class mrpt::opengl::CEllipsoidInverseDepth2D
An especial “ellipsoid” in 3D computed as the uncertainty iso-surfaces of a (inv_range,yaw) variable.
The parameter space of this ellipsoid comprises these variables (in this order):
inv_range: The inverse distance from the sensor to the feature.
yaw: Angle for the rotation around +Z (“azimuth”).
This parameterization is a 2D version of that presented in the paper:
Civera, J. and Davison, A.J. and Montiel, J., “Inverse depth parametrization for monocular SLAM”, T-RO, 2008.
This class expects you to provide a mean vector of length 4 and a 4x4 covariance matrix, set with setCovMatrixAndMean().
Please read the documentation of CGeneralizedEllipsoidTemplate::setQuantiles() for learning the mathematical details about setting the desired confidence interval.
#include <mrpt/opengl/CEllipsoidInverseDepth2D.h> class CEllipsoidInverseDepth2D: public mrpt::opengl::CGeneralizedEllipsoidTemplate { public: // construction CEllipsoidInverseDepth2D(); // methods void setUnderflowMaxRange(const double maxRange); double getUnderflowMaxRange() const; };
Inherited Members
public: // structs struct RenderContext; // methods virtual void render(const RenderContext& rc) const = 0; virtual void renderUpdateBuffers() const = 0; virtual shader_list_t requiredShaders() const; virtual auto getBoundingBox() const = 0; virtual void freeOpenGLResources() = 0; virtual void onUpdateBuffers_Triangles() = 0; virtual void onUpdateBuffers_Wireframe() = 0;
Methods
void setUnderflowMaxRange(const double maxRange)
The maximum range to be used as a correction when a point of the ellipsoid falls in the negative ranges (default: 1e6)