MRPT  1.9.9
tagSFG_State Struct Reference

Detailed Description

Definition at line 186 of file freeglut_internal.h.

#include <freeglut-2.4.0/freeglut_internal.h>

Public Attributes

SFG_XYUse Position
 
SFG_XYUse Size
 
unsigned int DisplayMode
 
GLboolean Initialised
 
int DirectContext
 
GLboolean ForceIconic
 
GLboolean UseCurrentContext
 
GLboolean GLDebugSwitch
 
GLboolean XSyncSwitch
 
int KeyRepeat
 
int Modifiers
 
GLuint FPSInterval
 
GLuint SwapCount
 
GLuint SwapTime
 
SFG_Time Time
 
SFG_List Timers
 
SFG_List FreeTimers
 
FGCBIdle IdleCallback
 
int ActiveMenus
 
FGCBMenuState MenuStateCallback
 
FGCBMenuStatus MenuStatusCallback
 
SFG_XYUse GameModeSize
 
int GameModeDepth
 
int GameModeRefresh
 
int ActionOnWindowClose
 
fgExecutionState ExecState
 
char * ProgramName
 
GLboolean JoysticksInitialised
 

Member Data Documentation

◆ ActionOnWindowClose

int tagSFG_State::ActionOnWindowClose

Definition at line 223 of file freeglut_internal.h.

◆ ActiveMenus

int tagSFG_State::ActiveMenus

Definition at line 215 of file freeglut_internal.h.

◆ DirectContext

int tagSFG_State::DirectContext

Definition at line 194 of file freeglut_internal.h.

◆ DisplayMode

unsigned int tagSFG_State::DisplayMode

Definition at line 190 of file freeglut_internal.h.

◆ ExecState

fgExecutionState tagSFG_State::ExecState

Definition at line 225 of file freeglut_internal.h.

◆ ForceIconic

GLboolean tagSFG_State::ForceIconic

Definition at line 196 of file freeglut_internal.h.

◆ FPSInterval

GLuint tagSFG_State::FPSInterval

Definition at line 205 of file freeglut_internal.h.

◆ FreeTimers

SFG_List tagSFG_State::FreeTimers

Definition at line 211 of file freeglut_internal.h.

◆ GameModeDepth

int tagSFG_State::GameModeDepth

Definition at line 220 of file freeglut_internal.h.

◆ GameModeRefresh

int tagSFG_State::GameModeRefresh

Definition at line 221 of file freeglut_internal.h.

◆ GameModeSize

SFG_XYUse tagSFG_State::GameModeSize

Definition at line 219 of file freeglut_internal.h.

◆ GLDebugSwitch

GLboolean tagSFG_State::GLDebugSwitch

Definition at line 199 of file freeglut_internal.h.

◆ IdleCallback

FGCBIdle tagSFG_State::IdleCallback

Definition at line 213 of file freeglut_internal.h.

◆ Initialised

GLboolean tagSFG_State::Initialised

Definition at line 192 of file freeglut_internal.h.

◆ JoysticksInitialised

GLboolean tagSFG_State::JoysticksInitialised

Definition at line 228 of file freeglut_internal.h.

◆ KeyRepeat

int tagSFG_State::KeyRepeat

Definition at line 202 of file freeglut_internal.h.

◆ MenuStateCallback

FGCBMenuState tagSFG_State::MenuStateCallback

Definition at line 216 of file freeglut_internal.h.

◆ MenuStatusCallback

FGCBMenuStatus tagSFG_State::MenuStatusCallback

Definition at line 217 of file freeglut_internal.h.

◆ Modifiers

int tagSFG_State::Modifiers

Definition at line 203 of file freeglut_internal.h.

◆ Position

SFG_XYUse tagSFG_State::Position

Definition at line 188 of file freeglut_internal.h.

◆ ProgramName

char* tagSFG_State::ProgramName

Definition at line 226 of file freeglut_internal.h.

◆ Size

SFG_XYUse tagSFG_State::Size

Definition at line 189 of file freeglut_internal.h.

◆ SwapCount

GLuint tagSFG_State::SwapCount

Definition at line 206 of file freeglut_internal.h.

◆ SwapTime

GLuint tagSFG_State::SwapTime

Definition at line 207 of file freeglut_internal.h.

◆ Time

SFG_Time tagSFG_State::Time

Definition at line 209 of file freeglut_internal.h.

◆ Timers

SFG_List tagSFG_State::Timers

Definition at line 210 of file freeglut_internal.h.

◆ UseCurrentContext

GLboolean tagSFG_State::UseCurrentContext

Definition at line 197 of file freeglut_internal.h.

◆ XSyncSwitch

GLboolean tagSFG_State::XSyncSwitch

Definition at line 200 of file freeglut_internal.h.




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