[mrpt-system]
An OS abstraction layer and other miscellaneous functionality: filesystem, date and time, memory handling and much more.
Library mrpt-system
This C++ library is part of MRPT and can be installed in Debian-based systems with:
sudo apt install libmrpt-system-dev
Read also how to import MRPT into your CMake scripts.
Library contents
// structs struct mrpt::system::CTimeLoggerEntry; struct mrpt::system::CTimeLoggerSaveAtDtor; // classes class mrpt::system::CConsoleRedirector; class mrpt::system::CControlledRateTimer; class mrpt::system::CDirectoryExplorer; class mrpt::system::CFileSystemWatcher; class mrpt::system::CObservable; class mrpt::system::CObserver; class mrpt::system::COutputLogger; class mrpt::system::CRateTimer; class mrpt::system::CTicTac; class mrpt::system::CTimeLogger; class mrpt::system::mrptEvent; class mrpt::system::mrptEventOnDestroy; // global functions std::string mrpt::system::progress( const double progressRatio0to1, const std::size_t barLength, bool encloseInSquareBrackets = true ); void mrpt::system::thread_name(const std::string& name, std::thread& theThread); void mrpt::system::thread_name(const std::string& name); std::string mrpt::system::thread_name(std::thread& theThread); std::string mrpt::system::thread_name();
Global Functions
std::string mrpt::system::progress( const double progressRatio0to1, const std::size_t barLength, bool encloseInSquareBrackets = true )
Build an text incremental progress bar with UNICODE block elements, for example:
50% => "[████ ]"
See example: system_progress_bar/test.cpp
#include <mrpt/core/exceptions.h> #include <mrpt/system/progress.h> #include <chrono> #include <iostream> #include <thread> void TestProgressBar() { const int end = 400; const size_t barWidth = 30; for (int i = 0; i <= end; i++) { double p = double(i) / end; std::cout << "Progress: " << mrpt::system::progress(p, barWidth) << mrpt::format(" %5.02f%%", 100 * p) << "\r"; std::cout.flush(); std::this_thread::sleep_for(std::chrono::milliseconds(5)); } std::cout << std::endl; }
(New in MRPT 2.3.0)
void mrpt::system::thread_name(const std::string& name, std::thread& theThread)
Sets the name of the given thread; useful for debuggers.
New in MRPT 2.0.4
void mrpt::system::thread_name(const std::string& name)
Sets the name of the current thread; useful for debuggers.
New in MRPT 2.0.4
std::string mrpt::system::thread_name(std::thread& theThread)
Gets the name of the given thread; useful for debuggers.
New in MRPT 2.0.4
std::string mrpt::system::thread_name()
Gets the name of the current thread; useful for debuggers.
New in MRPT 2.0.4