MRPT  2.0.4
mrpt::opengl::CVectorField3D Member List

This is the complete list of members for mrpt::opengl::CVectorField3D, including all inherited members.

_GetBaseClass()mrpt::opengl::CVectorField3Dprotectedstatic
classNamemrpt::opengl::CVectorField3Dstatic
clear()mrpt::opengl::CVectorField3Dinline
clone() const overridemrpt::opengl::CVectorField3Dvirtual
cols() constmrpt::opengl::CVectorField3Dinline
ConstPtr typedefmrpt::opengl::CVectorField3D
ConstUniquePtr typedefmrpt::opengl::CVectorField3D
Create(Args &&... args)mrpt::opengl::CVectorField3Dinlinestatic
CreateAlloc(const Alloc &alloc, Args &&... args)mrpt::opengl::CVectorField3Dinlinestatic
CreateObject()mrpt::opengl::CVectorField3Dstatic
CreateUnique(Args &&... args)mrpt::opengl::CVectorField3Dinlinestatic
CRenderizable()mrpt::opengl::CRenderizable
CRenderizableShaderPoints()=defaultmrpt::opengl::CRenderizableShaderPoints
CRenderizableShaderWireFrame()=defaultmrpt::opengl::CRenderizableShaderWireFrame
CVectorField3D()mrpt::opengl::CVectorField3D
CVectorField3D(mrpt::math::CMatrixFloat x_vf_ini, mrpt::math::CMatrixFloat y_vf_ini, mrpt::math::CMatrixFloat z_vf_ini, mrpt::math::CMatrixFloat x_p_ini, mrpt::math::CMatrixFloat y_p_ini, mrpt::math::CMatrixFloat z_p_ini)mrpt::opengl::CVectorField3D
duplicateGetSmartPtr() constmrpt::rtti::CObjectinline
enableAntiAliasing(bool enable=true)mrpt::opengl::CRenderizableShaderWireFrameinline
enableColorFromModule(bool enable=true)mrpt::opengl::CVectorField3Dinline
enableShowName(bool showName=true)mrpt::opengl::CRenderizableinline
enableShowPoints(bool enable=true)mrpt::opengl::CVectorField3Dinline
enableVariablePointSize(bool enable=true)mrpt::opengl::CRenderizableShaderPointsinline
enqueForRenderRecursive([[maybe_unused]] const mrpt::opengl::TRenderMatrices &state, [[maybe_unused]] RenderQueue &rq) constmrpt::opengl::CRenderizableinlinevirtual
freeOpenGLResources() overridemrpt::opengl::CVectorField3Dinlinevirtual
getBoundingBox(mrpt::math::TPoint3D &bb_min, mrpt::math::TPoint3D &bb_max) const overridemrpt::opengl::CVectorField3Dvirtual
getClassName()mrpt::opengl::CVectorField3Dinlinestatic
getColor() constmrpt::opengl::CRenderizableinline
getColor_u8() constmrpt::opengl::CRenderizableinline
getColorA() constmrpt::opengl::CRenderizableinline
getColorA_u8() constmrpt::opengl::CRenderizableinline
getColorB() constmrpt::opengl::CRenderizableinline
getColorB_u8() constmrpt::opengl::CRenderizableinline
getColorG() constmrpt::opengl::CRenderizableinline
getColorG_u8() constmrpt::opengl::CRenderizableinline
getColorR() constmrpt::opengl::CRenderizableinline
getColorR_u8() constmrpt::opengl::CRenderizableinline
getLineWidth() constmrpt::opengl::CRenderizableShaderWireFrameinline
getLocalRepresentativePoint() constmrpt::opengl::CRenderizableinlinevirtual
getMaxSpeedForColor() constmrpt::opengl::CVectorField3Dinline
getName() constmrpt::opengl::CRenderizableinline
getPointColor() constmrpt::opengl::CVectorField3Dinline
getPointCoordinates(mrpt::math::CMatrixFloat &Coord_x, mrpt::math::CMatrixFloat &Coord_y, mrpt::math::CMatrixFloat &Coord_z) constmrpt::opengl::CVectorField3Dinline
getPointCoordinates(MATRIX &Coord_x, MATRIX &Coord_y, MATRIX &Coord_z) constmrpt::opengl::CVectorField3Dinline
getPointSize() constmrpt::opengl::CRenderizableShaderPointsinline
getPose() constmrpt::opengl::CRenderizable
getPosePitch() constmrpt::opengl::CRenderizableinline
getPosePitchRad() constmrpt::opengl::CRenderizableinline
getPoseRef() constmrpt::opengl::CRenderizableinline
getPoseRoll() constmrpt::opengl::CRenderizableinline
getPoseRollRad() constmrpt::opengl::CRenderizableinline
getPoseX() constmrpt::opengl::CRenderizableinline
getPoseY() constmrpt::opengl::CRenderizableinline
