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mrpt::opengl::COpenGLScene Class Reference

Detailed Description

This class allows the user to create, load, save, and render 3D scenes using OpenGL primitives.

The class can be understood as a program to be run over OpenGL, containing a sequence of viewport definitions, rendering primitives, etc...

It can contain from 1 up to any number of Viewports, each one associated a set of OpenGL objects and, optionally, a preferred camera position. Both orthogonal (2D/3D) and projection camera models can be used for each viewport independently, greatly increasing the possibilities of rendered scenes.

An object of COpenGLScene always contains at least one viewport (utils::COpenGLViewport), named "main". Optionally, any number of other viewports may exist. Viewports are referenced by their names, case-sensitive strings. Each viewport contains a different 3D scene (i.e. they render different objects), though a mechanism exist to share the same 3D scene by a number of viewports so memory is not wasted replicating the same objects (see COpenGLViewport::setCloneView ).

The main rendering method, COpenGLScene::render(), assumes a viewport has been set-up for the entire target window. That method will internally make the required calls to opengl for creating the additional viewports. Note that only the depth buffer is cleared by default for each (non-main) viewport, to allow transparencies. This can be disabled by the approppriate member in COpenGLViewport.

An object COpenGLScene can be saved to a ".3Dscene" file using CFileOutputStream, for posterior visualization from the standalone application SceneViewer. It can be also displayed in real-time using gui::CDisplayWindow3D.

Definition at line 49 of file COpenGLScene.h.

#include <mrpt/opengl/COpenGLScene.h>

Inheritance diagram for mrpt::opengl::COpenGLScene:
Inheritance graph

Public Member Functions

voidoperator new (size_t size)
 
voidoperator new[] (size_t size)
 
void operator delete (void *ptr) throw ()
 
void operator delete[] (void *ptr) throw ()
 
void operator delete (void *memory, void *ptr) throw ()
 
voidoperator new (size_t size, const std::nothrow_t &) throw ()
 
void operator delete (void *ptr, const std::nothrow_t &) throw ()
 
 COpenGLScene ()
 Constructor. More...
 
virtual ~COpenGLScene ()
 Destructor: More...
 
COpenGLSceneoperator= (const COpenGLScene &obj)
 Copy operator: More...
 
 COpenGLScene (const COpenGLScene &obj)
 Copy constructor: More...
 
template<class T >
void insertCollection (const T &objs, const std::string &vpn=std::string("main"))
 Inserts a set of objects into the scene, in the given viewport ("main" by default). More...
 
void insert (const CRenderizablePtr &newObject, const std::string &viewportName=std::string("main"))
 Insert a new object into the scene, in the given viewport (by default, into the "main" viewport). More...
 
template<class T_it >
void insert (const T_it &begin, const T_it &end, const std::string &vpn=std::string("main"))
 Inserts a set of objects into the scene, in the given viewport ("main" by default). More...
 
COpenGLViewportPtr createViewport (const std::string &viewportName)
 Creates a new viewport, adding it to the scene and returning a pointer to the new object. More...
 
COpenGLViewportPtr getViewport (const std::string &viewportName=std::string("main")) const
 Returns the viewport with the given name, or NULL if it does not exist; note that the default viewport is named "main" and initially occupies the entire rendering area. More...
 
void render () const
 Render this scene. More...
 
size_t viewportsCount () const
 
void clear (bool createMainViewport=true)
 Clear the list of objects and viewports in the scene, deleting objects' memory, and leaving just the default viewport with the default values. More...
 
void enableFollowCamera (bool enabled)
 If disabled (default), the SceneViewer application will ignore the camera of the "main" viewport and keep the viewport selected by the user by hand; otherwise, the camera in the "main" viewport prevails. More...
 
bool followCamera () const
 Return the value of "followCamera". More...
 
