17 #define VERSION_MAJOR 2 18 #define VERSION_MINOR 4 19 #define VERSION_PATCH 0 22 #if defined(_WIN32_WCE) 23 #define TARGET_HOST_UNIX_X11 0 24 #define TARGET_HOST_WIN32 0 25 #define TARGET_HOST_WINCE 1 26 #elif defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) 27 #define TARGET_HOST_UNIX_X11 0 28 #define TARGET_HOST_WIN32 1 29 #define TARGET_HOST_WINCE 0 31 #define TARGET_HOST_UNIX_X11 1 32 #define TARGET_HOST_WIN32 0 33 #define TARGET_HOST_WINCE 0 36 #define FREEGLUT_MAX_MENUS 3 48 #define strdup _strdup 59 #include <sys/types.h> 64 #if TIME_WITH_SYS_TIME 76 #if TARGET_HOST_UNIX_X11 78 #include <X11/Xatom.h> 80 #include <X11/keysym.h> 82 #ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H 83 #include <X11/extensions/xf86vmode.h> 89 #define M_PI 3.14159265358979323846 165 #if TARGET_HOST_WIN32 || TARGET_HOST_WINCE 236 #if TARGET_HOST_UNIX_X11 243 #ifdef X_XF86VidModeGetModeLine 248 int DisplayModeValid;
249 XF86VidModeModeLine DisplayMode;
250 int DisplayModeClock;
251 int DisplayViewPortX;
252 int DisplayViewPortY;
258 #elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE 284 #if TARGET_HOST_UNIX_X11 289 #elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE 306 #if TARGET_HOST_UNIX_X11 308 #elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE 365 #define SET_WCB(window, cbname, func) \ 368 if (FETCH_WCB(window, cbname) != (SFG_Proc)(func)) \ 369 (((window).CallBacks[CB_##cbname]) = (SFG_Proc)(func)); \ 383 #define FETCH_WCB(window, cbname) ((window).CallBacks[CB_##cbname]) 404 #if TARGET_HOST_WIN32 405 #define INVOKE_WCB(window, cbname, arg_list) \ 408 if (FETCH_WCB(window, cbname)) \ 410 FGCB##cbname func = (FGCB##cbname)(FETCH_WCB(window, cbname)); \ 411 fgSetWindow(&window); \ 416 #define INVOKE_WCB(window, cbname, arg_list) \ 419 if (FETCH_WCB(window, cbname)) \ 421 fgSetWindow(&window); \ 422 ((FGCB##cbname)FETCH_WCB(window, cbname)) arg_list; \ 480 #if TARGET_HOST_UNIX_X11 648 #define FREEGLUT_EXIT_IF_NOT_INITIALISED(string) \ 649 if (!fgState.Initialised) \ 652 " ERROR: Function <%s> called" \ 653 " without first calling 'glutInit'.", \ 657 #define FREEGLUT_INTERNAL_ERROR_EXIT_IF_NOT_INITIALISED(string) \ 658 if (!fgState.Initialised) \ 661 " ERROR: Internal <%s> function called" \ 662 " without first calling 'glutInit'.", \ 666 #define FREEGLUT_INTERNAL_ERROR_EXIT(cond, string, function) \ 670 " ERROR: Internal error <%s> in function %s", (string), \ 678 #define freeglut_return_if_fail(expr) \ 680 #define freeglut_return_val_if_fail(expr, val) \ 681 if (!(expr)) return val; 687 #define FREEGLUT_EXIT_IF_NO_WINDOW(string) \ 688 if (!fgStructure.CurrentWindow) \ 691 " ERROR: Function <%s> called" \ 692 " with no current window defined.", \ 713 #if TARGET_HOST_UNIX_X11 718 #if TARGET_HOST_WIN32 || TARGET_HOST_WINCE 720 fgWindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
731 SFG_Window* parent,
const char* title,
int x,
int y,
int w,
int h,
735 SFG_Window* window,
const char* title,
int x,
int y,
int w,
int h,
825 void fgError(
const char* fmt, ...);
void fgEnumSubWindows(SFG_Window *window, FGCBenumerator enumCallback, SFG_Enumerator *enumerator)
SFG_Window * fgCreateWindow(SFG_Window *parent, const char *title, int x, int y, int w, int h, GLboolean gameMode, GLboolean isMenu)
