struct mrpt::math::TPointXYZfIu8

XYZ point (float) + Intensity(u8)

See also:

mrpt::math::TPoint3D

#include <mrpt/math/TPoint3D.h>

struct TPointXYZfIu8
{
    //
fields

    mrpt::math::TPoint3Df pt;
    uint8_t intensity {0};

    // construction

    TPointXYZfIu8();

    TPointXYZfIu8(
        float x,
        float y,
        float z,
        uint8_t intensity_val
        );
};