CRenderizablePtr getByName (const std::string &str, const std::string &viewportName=std::string("main"))
 Returns the first object with a given name, or NULL (an empty smart pointer) if not found. More...
 
template<typename T >
T::Ptr getByClass (const size_t &ith=0) const
 Returns the i'th object of a given class (or of a descendant class), or NULL (an empty smart pointer) if not found. More...
 
void removeObject (const CRenderizablePtr &obj, const std::string &viewportName=std::string("main"))
 Removes the given object from the scene (it also deletes the object to free its memory). More...
 
void initializeAllTextures ()
 Initializes all textures in the scene (See opengl::CTexturedPlane::loadTextureInOpenGL) More...
 
void dumpListOfObjects (mrpt::utils::CStringList &lst)
 Retrieves a list of all objects in text form. More...
 
bool saveToFile (const std::string &fil) const
 Saves the scene to a 3Dscene file, loadable by the application SceneViewer3D. More...
 
bool loadFromFile (const std::string &fil)
 Loads the scene from a 3Dscene file, the format used by the application SceneViewer3D. More...
 
bool traceRay (const mrpt::poses::CPose3D &o, double &dist) const
 Traces a ray. More...
 
void getBoundingBox (mrpt::math::TPoint3D &bb_min, mrpt::math::TPoint3D &bb_max, const std::string &vpn=std::string("main")) const
 Evaluates the bounding box of the scene in the given viewport (default: "main"). More...
 
template<typename FUNCTOR >
void visitAllObjects (FUNCTOR functor) const
 Recursive depth-first visit all objects in all viewports of the scene, calling the user-supplied function The passed function must accept only one argument of type "const mrpt::opengl::CRenderizablePtr &". More...
 
template<typename FUNCTOR , typename EXTRA_PARAM >
void visitAllObjects (FUNCTOR functor, const EXTRA_PARAM &userParam) const
 Recursive depth-first visit all objects in all viewports of the scene, calling the user-supplied function The passed function must accept a first argument of type "const mrpt::opengl::CRenderizablePtr &" and a second one of type EXTRA_PARAM. More...
 
virtual mxArraywriteToMatlab () const
 Introduces a pure virtual method responsible for writing to a mxArray Matlab object, typically a MATLAB struct whose contents are documented in each derived class. More...
 
CObjectclone () const
 Cloning interface for smart pointers. More...
 
RTTI classes and functions
mrpt::utils::CObjectPtr duplicateGetSmartPtr () const
 Returns a copy of the object, indepently of its class, as a smart pointer (the newly created object will exist as long as any copy of this smart pointer). More...
 

Static Public Member Functions

static voidoperator new (size_t size, void *ptr)
 

Static Public Attributes

static const mrpt::utils::TRuntimeClassId classCObject
 
RTTI stuff
static const mrpt::utils::TRuntimeClassId classCSerializable
 

Protected Types

typedef std::vector< COpenGLViewportPtr > TListViewports
 

Protected Member Functions

CSerializable virtual methods
void writeToStream (mrpt::utils::CStream &out, int *getVersion) const
 Introduces a pure virtual method responsible for writing to a CStream. More...
 
void readFromStream (mrpt::utils::CStream &in, int version)
 Introduces a pure virtual method responsible for loading from a CStream This can not be used directly be users, instead use "stream >> object;" for reading it from a stream or "stream >> object_ptr;" if the class is unknown apriori. More...
 

Static Protected Member Functions

template<typename FUNCTOR >
static void internal_visitAllObjects (FUNCTOR functor, const CRenderizablePtr &o)
 

Protected Attributes

bool m_followCamera
 
TListViewports m_viewports
 The list of viewports, indexed by name. More...
 

RTTI stuff

typedef COpenGLScenePtr Ptr
 
typedef COpenGLScenePtr ConstPtr
 
static mrpt::utils::CLASSINIT _init_COpenGLScene
 
static mrpt::utils::TRuntimeClassId classCOpenGLScene
 
static const mrpt::utils::TRuntimeClassIdclassinfo
 
static const mrpt::utils::TRuntimeClassId_GetBaseClass ()
 
virtual const mrpt::utils::TRuntimeClassIdGetRuntimeClass () const
 Returns information about the class of an object in runtime. More...
 
virtual mrpt::utils::CObjectduplicate () const
 Returns a copy of the object, indepently of its class. More...
 
static mrpt::utils::CObjectCreateObject ()
 
static COpenGLScenePtr Create ()
 

Member Typedef Documentation

◆ ConstPtr

typedef COpenGLScenePtr mrpt::opengl::COpenGLScene::ConstPtr

Definition at line 51 of file COpenGLScene.h.

