struct mrpt::vision::TROI

#include <mrpt/vision/types.h>

struct TROI
{
    //
fields

    float xMin {0};
    float xMax {0};
    float yMin {0};
    float yMax {0};
    float zMin {0};
    float zMax {0};

    // construction

    TROI();

    TROI(
        float x1,
        float x2,
        float y1,
        float y2,
        float z1,
        float z2
        );
};