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CGeneralizedEllipsoidTemplate.cpp File Reference
#include "opengl-precomp.h"
#include <mrpt/opengl/CGeneralizedEllipsoidTemplate.h>
#include <mrpt/opengl/gl_utils.h>
#include "opengl_internals.h"

Go to the source code of this file.

Namespaces

 mrpt
 This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.
 
 mrpt::opengl
 The namespace for 3D scene representation and rendering.
 
 mrpt::opengl::detail
 

Functions

template<>
void mrpt::opengl::detail::renderGeneralizedEllipsoidTemplate< 2 > (const std::vector< mrpt::math::CMatrixFixedNumeric< float, 2, 1 >> &pts, const float lineWidth, const uint32_t slices, const uint32_t stacks)
 
template<>
void mrpt::opengl::detail::renderGeneralizedEllipsoidTemplate< 3 > (const std::vector< mrpt::math::CMatrixFixedNumeric< float, 3, 1 >> &pts, const float lineWidth, const uint32_t slices, const uint32_t stacks)
 
template<>
void mrpt::opengl::detail::generalizedEllipsoidPoints< 2 > (const mrpt::math::CMatrixFixedNumeric< double, 2, 2 > &U, const mrpt::math::CMatrixFixedNumeric< double, 2, 1 > &mean, std::vector< mrpt::math::CMatrixFixedNumeric< float, 2, 1 >> &out_params_pts, const uint32_t slices, const uint32_t stacks)
 
void mrpt::opengl::detail::aux_add3DpointWithEigenVectors (const double x, const double y, const double z, std::vector< mrpt::math::CMatrixFixedNumeric< float, 3, 1 >> &pts, const mrpt::math::CMatrixFixedNumeric< double, 3, 3 > &M, const mrpt::math::CMatrixFixedNumeric< double, 3, 1 > &mean)
 
template<>
void mrpt::opengl::detail::generalizedEllipsoidPoints< 3 > (const mrpt::math::CMatrixFixedNumeric< double, 3, 3 > &U, const mrpt::math::CMatrixFixedNumeric< double, 3, 1 > &mean, std::vector< mrpt::math::CMatrixFixedNumeric< float, 3, 1 >> &out_params_pts, const uint32_t slices, const uint32_t stacks)
 



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