getPoseYaw() constmrpt::opengl::CRenderizableinline
getPoseYawRad() constmrpt::opengl::CRenderizableinline
getPoseZ() constmrpt::opengl::CRenderizableinline
GetRuntimeClass() const overridemrpt::opengl::CVectorField3Dvirtual
GetRuntimeClassIdStatic()mrpt::opengl::CVectorField3Dstatic
getScaleX() constmrpt::opengl::CRenderizableinline
getScaleY() constmrpt::opengl::CRenderizableinline
getScaleZ() constmrpt::opengl::CRenderizableinline
getVariablePointSize_DepthScale() constmrpt::opengl::CRenderizableShaderPointsinline
getVariablePointSize_k() constmrpt::opengl::CRenderizableShaderPointsinline
getVectorField(mrpt::math::CMatrixFloat &Matrix_x, mrpt::math::CMatrixFloat &Matrix_y, mrpt::math::CMatrixFloat &Matrix_z) constmrpt::opengl::CVectorField3Dinline
getVectorField(MATRIX &Matrix_x, MATRIX &Matrix_y, MATRIX &Matrix_z) constmrpt::opengl::CVectorField3Dinline
getVectorField_x() constmrpt::opengl::CVectorField3Dinline
getVectorField_x()mrpt::opengl::CVectorField3Dinline
getVectorField_y() constmrpt::opengl::CVectorField3Dinline
getVectorField_y()mrpt::opengl::CVectorField3Dinline
getVectorField_z() constmrpt::opengl::CVectorField3Dinline
getVectorField_z()mrpt::opengl::CVectorField3Dinline
getVectorFieldColor(mrpt::img::TColorf Cmin, mrpt::img::TColorf Cmax) constmrpt::opengl::CVectorField3Dinline
getVectorFieldColor() constmrpt::opengl::CVectorField3Dinline
hasToUpdateBuffers() constmrpt::opengl::CRenderizableinline
initializeTextures() constmrpt::opengl::CRenderizableinlinevirtual
isAntiAliasingEnabled() constmrpt::opengl::CVectorField3Dinline
isColorFromModuleEnabled() constmrpt::opengl::CVectorField3Dinline
isEnabledVariablePointSize() constmrpt::opengl::CRenderizableShaderPointsinline
isShowNameEnabled() constmrpt::opengl::CRenderizableinline
isVisible() constmrpt::opengl::CRenderizableinline
labelObject() constmrpt::opengl::CRenderizable
m_antiAliasingmrpt::opengl::CRenderizableShaderWireFrameprotected
m_colormrpt::opengl::CRenderizableprotected
mrpt::m_color_buffer_datamrpt::opengl::CRenderizableShaderPointsmutableprotected
mrpt::opengl::CRenderizableShaderWireFrame::m_color_buffer_datamrpt::opengl::CRenderizableShaderWireFramemutableprotected
m_colorFromModulemrpt::opengl::CVectorField3Dprotected
m_field_colormrpt::opengl::CVectorField3Dprotected
m_label_objmrpt::opengl::CRenderizablemutableprotected
m_lineWidthmrpt::opengl::CRenderizableShaderWireFrameprotected
m_maxspeedmrpt::opengl::CVectorField3Dprotected
m_maxspeed_colormrpt::opengl::CVectorField3Dprotected
m_namemrpt::opengl::CRenderizableprotected
m_outdatedBuffersmrpt::opengl::CRenderizableprotected
m_point_colormrpt::opengl::CVectorField3Dprotected
m_pointSizemrpt::opengl::CRenderizableShaderPointsprotected
m_posemrpt::opengl::CRenderizableprotected
m_representativePointmrpt::opengl::CRenderizableprotected
m_scale_xmrpt::opengl::CRenderizableprotected
m_scale_ymrpt::opengl::CRenderizableprotected
m_scale_zmrpt::opengl::CRenderizableprotected
m_show_namemrpt::opengl::CRenderizableprotected
m_showPointsmrpt::opengl::CVectorField3Dprotected
m_still_colormrpt::opengl::CVectorField3Dprotected
m_variablePointSizemrpt::opengl::CRenderizableShaderPointsprotected
m_variablePointSize_DepthScalemrpt::opengl::CRenderizableShaderPointsprotected
m_variablePointSize_Kmrpt::opengl::CRenderizableShaderPointsprotected
mrpt::m_vertex_buffer_datamrpt::opengl::CRenderizableShaderPointsmutableprotected
mrpt::opengl::CRenderizableShaderWireFrame::m_vertex_buffer_datamrpt::opengl::CRenderizableShaderWireFramemutableprotected
m_visiblemrpt::opengl::CRenderizableprotected
notifyChange() constmrpt::opengl::CRenderizableinline
onUpdateBuffers_Points() overridemrpt::opengl::CVectorField3Dvirtual
