func_compose_point(const CArrayDouble< 7+3 > &x, const double &dummy, CArrayDouble< 3 > &Y) | Pose3DQuatTests | inlineprotectedstatic |
func_inv_compose_point(const CArrayDouble< 7+3 > &x, const double &dummy, CArrayDouble< 3 > &Y) | Pose3DQuatTests | inlineprotectedstatic |
func_normalizeJacob(const CArrayDouble< 4 > &x, const double &dummy, CArrayDouble< 4 > &Y) | Pose3DQuatTests | inlineprotectedstatic |
func_spherical_coords(const CArrayDouble< 7+3 > &x, const double &dummy, CArrayDouble< 3 > &Y) | Pose3DQuatTests | inlineprotectedstatic |
SetUp() | Pose3DQuatTests | inlineprotectedvirtual |
TearDown() | Pose3DQuatTests | inlineprotectedvirtual |
test_compose(double x1, double y1, double z1, double yaw1, double pitch1, double roll1, double x2, double y2, double z2, double yaw2, double pitch2, double roll2) | Pose3DQuatTests | inlineprotected |
test_composeAndInvComposePoint(double x1, double y1, double z1, double yaw1, double pitch1, double roll1, double x, double y, double z) | Pose3DQuatTests | inlineprotected |
test_composePoint(double x1, double y1, double z1, double yaw1, double pitch1, double roll1, double x, double y, double z) | Pose3DQuatTests | inlineprotected |
test_composePoint_vs_CPose3D(double x1, double y1, double z1, double yaw1, double pitch1, double roll1, double x, double y, double z) | Pose3DQuatTests | inlineprotected |
test_composePointJacob(double x1, double y1, double z1, double yaw1, double pitch1, double roll1, double x, double y, double z) | Pose3DQuatTests | inlineprotected |
test_copy(double x1, double y1, double z1, double yaw1, double pitch1, double roll1) | Pose3DQuatTests | inlineprotected |
test_fromYPRAndBack(double x1, double y1, double z1, double yaw1, double pitch1, double roll1) | Pose3DQuatTests | inlineprotected |
test_invComposePoint(double x1, double y1, double z1, double yaw1, double pitch1, double roll1, double x, double y, double z) | Pose3DQuatTests | inlineprotected |
test_invComposePoint_vs_CPose3D(double x1, double y1, double z1, double yaw1, double pitch1, double roll1, double x, double y, double z) | Pose3DQuatTests | inlineprotected |
test_invComposePointJacob(double x1, double y1, double z1, double yaw1, double pitch1, double roll1, double x, double y, double z) | Pose3DQuatTests | inlineprotected |
test_normalizeJacob(double yaw1, double pitch1, double roll1) | Pose3DQuatTests | inlineprotected |
test_sphericalCoords(double x1, double y1, double z1, double yaw1, double pitch1, double roll1, double x, double y, double z) | Pose3DQuatTests | inlineprotected |
test_unaryInverse(double x1, double y1, double z1, double yaw1, double pitch1, double roll1) | Pose3DQuatTests | inlineprotected |