◆ Ptr

typedef COpenGLScenePtr mrpt::opengl::COpenGLScene::Ptr

A typedef for the associated smart pointer

Definition at line 51 of file COpenGLScene.h.

◆ TListViewports

typedef std::vector<COpenGLViewportPtr> mrpt::opengl::COpenGLScene::TListViewports
protected

Definition at line 201 of file COpenGLScene.h.

Constructor & Destructor Documentation

◆ COpenGLScene() [1/2]

COpenGLScene::COpenGLScene ( )

Constructor.

Definition at line 49 of file COpenGLScene.cpp.

◆ ~COpenGLScene()

COpenGLScene::~COpenGLScene ( )
virtual

Destructor:

Definition at line 67 of file COpenGLScene.cpp.

References clear().

◆ COpenGLScene() [2/2]

COpenGLScene::COpenGLScene ( const COpenGLScene obj)

Copy constructor:

Definition at line 58 of file COpenGLScene.cpp.

Member Function Documentation

◆ _GetBaseClass()

static const mrpt::utils::TRuntimeClassId* mrpt::opengl::COpenGLScene::_GetBaseClass ( )
staticprotected

◆ clear()

void COpenGLScene::clear ( bool  createMainViewport = true)

Clear the list of objects and viewports in the scene, deleting objects' memory, and leaving just the default viewport with the default values.

Definition at line 75 of file COpenGLScene.cpp.

References createViewport(), and m_viewports.

Referenced by mrpt::hmtslam::CHierarchicalMapMHPartition::getAs3DScene(), operator=(), readFromStream(), and ~COpenGLScene().

◆ clone()

CObject* mrpt::utils::CObject::clone ( ) const
inlineinherited

Cloning interface for smart pointers.

Definition at line 133 of file CObject.h.

◆ Create()

static COpenGLScenePtr mrpt::opengl::COpenGLScene::Create ( )
static

◆ CreateObject()

static mrpt::utils::CObject* mrpt::opengl::COpenGLScene::CreateObject ( )
static

◆ createViewport()

COpenGLViewportPtr COpenGLScene::createViewport ( const std::string viewportName)

Creates a new viewport, adding it to the scene and returning a pointer to the new object.

Names (case-sensitive) cannot be duplicated: if the name provided coincides with an already existing viewport, a pointer to the existing object will be returned. The first, default viewport, is named "main".

Definition at line 252 of file COpenGLScene.cpp.

References getViewport(), m_viewports, MRPT_END, and MRPT_START.

Referenced by clear().

◆ dumpListOfObjects()

void COpenGLScene::dumpListOfObjects ( mrpt::utils::CStringList lst)

Retrieves a list of all objects in text form.

Definition at line 235 of file COpenGLScene.cpp.

References mrpt::utils::CStringList::add(), mrpt::utils::CStringList::clear(), and m_viewports.

◆ duplicate()

virtual mrpt::utils::CObject* mrpt::opengl::COpenGLScene::duplicate ( ) const
virtual

Returns a copy of the object, indepently of its class.

Implements mrpt::utils::CObject.

◆ duplicateGetSmartPtr()

mrpt::utils::CObjectPtr CObject::duplicateGetSmartPtr ( ) const
inlineinherited

Returns a copy of the object, indepently of its class, as a smart pointer (the newly created object will exist as long as any copy of this smart pointer).

Definition at line 162 of file CObject.h.

References mrpt::utils::CObjectPtr.

Referenced by mrpt::obs::CRawlog::addActions(), mrpt::slam::CIncrementalMapPartitioner::addMapFrame(), and mrpt::obs::CRawlog::addObservations().

◆ enableFollowCamera()

void mrpt::opengl::COpenGLScene::enableFollowCamera ( bool  enabled)
inline

If disabled (default), the SceneViewer application will ignore the camera of the "main" viewport and keep the viewport selected by the user by hand; otherwise, the camera in the "main" viewport prevails.

See also
followCamera

Definition at line 113 of file COpenGLScene.h.

Referenced by mrpt::hmtslam::CHMTSLAM::LSLAM_process_message_from_AA().

