enum mrpt::opengl::TCullFace
Overview
Enum for cull face modes in triangle-based shaders. More…
#include <CRenderizable.h> enum TCullFace { NONE = 0, BACK, FRONT, };
Detailed Documentation
Enum for cull face modes in triangle-based shaders.
See also:
CRenderizableShaderTriangles, CRenderizableShaderTexturedTriangles
Enum Values
NONE
The default: culls none, so all front and back faces are visible.
BACK
Skip back faces (those that are NOT seen in the CCW direction)
FRONT
Skip front faces (those that ARE seen in the CCW direction)