31 #if MRPT_HAS_OPENGL_GLUT 33 if (m_enableTransparency)
45 vector<TTriangle>::const_iterator it;
50 for (it = m_triangles.begin(); it != m_triangles.end(); ++it)
54 float ax = it->x[1] - it->x[0];
55 float ay = it->y[1] - it->y[0];
56 float az = it->z[1] - it->z[0];
58 float bx = it->x[2] - it->x[0];
59 float by = it->y[2] - it->y[0];
60 float bz = it->z[2] - it->z[0];
64 glColor4f(it->r[0], it->g[0], it->b[0], it->a[0]);
67 glColor4f(it->r[1], it->g[1], it->b[1], it->a[1]);
70 glColor4f(it->r[2], it->g[2], it->b[2], it->a[2]);
109 writeToStreamRender(out);
115 out << m_enableTransparency;
125 readFromStreamRender(
in);
129 for (
size_t i = 0; i <
n; i++)
133 in >> m_enableTransparency;
135 m_enableTransparency =
true;
141 polygonsUpToDate =
false;
148 if (!polygonsUpToDate) updatePolygons();
150 tmpPolygons, (o - this->m_pose).asTPose(), dist);
288 for (
auto& m_triangle : m_triangles)
289 for (
size_t i = 0; i < 3; i++)
291 m_triangle.r[i] = col.
R;
292 m_triangle.g[i] = col.
G;
293 m_triangle.b[i] = col.
B;
294 m_triangle.a[i] = col.
A;
303 const float col =
r / 255.f;
304 for (
auto& m_triangle : m_triangles)
305 for (
size_t i = 0; i < 3; i++) m_triangle.r[i] = col;
313 const float col =
g / 255.f;
314 for (
auto& m_triangle : m_triangles)
315 for (
size_t i = 0; i < 3; i++) m_triangle.g[i] = col;
323 const float col =
b / 255.f;
324 for (
auto& m_triangle : m_triangles)
325 for (
size_t i = 0; i < 3; i++) m_triangle.b[i] = col;
333 const float col =
a / 255.f;
334 for (
auto& m_triangle : m_triangles)
335 for (
size_t i = 0; i < 3; i++) m_triangle.a[i] = col;
340 std::vector<mrpt::math::TPolygon3D>& polys)
const 342 if (!polygonsUpToDate) updatePolygons();
343 size_t N = tmpPolygons.size();
344 for (
size_t i = 0; i < N; i++) polys[i] = tmpPolygons[i].poly;
350 size_t N = m_triangles.size();
351 tmpPolygons.resize(N);
352 for (
size_t i = 0; i < N; i++)
353 for (
size_t j = 0; j < 3; j++)
359 tmpPolygons[i] = tmp;
361 polygonsUpToDate =
true;
369 std::numeric_limits<double>::max(), std::numeric_limits<double>::max(),
370 std::numeric_limits<double>::max());
372 -std::numeric_limits<double>::max(),
373 -std::numeric_limits<double>::max(),
374 -std::numeric_limits<double>::max());
376 for (
const auto&
t : m_triangles)
407 reserve(m_triangles.size() +
p->m_triangles.size());
409 m_triangles.end(),
p->m_triangles.begin(),
p->m_triangles.end());
410 polygonsUpToDate =
false;
void notifyChange() const
Must be called to notify that the object has changed (so, the display list must be updated) ...
CRenderizable & setColorG_u8(const uint8_t g) override
Color components in the range [0,255].
bool traceRay(const mrpt::poses::CPose3D &o, double &dist) const override
Ray tracing.
GLAPI void GLAPIENTRY glEnable(GLenum cap)
void getPolygons(std::vector< mrpt::math::TPolygon3D > &polys) const
Gets the polygon cache.
bool traceRay(const std::vector< TPolygonWithPlane > &vec, const mrpt::math::TPose3D &pose, double &dist)
Fast ray tracing method using polygons' properties.
uint8_t serializeGetVersion() const override
Must return the current versioning number of the object.
#define IMPLEMENTS_SERIALIZABLE(class_name, base, NameSpace)
To be added to all CSerializable-classes implementation files.
GLAPI void GLAPIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
void WriteBufferFixEndianness(const T *ptr, size_t ElementCount)
Writes a sequence of elemental datatypes, taking care of reordering their bytes from the running arch...
The base class of 3D objects that can be directly rendered through OpenGL.
#define GL_ONE_MINUS_SRC_ALPHA
void keep_min(T &var, const K test_val)
If the second argument is below the first one, set the first argument to this lower value...
CRenderizable & setColor_u8(const mrpt::img::TColor &c) override
Changes the default object color.
static void triangle_writeToStream(mrpt::serialization::CArchive &o, const CSetOfTriangles::TTriangle &t)
CRenderizable & setColorR_u8(const uint8_t r) override
Color components in the range [0,255].
GLAPI void GLAPIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
A renderizable object suitable for rendering with OpenGL's display lists.
#define MRPT_THROW_UNKNOWN_SERIALIZATION_VERSION(__V)
For use in CSerializable implementations.
This base provides a set of functions for maths stuff.
void keep_max(T &var, const K test_val)
If the second argument is above the first one, set the first argument to this higher value...
void serializeTo(mrpt::serialization::CArchive &out) const override
Pure virtual method for writing (serializing) to an abstract archive.
void getBoundingBox(mrpt::math::TPoint3D &bb_min, mrpt::math::TPoint3D &bb_max) const override
Evaluates the bounding box of this object (including possible children) in the coordinate frame of th...
GLAPI void GLAPIENTRY glBegin(GLenum mode)
Classes for 2D/3D geometry representation, both of single values and probability density distribution...
GLAPI void GLAPIENTRY glVertex3f(GLfloat x, GLfloat y, GLfloat z)
void serializeFrom(mrpt::serialization::CArchive &in, uint8_t serial_version) override
Pure virtual method for reading (deserializing) from an abstract archive.
void updatePolygons() const
Polygon cache updating.
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.
static void triangle_readFromStream(mrpt::serialization::CArchive &i, CSetOfTriangles::TTriangle &t)
Virtual base class for "archives": classes abstracting I/O streams.
GLdouble GLdouble GLdouble r
A class used to store a 3D pose (a 3D translation + a rotation in 3D).
A RGB color - floats in the range [0,1].
The namespace for 3D scene representation and rendering.
GLAPI void GLAPIENTRY glEnd(void)
A set of colored triangles.
typedef void(APIENTRYP PFNGLBLENDCOLORPROC)(GLclampf red
GLAPI void GLAPIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
unsigned __int32 uint32_t
size_t ReadBufferFixEndianness(T *ptr, size_t ElementCount)
Reads a sequence of elemental datatypes, taking care of reordering their bytes from the MRPT stream s...
GLAPI void GLAPIENTRY glDisable(GLenum cap)
CRenderizable & setColorB_u8(const uint8_t b) override
Color components in the range [0,255].
GLubyte GLubyte GLubyte a
CRenderizable & setColorA_u8(const uint8_t a) override
Color components in the range [0,255].
void insertTriangles(const InputIterator &begin, const InputIterator &end)
Inserts a set of triangles, bounded by iterators, into this set.
3D polygon, inheriting from std::vector<TPoint3D>