struct mrpt::opengl::T2DTextData
An auxiliary struct for holding a list of text messages in some mrpt::opengl & mrpt::gui classes The font can be either a bitmapped or a vectorized font.
See also:
mrpt::opengl::CTextMessageCapable
#include <mrpt/opengl/opengl_fonts.h> struct T2DTextData: public mrpt::opengl::TFontParams { // fields std::string text; double x {0}; double y {0}; // construction T2DTextData(); }; // direct descendants struct DataPerText;
Inherited Members
public: // fields mrpt::img::TColorf color = {1.0f, 1.0f, 1.0f, 1.0f}; bool draw_shadow = false; mrpt::img::TColorf shadow_color = {0.0f, 0.0f, 0.0f, 1.0f};