MRPT  1.9.9
Classes | Namespaces | Typedefs | Functions
CRenderizable.h File Reference
#include <mrpt/img/TColor.h>
#include <mrpt/math/TPoint3D.h>
#include <mrpt/math/math_frwds.h>
#include <mrpt/opengl/opengl_fonts.h>
#include <mrpt/poses/CPose3D.h>
#include <mrpt/serialization/CSerializable.h>
#include <deque>
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class  mrpt::opengl::CRenderizable
 The base class of 3D objects that can be directly rendered through OpenGL. More...


 The namespace for 3D scene representation and rendering.


using mrpt::opengl::CListOpenGLObjects = std::deque< CRenderizable::Ptr >
 A list of objects pointers, automatically managing memory free at destructor, and managing copies correctly. More...


CRenderizable::Ptrmrpt::opengl::operator<< (CRenderizable::Ptr &r, const mrpt::poses::CPose3D &p)
 Applies a mrpt::poses::CPose3D transformation to the object. More...

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