10 #ifndef FREEGLUT_INTERNAL_H 11 #define FREEGLUT_INTERNAL_H 18 #define VERSION_MAJOR 2 19 #define VERSION_MINOR 4 20 #define VERSION_PATCH 0 23 #if defined(_WIN32_WCE) 24 # define TARGET_HOST_UNIX_X11 0 25 # define TARGET_HOST_WIN32 0 26 # define TARGET_HOST_WINCE 1 27 #elif defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) 28 # define TARGET_HOST_UNIX_X11 0 29 # define TARGET_HOST_WIN32 1 30 # define TARGET_HOST_WINCE 0 32 # define TARGET_HOST_UNIX_X11 1 33 # define TARGET_HOST_WIN32 0 34 # define TARGET_HOST_WINCE 0 37 #define FREEGLUT_MAX_MENUS 3 48 #define strdup _strdup 59 # include <sys/types.h> 64 #if TIME_WITH_SYS_TIME 65 # include <sys/time.h> 69 # include <sys/time.h> 76 #if TARGET_HOST_UNIX_X11 79 #include <X11/Xatom.h> 80 #include <X11/keysym.h> 82 #ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H 83 #include <X11/extensions/xf86vmode.h> 89 # define M_PI 3.14159265358979323846 166 #if TARGET_HOST_WIN32 || TARGET_HOST_WINCE 235 #if TARGET_HOST_UNIX_X11 242 #ifdef X_XF86VidModeGetModeLine 247 int DisplayModeValid;
248 XF86VidModeModeLine DisplayMode;
249 int DisplayModeClock;
250 int DisplayViewPortX;
251 int DisplayViewPortY;
257 #elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE 284 #if TARGET_HOST_UNIX_X11 289 #elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE 306 #if TARGET_HOST_UNIX_X11 308 #elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE 367 #define SET_WCB(window,cbname,func) \ 370 if( FETCH_WCB( window, cbname ) != (SFG_Proc)(func) ) \ 371 (((window).CallBacks[CB_ ## cbname]) = (SFG_Proc)(func)); \ 385 #define FETCH_WCB(window,cbname) \ 386 ((window).CallBacks[CB_ ## cbname]) 407 #if TARGET_HOST_WIN32 408 #define INVOKE_WCB(window,cbname,arg_list) \ 411 if( FETCH_WCB( window, cbname ) ) \ 413 FGCB ## cbname func = (FGCB ## cbname)(FETCH_WCB( window, cbname )); \ 414 fgSetWindow( &window ); \ 419 #define INVOKE_WCB(window,cbname,arg_list) \ 422 if( FETCH_WCB( window, cbname ) ) \ 424 fgSetWindow( &window ); \ 425 ((FGCB ## cbname)FETCH_WCB( window, cbname )) arg_list; \ 484 #if TARGET_HOST_UNIX_X11 654 #define FREEGLUT_EXIT_IF_NOT_INITIALISED( string ) \ 655 if ( ! fgState.Initialised ) \ 657 fgError ( " ERROR: Function <%s> called" \ 658 " without first calling 'glutInit'.", (string) ) ; \ 661 #define FREEGLUT_INTERNAL_ERROR_EXIT_IF_NOT_INITIALISED( string ) \ 662 if ( ! fgState.Initialised ) \ 664 fgError ( " ERROR: Internal <%s> function called" \ 665 " without first calling 'glutInit'.", (string) ) ; \ 668 #define FREEGLUT_INTERNAL_ERROR_EXIT( cond, string, function ) \ 671 fgError ( " ERROR: Internal error <%s> in function %s", \ 672 (string), (function) ) ; \ 679 #define freeglut_return_if_fail( expr ) \ 682 #define freeglut_return_val_if_fail( expr, val ) \ 690 #define FREEGLUT_EXIT_IF_NO_WINDOW( string ) \ 691 if ( ! fgStructure.CurrentWindow ) \ 693 fgError ( " ERROR: Function <%s> called" \ 694 " with no current window defined.", (string) ) ; \ 713 #if TARGET_HOST_UNIX_X11 718 #if TARGET_HOST_WIN32 || TARGET_HOST_WINCE 719 LRESULT
CALLBACK fgWindowProc( HWND hWnd, UINT uMsg,
720 WPARAM wParam, LPARAM lParam );
722 unsigned char layer_type );
731 int x,
int y,
int w,
int h,
802 int mouse_x,
int mouse_y );
823 void fgError(
const char *fmt, ... );
void fgEnumSubWindows(SFG_Window *window, FGCBenumerator enumCallback, SFG_Enumerator *enumerator)
