Example: poses_quaternions_example
C++ example source code:
/* +------------------------------------------------------------------------+ | Mobile Robot Programming Toolkit (MRPT) | | https://www.mrpt.org/ | | | | Copyright (c) 2005-2024, Individual contributors, see AUTHORS file | | See: https://www.mrpt.org/Authors - All rights reserved. | | Released under BSD License. See: https://www.mrpt.org/License | +------------------------------------------------------------------------+ */ #include <mrpt/math/CQuaternion.h> #include <mrpt/poses/CPose3D.h> #include <mrpt/poses/CPose3DQuat.h> #include <iostream> using namespace mrpt; using namespace mrpt::poses; using namespace mrpt::math; using namespace std; // ------------------------------------------------------ // TestQuaternions // ------------------------------------------------------ void TestQuaternions() { CQuaternionDouble q1, q2, q3; // q1 = CQuaternionDouble(1,2,3,4); q1.normalize(); CPose3D p1(0, 0, 0, 10.0_deg, 30.0_deg, -20.0_deg); p1.getAsQuaternion(q1); CPose3D p2(0, 0, 0, 30.0_deg, -20.0_deg, 10.0_deg); p2.getAsQuaternion(q2); // q3 = q1 x q2 q3.crossProduct(q1, q2); const CPose3D p3 = p1 + p2; cout << "q1 = " << q1 << endl; cout << "q1 as CPose3D = " << CPose3D(q1, 0, 0, 0) << endl; cout << endl; cout << "q2 = " << q2 << endl; cout << "q2 as CPose3D = " << CPose3D(q2, 0, 0, 0) << endl; cout << endl; cout << "q3 = q1 * q2 = " << q3 << endl; cout << "q3 as CPose3D = " << CPose3D(q3, 0, 0, 0) << endl; cout << endl << "Should be equal to p3 = p1 (+) p2 = " << p3 << endl; } void TestQuaternionsIterators() { CPose3DQuat q(1.0, 2.0, 3.0, CQuaternionDouble()); cout << "Dump with iterators: "; for (CPose3DQuat::iterator it = q.begin(); it != q.end(); ++it) cout << *it << " "; cout << endl; } int main(int argc, char** argv) { try { TestQuaternions(); TestQuaternionsIterators(); return 0; } catch (const std::exception& e) { std::cerr << "MRPT error: " << mrpt::exception_to_str(e) << std::endl; return -1; } catch (...) { printf("Another exception!!"); return -1; } }