#include "opengl-precomp.h"
#include <mrpt/opengl/CRenderizable.h>
#include <mrpt/opengl/gl_utils.h>
#include <mrpt/math/utils.h>
#include <mrpt/poses/CPoint3D.h>
#include <mrpt/poses/CPoint2D.h>
#include <mrpt/poses/CPose3D.h>
#include <mrpt/serialization/CArchive.h>
#include <mutex>
#include "opengl_internals.h"
Go to the source code of this file.
Classes | |
struct | TOpenGLNameBooker |
Macros | |
#define | MAX_GL_TEXTURE_IDS 0x10000 |
#define | MAX_GL_TEXTURE_IDS_MASK 0x0FFFF |
#define MAX_GL_TEXTURE_IDS 0x10000 |
Definition at line 30 of file CRenderizable.cpp.
#define MAX_GL_TEXTURE_IDS_MASK 0x0FFFF |
Definition at line 31 of file CRenderizable.cpp.
Page generated by Doxygen 1.8.17 for MRPT 1.9.9 Git: ad3a9d8ae Tue May 1 23:10:22 2018 -0700 at miƩ 12 jul 2023 10:03:34 CEST |