struct mrpt::gui::WxSubsystem::TRequestToWxMainThread
Overview
The data structure for each inter-thread request.
The OPCODE field selects the operation; use the WxSubsystem::OpCode enum for all assignments and comparisons — never use raw integer literals.
#include <mrpt/gui/WxSubsystem.h> struct TRequestToWxMainThread { // fields mrpt::gui::CDisplayWindow* source2D {nullptr}; mrpt::gui::CDisplayWindow3D* source3D {nullptr}; mrpt::gui::CDisplayWindowPlots* sourcePlots {nullptr}; bool sourceCameraSelectDialog {false}; std::string str; void* voidPtr {nullptr}; void* voidPtr2 {nullptr}; int x {400}; int y {400}; bool boolVal {false}; mrpt::math::CVectorFloat vector_x; mrpt::math::CVectorFloat vector_y; std::string plotName; OpCode OPCODE {OpCode::SHUTDOWN}; std::function<void(void)> userFunction; // construction TRequestToWxMainThread(); };
Fields
mrpt::gui::CDisplayWindow* source2D {nullptr}
Only one of source* can be non-nullptr, indicating the class that generated the request.
bool sourceCameraSelectDialog {false}
Set to true when the request originates from a camera-select dialog.
std::string str
String parameter; meaning depends on OPCODE.
void* voidPtr {nullptr}
Generic pointer parameters; meaning depends on OPCODE.
OpCode OPCODE {OpCode::SHUTDOWN}
Operation to perform.
Use WxSubsystem::OpCode values.
std::function<void(void)> userFunction
Callable invoked in the GUI thread when OPCODE == RUN_USER_FUNCTION.