#include "opengl-precomp.h"
#include <mrpt/opengl/CPointCloud.h>
#include <mrpt/math/ops_containers.h>
#include <mrpt/utils/CStream.h>
#include <mrpt/utils/round.h>
#include "opengl_internals.h"
Go to the source code of this file.
Variables | |
float | OCTREE_RENDER_MAX_DENSITY_POINTS_PER_SQPIXEL_value = 0.10f |
size_t | OCTREE_RENDER_MAX_POINTS_PER_NODE_value = 1e6 |
float OCTREE_RENDER_MAX_DENSITY_POINTS_PER_SQPIXEL_value = 0.10f |
Definition at line 25 of file CPointCloud.cpp.
Referenced by mrpt::global_settings::OCTREE_RENDER_MAX_DENSITY_POINTS_PER_SQPIXEL(), and mrpt::opengl::CPointCloud::render_subset().
size_t OCTREE_RENDER_MAX_POINTS_PER_NODE_value = 1e6 |
Definition at line 26 of file CPointCloud.cpp.
Referenced by mrpt::global_settings::OCTREE_RENDER_MAX_POINTS_PER_NODE().
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