MRPT  1.9.9
Classes | Namespaces
PCL_adapters.h File Reference
#include <mrpt/config.h>
#include <mrpt/opengl/pointcloud_adapters.h>
#include <pcl/point_cloud.h>
#include <pcl/point_types.h>
Include dependency graph for PCL_adapters.h:

Go to the source code of this file.


class  mrpt::opengl::PointCloudAdapter< pcl::PointCloud< pcl::PointXYZ > >
 Specialization mrpt::opengl::PointCloudAdapter<pcl::PointCloud<pcl::PointXYZ> > for an XYZ point cloud (without RGB) More...
class  mrpt::opengl::PointCloudAdapter< pcl::PointCloud< pcl::PointXYZRGB > >
 Specialization mrpt::opengl::PointCloudAdapter<pcl::PointCloud<pcl::PointXYZRGB> > for an XYZ point cloud with RGB. More...
class  mrpt::opengl::PointCloudAdapter< pcl::PointCloud< pcl::PointXYZRGBA > >
 Specialization mrpt::opengl::PointCloudAdapter<pcl::PointCloud<pcl::PointXYZRGBA> > for an XYZ point cloud with RGB. More...


 The namespace for 3D scene representation and rendering.

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