◆ followCamera()

bool mrpt::opengl::COpenGLScene::followCamera ( ) const
inline

Return the value of "followCamera".

See also
enableFollowCamera

Definition at line 118 of file COpenGLScene.h.

◆ getBoundingBox()

void COpenGLScene::getBoundingBox ( mrpt::math::TPoint3D bb_min,
mrpt::math::TPoint3D bb_max,
const std::string vpn = std::string("main") 
) const

Evaluates the bounding box of the scene in the given viewport (default: "main").

Evaluates the bounding box of this object (including possible children) in the coordinate frame of the object parent.

Definition at line 331 of file COpenGLScene.cpp.

References ASSERTMSG_, and getViewport().

◆ getByClass()

template<typename T >
T::Ptr mrpt::opengl::COpenGLScene::getByClass ( const size_t &  ith = 0) const
inline

Returns the i'th object of a given class (or of a descendant class), or NULL (an empty smart pointer) if not found.

Example:

CSpherePtr obs = myscene.getByClass<CSphere>();

By default (ith=0), the first observation is returned.

Definition at line 132 of file COpenGLScene.h.

References MRPT_END, and MRPT_START.

◆ getByName()

CRenderizablePtr COpenGLScene::getByName ( const std::string str,
const std::string viewportName = std::string("main") 
)

Returns the first object with a given name, or NULL (an empty smart pointer) if not found.

Definition at line 213 of file COpenGLScene.cpp.

References m_viewports, and MRPT_UNUSED_PARAM.

◆ GetRuntimeClass()

virtual const mrpt::utils::TRuntimeClassId* mrpt::opengl::COpenGLScene::GetRuntimeClass ( ) const
virtual

Returns information about the class of an object in runtime.

Reimplemented from mrpt::utils::CSerializable.

◆ getViewport()

COpenGLViewportPtr COpenGLScene::getViewport ( const std::string viewportName = std::string("main")) const

Returns the viewport with the given name, or NULL if it does not exist; note that the default viewport is named "main" and initially occupies the entire rendering area.

Definition at line 270 of file COpenGLScene.cpp.

References m_viewports, MRPT_END, and MRPT_START.

Referenced by createViewport(), getBoundingBox(), mrpt::opengl::CFBORender::getCamera(), removeObject(), and mrpt::opengl::CFBORender::setCamera().

◆ initializeAllTextures()

void COpenGLScene::initializeAllTextures ( )

Initializes all textures in the scene (See opengl::CTexturedPlane::loadTextureInOpenGL)

Definition at line 226 of file COpenGLScene.cpp.

References m_viewports.

◆ insert() [1/2]

void COpenGLScene::insert ( const CRenderizablePtr &  newObject,
const std::string viewportName = std::string("main") 
)

Insert a new object into the scene, in the given viewport (by default, into the "main" viewport).

The viewport must be created previously, an exception will be raised if the given name does not correspond to an existing viewport.

See also
createViewport, getViewport

Definition at line 195 of file COpenGLScene.cpp.

References m_viewports, MRPT_END, MRPT_START, and THROW_EXCEPTION_FMT.

Referenced by mrpt::hmtslam::CHierarchicalMapMHPartition::getAs3DScene(), mrpt::hmtslam::CHMTSLAM::LSLAM_process_message_from_AA(), mrpt::nav::PlannerTPS_VirtualBase::renderMoveTree(), mrpt::maps::COctoMapBase< octomap::OcTree, octomap::OcTreeNode >::saveMetricMapRepresentationToFile(), mrpt::maps::CBeaconMap::saveMetricMapRepresentationToFile(), and mrpt::maps::CLandmarksMap::saveMetricMapRepresentationToFile().

◆ insert() [2/2]

template<class T_it >
void mrpt::opengl::COpenGLScene::insert ( const T_it &  begin,
const T_it &  end,
const std::string vpn = std::string("main") 
)
inline

Inserts a set of objects into the scene, in the given viewport ("main" by default).

See also
createViewport,getViewport

Definition at line 87 of file COpenGLScene.h.

References begin().

◆ insertCollection()

template<class T >
void mrpt::opengl::COpenGLScene::insertCollection ( const T &  objs,
const std::string vpn = std::string("main") 
)
inline

Inserts a set of objects into the scene, in the given viewport ("main" by default).

