MRPT  2.0.4
Classes | Namespaces
CGlCanvasBase.h File Reference
#include <mrpt/opengl/COpenGLScene.h>
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class  mrpt::gui::CGlCanvasBase
 This base class implements a working with opengl::Camera and a OpenGL canvas, and it's used in gui::CWxGLCanvasBase and gui::CQtGlCanvasBase. More...
struct  mrpt::gui::CGlCanvasBase::CamaraParams
class  mrpt::gui::CGlCanvasBaseHeadless
 A headless dummy implementation of CGlCanvasBase: can be used to keep track of user UI mouse events and update the camera parameters, with actual rendering being delegated to someone else. More...


 The namespace for 3D scene representation and rendering.
 Classes for creating GUI windows for 2D and 3D visualization.

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