9 #ifndef opengl_CEllipsoidInverseDepth3D_H 10 #define opengl_CEllipsoidInverseDepth3D_H 67 const std::vector<BASE::array_parameter_t>& in_pts,
68 std::vector<BASE::array_point_t>& out_pts)
const override;
double m_underflowMaxRange
virtual void transformFromParameterSpace(const std::vector< BASE::array_parameter_t > &in_pts, std::vector< BASE::array_point_t > &out_pts) const override
To be implemented by derived classes: maps, using some arbitrary space transformation, a list of points defining an ellipsoid in parameter space into their corresponding points in 2D/3D space.
CEllipsoidInverseDepth3D()
Constructor.
An especial "ellipsoid" in 3D computed as the uncertainty iso-surfaces of a (inv_range,yaw,pitch) variable.
void setUnderflowMaxRange(const double maxRange)
The maximum range to be used as a correction when a point of the ellipsoid falls in the negative rang...
double getUnderflowMaxRange() const
A class that generalizes the concept of an ellipsoid to arbitrary parameterizations of uncertainty sh...
virtual ~CEllipsoidInverseDepth3D()
Private, virtual destructor: only can be deleted from smart pointers.
#define DEFINE_SERIALIZABLE(class_name)
This declaration must be inserted in all CSerializable classes definition, within the class declarati...
The namespace for 3D scene representation and rendering.