Any iterable object will be accepted.

See also
createViewport,getViewport

Definition at line 73 of file COpenGLScene.h.

◆ internal_visitAllObjects()

template<typename FUNCTOR >
static void mrpt::opengl::COpenGLScene::internal_visitAllObjects ( FUNCTOR  functor,
const CRenderizablePtr &  o 
)
inlinestaticprotected

Definition at line 207 of file COpenGLScene.h.

References IS_CLASS.

◆ loadFromFile()

bool COpenGLScene::loadFromFile ( const std::string fil)

Loads the scene from a 3Dscene file, the format used by the application SceneViewer3D.

See also
saveToFile
Returns
false on any error.

Definition at line 320 of file COpenGLScene.cpp.

◆ operator delete() [1/3]

void mrpt::opengl::COpenGLScene::operator delete ( void ptr)
throw (
)
inline

Definition at line 51 of file COpenGLScene.h.

◆ operator delete() [2/3]

void mrpt::opengl::COpenGLScene::operator delete ( void memory,
void ptr 
)
throw (
)
inline

Definition at line 51 of file COpenGLScene.h.

◆ operator delete() [3/3]

void mrpt::opengl::COpenGLScene::operator delete ( void ptr,
const std::nothrow_t &   
)
throw (
)
inline

Definition at line 51 of file COpenGLScene.h.

◆ operator delete[]()

void mrpt::opengl::COpenGLScene::operator delete[] ( void ptr)
throw (
)
inline

Definition at line 51 of file COpenGLScene.h.

◆ operator new() [1/3]

static void* mrpt::opengl::COpenGLScene::operator new ( size_t  size,
void ptr 
)
inlinestatic

Definition at line 51 of file COpenGLScene.h.

◆ operator new() [2/3]

void* mrpt::opengl::COpenGLScene::operator new ( size_t  size,
const std::nothrow_t &   
)
throw (
)
inline

Definition at line 51 of file COpenGLScene.h.

◆ operator new() [3/3]

void* mrpt::opengl::COpenGLScene::operator new ( size_t  size)
inline

Definition at line 51 of file COpenGLScene.h.

◆ operator new[]()

void* mrpt::opengl::COpenGLScene::operator new[] ( size_t  size)
inline

Definition at line 51 of file COpenGLScene.h.

◆ operator=()

COpenGLScene & COpenGLScene::operator= ( const COpenGLScene obj)

Copy operator:

Definition at line 86 of file COpenGLScene.cpp.

References clear(), m_followCamera, and m_viewports.

◆ readFromStream()

void COpenGLScene::readFromStream ( mrpt::utils::CStream in,
int  version 
)
protectedvirtual

Introduces a pure virtual method responsible for loading from a CStream This can not be used directly be users, instead use "stream >> object;" for reading it from a stream or "stream >> object_ptr;" if the class is unknown apriori.

Parameters
inThe input binary stream where the object data must read from.
versionThe version of the object stored in the stream: use this version number in your code to know how to read the incoming data.
Exceptions
std::exceptionOn any error, see CStream::ReadBuffer
See also
CStream

Implements mrpt::utils::CSerializable.

Definition at line 147 of file COpenGLScene.cpp.

References clear(), m_followCamera, m_viewports, MRPT_THROW_UNKNOWN_SERIALIZATION_VERSION, and version.

◆ removeObject()

void COpenGLScene::removeObject ( const CRenderizablePtr &  obj,
const std::string viewportName = std::string("main") 
)

Removes the given object from the scene (it also deletes the object to free its memory).

Definition at line 284 of file COpenGLScene.cpp.

References ASSERT_, getViewport(), MRPT_END, and MRPT_START.

◆ render()

void COpenGLScene::render ( ) const

Render this scene.

Definition at line 102 of file COpenGLScene.cpp.

References GL_VIEWPORT, glGetIntegerv(), glViewport(), m_viewports, MRPT_END, MRPT_START, and THROW_EXCEPTION.

Referenced by mrpt::opengl::CFBORender::getFrame2().

