struct mrpt::opengl::internal::RenderElements

Overview

struct RenderElements
{
    // fields

    std::vector<mrpt::math::TPoint3Df>* lines_vbd = nullptr;
    std::vector<mrpt::img::TColor>* lines_cbd = nullptr;
    std::vector<mrpt::math::TPoint3Df>* pts_vbd = nullptr;
    std::vector<mrpt::img::TColor>* pts_cbd = nullptr;
    std::vector<mrpt::opengl::TTriangle>* tris = nullptr;
    const std::map<std::string, CAssimpModel::TInfoPerTexture>* ipt = nullptr;
    const std::vector<CSetOfTexturedTriangles::Ptr>* textObjs = nullptr;
};