struct mrpt::math::TPointXYZfRGBu8
XYZ point (float) + RGB(u8)
See also:
#include <mrpt/math/TPoint3D.h> struct TPointXYZfRGBu8 { // fields mrpt::math::TPoint3Df pt; uint8_t r {0}; uint8_t g {0}; uint8_t b {0}; // construction TPointXYZfRGBu8(); TPointXYZfRGBu8( float x, float y, float z, uint8_t R_val, uint8_t G_val, uint8_t B_val ); };