struct mrpt::opengl::COpenGLFramebuffer::RAII_Impl
#include <mrpt/opengl/COpenGLFramebuffer.h> struct RAII_Impl { // structs struct State; // fields COpenGLBuffer::Type type; COpenGLBuffer::Usage usage = COpenGLBuffer::Usage::StaticDraw; mrpt::containers::PerThreadDataHolder<State> m_state; // construction RAII_Impl(); // methods void create( unsigned int width, unsigned int height, int nSamples ); void destroy(); FrameBufferBinding bind(); void unbind(); };