enum mrpt::opengl::TCullFace

Overview

Enum for cull face modes in triangle-based shaders. More…

#include <CRenderizable.h>

enum TCullFace
{
    NONE  = 0,
    BACK,
    FRONT,
};

Detailed Documentation

Enum for cull face modes in triangle-based shaders.

See also:

CRenderizableShaderTriangles, CRenderizableShaderTexturedTriangles

Enum Values

NONE

The default: culls none, so all front and back faces are visible.

BACK

Skip back faces (those that are NOT seen in the CCW direction)

FRONT

Skip front faces (those that ARE seen in the CCW direction)