SFG_Window * fgCreateWindow(SFG_Window *parent, const char *title, int x, int y, int w, int h, GLboolean gameMode, GLboolean isMenu)
int fgJoystickDetect(void)
fgExecutionState ExecState
GLboolean fgCheckActiveMenu(SFG_Window *window, int button, GLboolean pressed, int mouse_x, int mouse_y)
void(* FGCBOverlayDisplay)(void)
void(* FGCBTabletMotion)(int, int)
void fgDestroyWindow(SFG_Window *window)
void fgListAppend(SFG_List *list, SFG_Node *node)
#define FREEGLUT_MAX_MENUS
GLboolean IgnoreKeyRepeat
void fgSetWindow(SFG_Window *window)
void(* FGCBDials)(int, int)
FGCBMenuState MenuStateCallback
const SFG_StrokeVertex * Vertices
struct __GLXcontextRec * GLXContext
int glutJoystickGetNumAxes(int ident)
Window SFG_WindowHandleType
void fgOpenWindow(SFG_Window *window, const char *title, int x, int y, int w, int h, GLboolean gameMode, GLboolean isSubWindow)
SFG_Menu * Menu[FREEGLUT_MAX_MENUS]
void(* FGCBMouseWheel)(int, int, int, int)
void(* FGCBMenuStatus)(int, int, int)
void(* FGCBJoystick)(unsigned int, int, int, int)
FGCBMenuStatus MenuStatusCallback
GLboolean JoysticksInitialised
GLubyte GLubyte GLubyte GLubyte w
SFG_List WindowsToDestroy
void(* FGCBDestroy)(void)
void(* FGCBTabletButton)(int, int, int, int)
SFG_WindowContextType Context
SFG_Menu * fgCreateMenu(FGCBMenu menuCallback)
void(* FGCBButtonBox)(int, int)
void fgJoystickPollWindow(SFG_Window *window)
SFG_Menu * fgMenuByID(int menuID)
void fgDeactivateMenu(SFG_Window *window)
void fgError(const char *fmt,...)
SFG_Window * fgWindowByHandle(SFG_WindowHandleType hWindow)
void fgDestroyMenu(SFG_Menu *menu)
void fgCreateStructure(void)
void(* FGCBVisibility)(int)
const GLubyte ** Characters
void fgListInit(SFG_List *list)
const SFG_StrokeStrip * Strips
void(* FGCBDisplay)(void)
void(* FGCBKeyboard)(unsigned char, int, int)
SFG_Proc CallBacks[TOTAL_CALLBACKS]
int fgListLength(SFG_List *list)
void(* FGCBenumerator)(SFG_Window *, SFG_Enumerator *)
void(* FGCBWindowStatus)(int)
void(* FGCBSpecial)(int, int, int)
SFG_Structure fgStructure
void(* FGCBMouse)(int, int, int, int)
void fgInitialiseJoysticks(void)
SFG_WindowHandleType Handle
GLXContext SFG_WindowContextType
void fgJoystickClose(void)
SFG_Window * fgWindowByID(int windowID)
XVisualInfo * fgChooseVisual(void)
void fgWarning(const char *fmt,...)
SFG_Window * CurrentWindow
GLboolean UseCurrentContext
SFG_MenuContext * MenuContext
void fgDestroyStructure(void)
void fgAddToWindowDestroyList(SFG_Window *window)
void fgSetCursor(SFG_Window *window, int cursorID)
void(* FGCBSelect)(int, int, int)
void fgDeinitialize(void)
typedef void(APIENTRYP PFNGLBLENDCOLORPROC)(GLclampf red
const SFG_StrokeChar ** Characters
void fgCloseWindow(SFG_Window *window)
void(* FGCBPassive)(int, int)
void(* FGCBKeyboardUp)(unsigned char, int, int)
void(* FGCBSpaceButton)(int, int)
void(* FGCBMenuState)(int)
void(* FGCBSpaceRotation)(int, int, int)
void(* FGCBSpaceMotion)(int, int, int)
void(* FGCBSpecialUp)(int, int, int)
void fgListRemove(SFG_List *list, SFG_Node *node)
int glutJoystickNotWorking(int ident)
void(* FGCBMotion)(int, int)
void(* FGCBReshape)(int, int)
void fgUpdateMenuHighlight(SFG_Menu *menu)
int glutJoystickGetNumButtons(int ident)
void fgEnumWindows(FGCBenumerator enumCallback, SFG_Enumerator *enumerator)
void fgListInsert(SFG_List *list, SFG_Node *next, SFG_Node *node)