void(* FGCBMouse)(int, int, int, int)
int fgJoystickDetect(void)
fgExecutionState ExecState
GLboolean fgCheckActiveMenu(SFG_Window *window, int button, GLboolean pressed, int mouse_x, int mouse_y)
void(* FGCBButtonBox)(int, int)
void fgDestroyWindow(SFG_Window *window)
void fgListAppend(SFG_List *list, SFG_Node *node)
void(* FGCBOverlayDisplay)(void)
#define FREEGLUT_MAX_MENUS
GLboolean IgnoreKeyRepeat
void(* FGCBJoystick)(unsigned int, int, int, int)
void(* FGCBWindowStatus)(int)
void fgSetWindow(SFG_Window *window)
FGCBMenuState MenuStateCallback
void(* FGCBenumerator)(SFG_Window *, SFG_Enumerator *)
const SFG_StrokeVertex * Vertices
void(* FGCBMouseWheel)(int, int, int, int)
void(* FGCBMenuStatus)(int, int, int)
struct __GLXcontextRec * GLXContext
int glutJoystickGetNumAxes(int ident)
Window SFG_WindowHandleType
void fgOpenWindow(SFG_Window *window, const char *title, int x, int y, int w, int h, GLboolean gameMode, GLboolean isSubWindow)
SFG_Menu * Menu[FREEGLUT_MAX_MENUS]
void(* FGCBSpaceMotion)(int, int, int)
FGCBMenuStatus MenuStatusCallback
GLboolean JoysticksInitialised
void(* FGCBSpaceRotation)(int, int, int)
GLubyte GLubyte GLubyte GLubyte w
SFG_List WindowsToDestroy
void(* FGCBPassive)(int, int)
SFG_WindowContextType Context
void(* FGCBVisibility)(int)
SFG_Menu * fgCreateMenu(FGCBMenu menuCallback)
void(* FGCBSpecial)(int, int, int)
void fgJoystickPollWindow(SFG_Window *window)
SFG_Menu * fgMenuByID(int menuID)
void(* FGCBDisplay)(void)
void fgDeactivateMenu(SFG_Window *window)
void fgError(const char *fmt,...)
void(* FGCBDials)(int, int)
void(* FGCBTabletButton)(int, int, int, int)
SFG_Window * fgWindowByHandle(SFG_WindowHandleType hWindow)
void fgDestroyMenu(SFG_Menu *menu)
void(* FGCBTabletMotion)(int, int)
void(* FGCBSpecialUp)(int, int, int)
void(* FGCBMotion)(int, int)
void(* FGCBKeyboard)(unsigned char, int, int)
void fgCreateStructure(void)
void(* FGCBSpaceButton)(int, int)
const GLubyte ** Characters
void fgListInit(SFG_List *list)
const SFG_StrokeStrip * Strips
SFG_Proc CallBacks[TOTAL_CALLBACKS]
int fgListLength(SFG_List *list)
SFG_Structure fgStructure
void fgInitialiseJoysticks(void)
SFG_WindowHandleType Handle
GLXContext SFG_WindowContextType
void fgJoystickClose(void)
SFG_Window * fgWindowByID(int windowID)
XVisualInfo * fgChooseVisual(void)
void(* FGCBSelect)(int, int, int)
void fgWarning(const char *fmt,...)
SFG_Window * CurrentWindow
GLboolean UseCurrentContext
SFG_MenuContext * MenuContext
void fgDestroyStructure(void)
void fgAddToWindowDestroyList(SFG_Window *window)
void fgSetCursor(SFG_Window *window, int cursorID)
void fgDeinitialize(void)
void(* FGCBMenuState)(int)
void(* FGCBReshape)(int, int)
typedef void(APIENTRYP PFNGLBLENDCOLORPROC)(GLclampf red
const SFG_StrokeChar ** Characters
void fgCloseWindow(SFG_Window *window)
void(* FGCBDestroy)(void)
void fgListRemove(SFG_List *list, SFG_Node *node)
int glutJoystickNotWorking(int ident)
void(* FGCBKeyboardUp)(unsigned char, int, int)
void fgUpdateMenuHighlight(SFG_Menu *menu)
int glutJoystickGetNumButtons(int ident)
void fgEnumWindows(FGCBenumerator enumCallback, SFG_Enumerator *enumerator)
void fgListInsert(SFG_List *list, SFG_Node *next, SFG_Node *node)