struct mrpt::opengl::internal::RenderElements
Overview
struct RenderElements { // fields std::vector<mrpt::math::TPoint3Df>* lines_vbd = nullptr; std::vector<mrpt::img::TColor>* lines_cbd = nullptr; std::vector<mrpt::math::TPoint3Df>* pts_vbd = nullptr; std::vector<mrpt::img::TColor>* pts_cbd = nullptr; std::vector<mrpt::opengl::TTriangle>* tris = nullptr; const std::map<std::string, CAssimpModel::TInfoPerTexture>* ipt = nullptr; const std::vector<CSetOfTexturedTriangles::Ptr>* textObjs = nullptr; };