enum mrpt::opengl::Buffer::Type
#include <Buffer.h> enum Type { Vertex = 0x8892, ElementIndex = 0x8893, PixelPack = 0x88EB, PixelUnpack = 0x88EC, };
#include <Buffer.h> enum Type { Vertex = 0x8892, ElementIndex = 0x8893, PixelPack = 0x88EB, PixelUnpack = 0x88EC, };