struct mrpt::math::TPointXYZfIu8
XYZ point (float) + Intensity(u8)
See also:
#include <mrpt/math/TPoint3D.h> struct TPointXYZfIu8 { // fields mrpt::math::TPoint3Df pt; uint8_t intensity {0}; // construction TPointXYZfIu8(); TPointXYZfIu8( float x, float y, float z, uint8_t intensity_val ); };