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CRenderizable.h File Reference
#include <mrpt/utils/CSerializable.h>
#include <mrpt/utils/TColor.h>
#include <mrpt/math/math_frwds.h>
#include <mrpt/poses/CPose3D.h>
#include <mrpt/opengl/opengl_fonts.h>
#include <mrpt/opengl/link_pragmas.h>
#include <mrpt/math/lightweight_geom_data.h>
#include <deque>
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class  mrpt::opengl::CRenderizable
 The base class of 3D objects that can be directly rendered through OpenGL. More...


 This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.
 The namespace for 3D scene representation and rendering.


typedef std::deque< CRenderizablePtr > mrpt::opengl::CListOpenGLObjects
 A list of objects pointers, automatically managing memory free at destructor, and managing copies correctly. More...


::mrpt::utils::CStreammrpt::opengl::operator>> (mrpt::utils::CStream &in, CRenderizablePtr &pObj)
OPENGL_IMPEXP CRenderizablePtr & mrpt::opengl::operator<< (CRenderizablePtr &r, const mrpt::poses::CPose3D &p)
 Applies a mrpt::poses::CPose3D transformation to the object. More...

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