#include <mrpt/opengl/CRenderizable.h>
#include <mrpt/opengl/CSetOfObjects.h>
#include <mrpt/opengl/CBox.h>
#include <mrpt/opengl/gl_utils.h>
#include <mrpt/utils/aligned_containers.h>
Go to the source code of this file.
Classes | |
class | mrpt::opengl::COctreePointRenderer< Derived > |
Template class that implements the data structure and algorithms for Octree-based efficient rendering. More... | |
struct | mrpt::opengl::COctreePointRenderer< Derived >::TNode |
The structure for each octree spatial node. More... | |
struct | mrpt::opengl::COctreePointRenderer< Derived >::TRenderQueueElement |
Namespaces | |
mrpt | |
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries. | |
mrpt::global_settings | |
Global variables to change the run-time behaviour of some MRPT classes within mrpt-base. | |
mrpt::opengl | |
The namespace for 3D scene representation and rendering. | |
Macros | |
#define | PROJ_SUB_NODE(POSTFIX) |
#define | PROJ_SUB_NODE_ALREADY_DONE(INDEX, POSTFIX) |
#define | DO_RECURSE_CHILD(INDEX, SEQ0, SEQ1, SEQ2, SEQ3, SEQ4, SEQ5, SEQ6, SEQ7) |
Variables | |
OPENGL_IMPEXP float | mrpt::global_settings::OCTREE_RENDER_MAX_DENSITY_POINTS_PER_SQPIXEL = 0.10f |
Default value = 0.01 points/px^2. More... | |
OPENGL_IMPEXP size_t | mrpt::global_settings::OCTREE_RENDER_MAX_POINTS_PER_NODE = 1e6 |
Default value = 1e5. More... | |
#define DO_RECURSE_CHILD | ( | INDEX, | |
SEQ0, | |||
SEQ1, | |||
SEQ2, | |||
SEQ3, | |||
SEQ4, | |||
SEQ5, | |||
SEQ6, | |||
SEQ7 | |||
) |
Referenced by mrpt::opengl::COctreePointRenderer< CPointCloudColoured >::octree_recursive_render().
#define PROJ_SUB_NODE | ( | POSTFIX | ) |
Referenced by mrpt::opengl::COctreePointRenderer< CPointCloudColoured >::octree_recursive_render().
#define PROJ_SUB_NODE_ALREADY_DONE | ( | INDEX, | |
POSTFIX | |||
) |
Referenced by mrpt::opengl::COctreePointRenderer< CPointCloudColoured >::octree_recursive_render().
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