Example: math_polyhedron_intersection_example
C++ example source code:
/* +------------------------------------------------------------------------+ | Mobile Robot Programming Toolkit (MRPT) | | https://www.mrpt.org/ | | | | Copyright (c) 2005-2024, Individual contributors, see AUTHORS file | | See: https://www.mrpt.org/Authors - All rights reserved. | | Released under BSD License. See: https://www.mrpt.org/License | +------------------------------------------------------------------------+ */ #include <mrpt/gui/CDisplayWindow3D.h> #include <mrpt/math/TObject3D.h> #include <mrpt/opengl/CAngularObservationMesh.h> #include <mrpt/opengl/CAxis.h> #include <mrpt/opengl/CGridPlaneXY.h> #include <mrpt/opengl/CPolyhedron.h> #include <iostream> using namespace std; using namespace mrpt; using namespace mrpt::gui; using namespace mrpt::opengl; using namespace mrpt::poses; using namespace mrpt::math; using mrpt::opengl::CAngularObservationMesh; using namespace mrpt::system; const double GRID_R = 1.0; const double GRID_G = 1.0; const double GRID_B = 1.0; // Comment to increase randomness of poses #define PAIRED_RANDOM_POSES #define USE_THREADS inline double MYRAND1(size_t prec = 64) { return static_cast<double>(rand() % prec) / static_cast<double>(prec - 1); } void randomColor(const CRenderizable::Ptr& obj, double alpha) { obj->setColor(MYRAND1(), MYRAND1(), MYRAND1(), alpha); } #ifdef USE_THREADS class PIThreadParam { public: const pair<CPolyhedron::Ptr, CPolyhedron::Ptr>* polys{nullptr}; vector<TSegment3D> intersection; PIThreadParam(const pair<CPolyhedron::Ptr, CPolyhedron::Ptr>& p) : polys(&p), intersection() { } PIThreadParam() : intersection() {} inline static PIThreadParam createObject( const pair<CPolyhedron::Ptr, CPolyhedron::Ptr>& p) { return PIThreadParam(p); } }; void piThreadFunction(PIThreadParam& p) { vector<TObject3D> ints; CPolyhedron::getIntersection(p.polys->first, p.polys->second, ints); for (const auto& o : ints) if (o.isSegment()) p.intersection.emplace_back(o.getAs<TSegment3D>()); } inline std::thread piCreateThread(PIThreadParam& p) { return std::thread(&piThreadFunction, std::ref(p)); } class AggregatorFunctor { public: vector<TSegment3D>& sgms; AggregatorFunctor(vector<TSegment3D>& s) : sgms(s) {} inline void operator()(const PIThreadParam& p) { sgms.insert(sgms.end(), p.intersection.begin(), p.intersection.end()); } }; #endif CSetOfLines::Ptr getIntersections( const vector<pair<CPolyhedron::Ptr, CPolyhedron::Ptr>>& v) { vector<TSegment3D> sgms; #ifdef USE_THREADS vector<PIThreadParam> pars(v.size()); vector<std::thread> threads(v.size()); transform(v.begin(), v.end(), pars.begin(), &PIThreadParam::createObject); transform(pars.begin(), pars.end(), threads.begin(), &piCreateThread); for_each(threads.begin(), threads.end(), [](std::thread& t) { t.join(); }); for_each(pars.begin(), pars.end(), AggregatorFunctor(sgms)); #else vector<TObject3D> ints, TMP; for (vector<pair<CPolyhedron::Ptr, CPolyhedron::Ptr>>::const_iterator it = v.begin(); it != v.end(); ++it) { CPolyhedron::getIntersection(it->first, it->second, TMP); ints.insert(ints.end(), TMP.begin(), TMP.end()); } TObject3D::getSegments(ints, sgms); #endif CSetOfLines::Ptr lns = CSetOfLines::Create(sgms); lns->setLineWidth(9); randomColor(lns, 1.0); return lns; } inline double randomAngle(size_t prec = 64) { return MYRAND1(prec) * M_PI; } inline double randomZ(double space = 25, size_t prec = 64) { return space * (MYRAND1(prec) - 0.5); } pair<CPolyhedron::Ptr, CPolyhedron::Ptr> addPairOfPolys( CPolyhedron::Ptr p1, CPolyhedron::Ptr p2, CSetOfObjects::Ptr& objs, double x, double y) { p1->makeConvexPolygons(); p2->makeConvexPolygons(); #ifdef PAIRED_RANDOM_POSES CPose3D pose = CPose3D(x, y, randomZ(), randomAngle(), randomAngle(), randomAngle()); p1->setPose(pose); p2->setPose(pose); #else CPose3D pose1 = CPose3D(x, y, randomZ(), randomAngle(), randomAngle(), randomAngle()); CPose3D pose2 = CPose3D(x, y, randomZ(), randomAngle(), randomAngle(), randomAngle()); p1->setPose(pose1); p2->setPose(pose2); #endif randomColor(p1, 0.5); randomColor(p2, 0.5); objs->insert(p1); objs->insert(p2); return make_pair(p1, p2); } void display() { CDisplayWindow3D window("Polyhedra Intersection demo", 640, 480); window.resize(640, 480); Scene::Ptr scene1 = Scene::Create(); opengl::CGridPlaneXY::Ptr plane1 = CGridPlaneXY::Create(-25, 25, -25, 25, 0, 1); plane1->setColor(GRID_R, GRID_G, GRID_B); scene1->insert(plane1); scene1->insert(CAxis::Create(-5, -5, -5, 5, 5, 5, 2.5, 3, true)); CSetOfObjects::Ptr objs = CSetOfObjects::Create(); vector<pair<CPolyhedron::Ptr, CPolyhedron::Ptr>> polys; polys.reserve(16); // Addition of polyhedra. Add more polyhedra at wish, but try to avoid // intersections with other pairs, for better visualization. polys.push_back(addPairOfPolys( CPolyhedron::CreateHexahedron(10), CPolyhedron::CreateOctahedron(10), objs, -12.5, -12.5)); polys.push_back(addPairOfPolys( CPolyhedron::CreateIcosahedron(10), CPolyhedron::CreateDodecahedron(10), objs, -12.5, 12.5)); polys.push_back(addPairOfPolys( CPolyhedron::CreateRhombicuboctahedron(10), CPolyhedron::CreateCuboctahedron(10), objs, 12.5, 12.5)); polys.push_back(addPairOfPolys( CPolyhedron::CreateArchimedeanRegularAntiprism(4, 9), CPolyhedron::CreateRegularDoublePyramid(9, 10, 15, 6), objs, 12.5, -12.5)); polys.push_back(addPairOfPolys( CPolyhedron::CreateCuboctahedron(10), CPolyhedron::CreateRhombicDodecahedron(10), objs, -37.5, -37.5)); polys.push_back(addPairOfPolys( CPolyhedron::CreateRhombicuboctahedron(10), CPolyhedron::CreateDeltoidalIcositetrahedron(10), objs, -37.5, -12.5)); polys.push_back(addPairOfPolys( CPolyhedron::CreateIcosidodecahedron(10), CPolyhedron::CreateRhombicTriacontahedron(10), objs, -37.5, 12.5)); polys.push_back(addPairOfPolys( CPolyhedron::CreateRhombicosidodecahedron(10), CPolyhedron::CreateDeltoidalHexecontahedron(10), objs, -37.5, 37.5)); polys.push_back(addPairOfPolys( CPolyhedron::CreateTruncatedTetrahedron(10), CPolyhedron::CreateTriakisTetrahedron(10), objs, -12.5, -37.5)); polys.push_back(addPairOfPolys( CPolyhedron::CreateTruncatedHexahedron(10), CPolyhedron::CreateTriakisOctahedron(10), objs, -12.5, 37.5)); polys.push_back(addPairOfPolys( CPolyhedron::CreateTruncatedOctahedron(10), CPolyhedron::CreateTetrakisHexahedron(10), objs, 12.5, -37.5)); polys.push_back(addPairOfPolys( CPolyhedron::CreateTruncatedDodecahedron(10), CPolyhedron::CreateTriakisIcosahedron(10), objs, 12.5, 37.5)); polys.push_back(addPairOfPolys( CPolyhedron::CreateTruncatedIcosahedron(10), CPolyhedron::CreatePentakisDodecahedron(10), objs, 37.5, -37.5)); polys.push_back(addPairOfPolys( CPolyhedron::CreateRandomPolyhedron(10), CPolyhedron::CreateRandomPolyhedron(10), objs, 37.5, -12.5)); polys.push_back(addPairOfPolys( CPolyhedron::CreateDodecahedron(10), CPolyhedron::CreateDeltoidalHexecontahedron(10), objs, 37.5, 12.5)); polys.push_back(addPairOfPolys( CPolyhedron::CreateTriakisIcosahedron(10), CPolyhedron::CreatePentakisDodecahedron(10), objs, 37.5, 37.5)); objs << getIntersections(polys); scene1->insert(objs); window.get3DSceneAndLock() = scene1; window.unlockAccess3DScene(); window.setCameraElevationDeg(25.0f); window.forceRepaint(); window.waitForKey(); } int main() { srand((unsigned int)mrpt::system::extractDayTimeFromTimestamp( mrpt::Clock::now())); try { display(); return 0; } catch (exception& e) { cout << "Error: " << e.what() << '.' << endl; return -1; } catch (...) { cout << "Unknown Error.\n"; return -1; } }