MRPT  1.9.9
List of all members | Static Public Attributes
mrpt::opengl::DefaultShaderID Struct Reference

Detailed Description

Definition at line 22 of file DefaultShaders.h.

#include <mrpt/opengl/DefaultShaders.h>

Static Public Attributes

static constexpr shader_id_t POINTS = 0
 
static constexpr shader_id_t WIREFRAME = 1
 
static constexpr shader_id_t TEXT = 2
 
static constexpr shader_id_t TRIANGLES = 3
 
static constexpr shader_id_t TEXTURED_TRIANGLES = 4
 

Member Data Documentation

◆ POINTS

constexpr shader_id_t mrpt::opengl::DefaultShaderID::POINTS = 0
static

◆ TEXT

constexpr shader_id_t mrpt::opengl::DefaultShaderID::TEXT = 2
static

◆ TEXTURED_TRIANGLES

constexpr shader_id_t mrpt::opengl::DefaultShaderID::TEXTURED_TRIANGLES = 4
static

◆ TRIANGLES

constexpr shader_id_t mrpt::opengl::DefaultShaderID::TRIANGLES = 3
static

◆ WIREFRAME

constexpr shader_id_t mrpt::opengl::DefaultShaderID::WIREFRAME = 1
static



Page generated by Doxygen 1.8.14 for MRPT 1.9.9 Git: 3a26b90fd Wed Mar 25 20:17:03 2020 +0100 at miƩ mar 25 23:05:41 CET 2020