struct mrpt::vision::TROI
#include <mrpt/vision/types.h> struct TROI { // fields float xMin {0}; float xMax {0}; float yMin {0}; float yMax {0}; float zMin {0}; float zMax {0}; // construction TROI(); TROI( float x1, float x2, float y1, float y2, float z1, float z2 ); };