◆ saveToFile()

bool COpenGLScene::saveToFile ( const std::string fil) const

Saves the scene to a 3Dscene file, loadable by the application SceneViewer3D.

See also
loadFromFile
Returns
false on any error.

Definition at line 311 of file COpenGLScene.cpp.

References CFileGZOutputStream.

Referenced by mrpt::nav::PlannerRRT_SE2_TPS::solve().

◆ traceRay()

bool COpenGLScene::traceRay ( const mrpt::poses::CPose3D o,
double &  dist 
) const

Traces a ray.

Definition at line 295 of file COpenGLScene.cpp.

References m_viewports.

◆ viewportsCount()

size_t mrpt::opengl::COpenGLScene::viewportsCount ( ) const
inline

Definition at line 104 of file COpenGLScene.h.

◆ visitAllObjects() [1/2]

template<typename FUNCTOR >
void mrpt::opengl::COpenGLScene::visitAllObjects ( FUNCTOR  functor) const
inline

Recursive depth-first visit all objects in all viewports of the scene, calling the user-supplied function The passed function must accept only one argument of type "const mrpt::opengl::CRenderizablePtr &".

Definition at line 180 of file COpenGLScene.h.

References MRPT_END, and MRPT_START.

◆ visitAllObjects() [2/2]

template<typename FUNCTOR , typename EXTRA_PARAM >
void mrpt::opengl::COpenGLScene::visitAllObjects ( FUNCTOR  functor,
const EXTRA_PARAM &  userParam 
) const
inline

Recursive depth-first visit all objects in all viewports of the scene, calling the user-supplied function The passed function must accept a first argument of type "const mrpt::opengl::CRenderizablePtr &" and a second one of type EXTRA_PARAM.

Definition at line 194 of file COpenGLScene.h.

◆ writeToMatlab()

virtual mxArray* mrpt::utils::CSerializable::writeToMatlab ( ) const
inlinevirtualinherited

Introduces a pure virtual method responsible for writing to a mxArray Matlab object, typically a MATLAB struct whose contents are documented in each derived class.

Returns
A new mxArray (caller is responsible of memory freeing) or NULL is class does not support conversion to MATLAB.

Definition at line 79 of file CSerializable.h.

◆ writeToStream()

void COpenGLScene::writeToStream ( mrpt::utils::CStream out,
int *  getVersion 
) const
protectedvirtual

Introduces a pure virtual method responsible for writing to a CStream.

This can not be used directly be users, instead use "stream << object;" for writing it to a stream.

Parameters
outThe output binary stream where object must be dumped.
getVersionIf NULL, the object must be dumped. If not, only the version of the object dump must be returned in this pointer. This enables the versioning of objects dumping and backward compatibility with previously stored data.
Exceptions
std::exceptionOn any error, see CStream::WriteBuffer
See also
CStream

Implements mrpt::utils::CSerializable.

Definition at line 127 of file COpenGLScene.cpp.

References m_followCamera, m_viewports, and version.

Member Data Documentation

◆ _init_COpenGLScene

mrpt::utils::CLASSINIT mrpt::opengl::COpenGLScene::_init_COpenGLScene
staticprotected

Definition at line 51 of file COpenGLScene.h.

◆ classCObject

const mrpt::utils::TRuntimeClassId mrpt::utils::CObject::classCObject
staticinherited

Definition at line 118 of file CObject.h.

◆ classCOpenGLScene

mrpt::utils::TRuntimeClassId mrpt::opengl::COpenGLScene::classCOpenGLScene
static

Definition at line 51 of file COpenGLScene.h.

◆ classCSerializable

const mrpt::utils::TRuntimeClassId mrpt::utils::CSerializable::classCSerializable
staticinherited

Definition at line 42 of file CSerializable.h.

◆ classinfo

const mrpt::utils::TRuntimeClassId* mrpt::opengl::COpenGLScene::classinfo
static

Definition at line 51 of file COpenGLScene.h.

◆ m_followCamera

bool mrpt::opengl::COpenGLScene::m_followCamera
protected

Definition at line 199 of file COpenGLScene.h.

Referenced by operator=(), readFromStream(), and writeToStream().

◆ m_viewports

TListViewports mrpt::opengl::COpenGLScene::m_viewports
protected



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