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mrpt::gui::CDisplayWindow3DLocker Class Reference

Detailed Description

Auxiliary class for safely claiming the 3DScene of a mrpt::gui::CDisplayWindow3D.

The mutex will be hold between ctor and dtor calls of objects of this class, safely releasing the lock upon exceptions. See example usage code in docs of mrpt::gui::CDisplayWindow3D

Note
New in MRPT 1.5.0

Definition at line 350 of file CDisplayWindow3D.h.

#include <mrpt/gui/CDisplayWindow3D.h>

Public Member Functions

 CDisplayWindow3DLocker (CDisplayWindow3D &win, mrpt::opengl::COpenGLScenePtr &out_scene_ptr)
 Acquires the lock of the 3D scene of the referenced window, and returns a copy of the smart pointer to it. More...
 
 CDisplayWindow3DLocker (CDisplayWindow3D &win)
 Acquires the lock of the 3D scene of the referenced window. More...
 
 ~CDisplayWindow3DLocker ()
 

Private Attributes

CDisplayWindow3Dm_win
 

Constructor & Destructor Documentation

◆ CDisplayWindow3DLocker() [1/2]

CDisplayWindow3DLocker::CDisplayWindow3DLocker ( CDisplayWindow3D win,
mrpt::opengl::COpenGLScenePtr &  out_scene_ptr 
)

Acquires the lock of the 3D scene of the referenced window, and returns a copy of the smart pointer to it.

Definition at line 1047 of file CDisplayWindow3D.cpp.

References mrpt::gui::CDisplayWindow3D::get3DSceneAndLock(), and m_win.

◆ CDisplayWindow3DLocker() [2/2]

CDisplayWindow3DLocker::CDisplayWindow3DLocker ( CDisplayWindow3D win)

Acquires the lock of the 3D scene of the referenced window.

Use this signature when the scene object is not required.

Definition at line 1052 of file CDisplayWindow3D.cpp.

References mrpt::gui::CDisplayWindow3D::get3DSceneAndLock(), and m_win.

◆ ~CDisplayWindow3DLocker()

CDisplayWindow3DLocker::~CDisplayWindow3DLocker ( )

Member Data Documentation

◆ m_win

CDisplayWindow3D& mrpt::gui::CDisplayWindow3DLocker::m_win
private

Definition at line 360 of file CDisplayWindow3D.h.

Referenced by CDisplayWindow3DLocker(), and ~CDisplayWindow3DLocker().




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