struct mrpt::math::TPointXYZRGBu8
XYZ point (double) + RGB(u8)
See also:
#include <mrpt/math/TPoint3D.h> struct TPointXYZRGBu8 { // fields mrpt::math::TPoint3D pt; uint8_t r {0}; uint8_t g {0}; uint8_t b {0}; // construction TPointXYZRGBu8(); TPointXYZRGBu8( double x, double y, double z, uint8_t R_val, uint8_t G_val, uint8_t B_val ); };