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CTexturedObject.cpp File Reference
#include "opengl-precomp.h"
#include <mrpt/opengl/CTexturedObject.h>
#include <mrpt/system/CTimeLogger.h>
#include <mrpt/serialization/CArchive.h>
#include "opengl_internals.h"
#include <memory>
#include <mrpt/system/CGenericMemoryPool.h>
Include dependency graph for CTexturedObject.cpp:

Go to the source code of this file.

Classes

struct  CTexturedObject_MemPoolData
 

Macros

#define TEXTUREOBJ_USE_MEMPOOL
 

Typedefs

using TMyMemPool = mrpt::system::CGenericMemoryPool< CTexturedObject_MemPoolParams, CTexturedObject_MemPoolData >
 

Functions

 IMPLEMENTS_VIRTUAL_SERIALIZABLE (CTexturedObject, CRenderizableDisplayList, mrpt::opengl) struct CTexturedObject_MemPoolParams
 
unsigned char * reserveDataBuffer (const size_t len, vector< unsigned char > &data)
 

Macro Definition Documentation

◆ TEXTUREOBJ_USE_MEMPOOL

#define TEXTUREOBJ_USE_MEMPOOL

Typedef Documentation

◆ TMyMemPool

Definition at line 55 of file CTexturedObject.cpp.

Function Documentation

◆ IMPLEMENTS_VIRTUAL_SERIALIZABLE()

IMPLEMENTS_VIRTUAL_SERIALIZABLE ( CTexturedObject  ,
CRenderizableDisplayList  ,
mrpt::opengl   
)

size of the vector<unsigned char>

Definition at line 25 of file CTexturedObject.cpp.

◆ reserveDataBuffer()

unsigned char* reserveDataBuffer ( const size_t  len,
vector< unsigned char > &  data 
)



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