)
int(WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC)(HDC hDc, HVIDEOOUTPUTDEVICENV *phDeviceList)
WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D
typedef void(APIENTRYP PFNGLBLENDCOLORPROC)(GLclampf red
WGLEW_EXPORT GLboolean __WGLEW_ARB_make_current_read
GLsizei const GLvoid * pointer
WGLEW_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT
BOOL(WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC)(HPBUFFERARB hPbuffer, const int *piAttribList)
HDC(WINAPI * PFNWGLGETCURRENTREADDCEXTPROC)(VOID)
HGLRC(WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC hDC, HGLRC hShareContext, const int *attribList)
BOOL(WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC)(float *pUsage)
WGLEW_EXPORT GLboolean __WGLEW_ATI_pixel_format_float
void(WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)(GLushort id)
WGLEW_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV
WGLEW_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB
BOOL(WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC)(void)
BOOL(WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC)(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
HPBUFFEREXT(WINAPI * PFNWGLCREATEPBUFFEREXTPROC)(HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
BOOL(WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)(HDC hDC, int iAttribute, const int *piValue)
int(WINAPI * PFNWGLGETSWAPINTERVALEXTPROC)(void)
BOOL(WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC)(DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage)
WGLEW_EXPORT GLboolean __WGLEW_EXT_display_color_table
WGLEW_EXPORT GLboolean __WGLEW_EXT_pbuffer
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D
BOOL(WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)(HDC hDC, int iAttribute, const int *piValue)
WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT
WGLEW_EXPORT GLboolean __WGLEW_NV_present_video
WGLEW_EXPORT GLboolean __WGLEW_NV_video_output
WGLEW_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D
WGLEW_EXPORT GLboolean __WGLEW_EXT_make_current_read
BOOL(WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues)
BOOL(WINAPI * PFNWGLDISABLEGENLOCKI3DPROC)(HDC hDC)
BOOL(WINAPI * PFNWGLQUERYPBUFFERARBPROC)(HPBUFFERARB hPbuffer, int iAttribute, int *piValue)
WGLEW_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT
WGLEW_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV
BOOL(WINAPI * PFNWGLBINDVIDEOIMAGENVPROC)(HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer)
void *(WINAPI * PFNWGLALLOCATEMEMORYNVPROC)(GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority)
WGLEW_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV
BOOL(WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc)
WGLEW_EXPORT GLboolean __WGLEW_3DFX_multisample
BOOL(WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC)(HDC hDC, UINT uRate)
WGLEW_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB
struct _GPU_DEVICE * PGPU_DEVICE
BOOL(WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC)(VOID)
BOOL(WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)(HDC hdc, LPVOID *pAddress, UINT count)
WGLEW_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB
HDC(WINAPI * PFNWGLCREATEAFFINITYDCNVPROC)(const HGPUNV *phGpuList)
BOOL(WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC)(HPVIDEODEV hVideoDevice)
BOOL(WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC)(HDC hDC, GLuint *maxGroups, GLuint *maxBarriers)
WGLEW_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT
BOOL(WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)(HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay)
WGLEW_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV
BOOL(WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC)(HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc)
BOOL(WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC)(int iAttribute, int *piValue)
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB
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