MRPT  2.0.5
Classes | Namespaces
CAngularObservationMesh.h File Reference
#include <mrpt/maps/CPointsMap.h>
#include <mrpt/math/CMatrixB.h>
#include <mrpt/math/CMatrixDynamic.h>
#include <mrpt/obs/CObservation2DRangeScan.h>
#include <mrpt/opengl/CRenderizableShaderTriangles.h>
#include <mrpt/opengl/CRenderizableShaderWireFrame.h>
#include <mrpt/opengl/CSetOfLines.h>
#include <mrpt/opengl/CSetOfTriangles.h>
#include <mrpt/math/geometry.h>
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class  mrpt::opengl::CAngularObservationMesh
 A mesh built from a set of 2D laser scan observations. More...
struct  mrpt::opengl::CAngularObservationMesh::TDoubleRange
 Range specification type, with several uses. More...
union  mrpt::opengl::CAngularObservationMesh::TDoubleRange::rd
 Union type with the actual data. More...
class  mrpt::opengl::CAngularObservationMesh::FTrace1D< T >
 Internal functor class to trace a ray. More...
class  mrpt::opengl::CAngularObservationMesh::FTrace2D< T >
 Internal functor class to trace a set of rays. More...


 The namespace for 3D scene representation and rendering.

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