onUpdateBuffers_Wireframe() overridemrpt::opengl::CVectorField3Dvirtual
params_deserialize(mrpt::serialization::CArchive &in)mrpt::opengl::CRenderizableShaderPointsprotected
params_serialize(mrpt::serialization::CArchive &out) constmrpt::opengl::CRenderizableShaderPointsprotected
Ptr typedefmrpt::opengl::CVectorField3D
readFromStreamRender(mrpt::serialization::CArchive &in)mrpt::opengl::CRenderizableprotected
render(const RenderContext &rc) const overridemrpt::opengl::CVectorField3Dvirtual
renderUpdateBuffers() const overridemrpt::opengl::CVectorField3Dvirtual
requiredShaders() const overridemrpt::opengl::CVectorField3Dinlinevirtual
resize(size_t rows, size_t cols)mrpt::opengl::CVectorField3Dinline
rows() constmrpt::opengl::CVectorField3Dinline
runtimeClassIdmrpt::opengl::CVectorField3Dprotectedstatic
serializeFrom(mrpt::serialization::CArchive &in, uint8_t serial_version) overridemrpt::opengl::CVectorField3Dprotectedvirtual
mrpt::opengl::CRenderizableShaderPoints::serializeFrom(CSchemeArchiveBase &in)mrpt::serialization::CSerializableinlineprotectedvirtual
serializeGetVersion() const overridemrpt::opengl::CVectorField3Dprotectedvirtual
serializeTo(mrpt::serialization::CArchive &out) const overridemrpt::opengl::CVectorField3Dprotectedvirtual
mrpt::opengl::CRenderizableShaderPoints::serializeTo(CSchemeArchiveBase &out) constmrpt::serialization::CSerializableinlineprotectedvirtual
setColor(const mrpt::img::TColorf &c)mrpt::opengl::CRenderizableinline
setColor(float R, float G, float B, float A=1)mrpt::opengl::CRenderizableinline
setColor_u8(const mrpt::img::TColor &c)mrpt::opengl::CRenderizablevirtual
setColor_u8(uint8_t R, uint8_t G, uint8_t B, uint8_t A=255)mrpt::opengl::CRenderizableinline
setColorA(const float a)mrpt::opengl::CRenderizableinline
setColorA_u8(const uint8_t a)mrpt::opengl::CRenderizableinlinevirtual
setColorB(const float b)mrpt::opengl::CRenderizableinline
setColorB_u8(const uint8_t b)mrpt::opengl::CRenderizableinlinevirtual
setColorG(const float g)mrpt::opengl::CRenderizableinline
setColorG_u8(const uint8_t g)mrpt::opengl::CRenderizableinlinevirtual
setColorR(const float r)mrpt::opengl::CRenderizableinline
setColorR_u8(const uint8_t r)mrpt::opengl::CRenderizableinlinevirtual
setLineWidth(float w)mrpt::opengl::CRenderizableShaderWireFrameinline
setLocalRepresentativePoint(const mrpt::math::TPoint3Df &p)mrpt::opengl::CRenderizableinline
setLocation(double x, double y, double z)mrpt::opengl::CRenderizableinline
setLocation(const mrpt::math::TPoint3D &p)mrpt::opengl::CRenderizableinline
setMaxSpeedForColor(const float s)mrpt::opengl::CVectorField3Dinline
setMotionFieldColormap(const float Rmin, const float Gmin, const float Bmin, const float Rmax, const float Gmax, const float Bmax, const float Amin=1, const float Amax=1)mrpt::opengl::CVectorField3Dinline
setName(const std::string &n)mrpt::opengl::CRenderizableinline
setPointColor(const float R, const float G, const float B, const float A=1)mrpt::opengl::CVectorField3Dinline
setPointCoordinates(mrpt::math::CMatrixFloat &Matrix_x, mrpt::math::CMatrixFloat &Matrix_y, mrpt::math::CMatrixFloat &Matrix_z)mrpt::opengl::CVectorField3Dinline
setPointCoordinates(MATRIX &Matrix_x, MATRIX &Matrix_y, MATRIX &Matrix_z)mrpt::opengl::CVectorField3Dinline
setPointSize(float p)mrpt::opengl::CRenderizableShaderPointsinline
setPose(const mrpt::poses::CPose3D &o)mrpt::opengl::CRenderizable
setPose(const mrpt::poses::CPose2D &o)mrpt::opengl::CRenderizable
setPose(const mrpt::math::TPose3D &o)mrpt::opengl::CRenderizable
setPose(const mrpt::math::TPose2D &o)mrpt::opengl::CRenderizable
setPose(const mrpt::poses::CPoint3D &o)mrpt::opengl::CRenderizable
setPose(const mrpt::poses::CPoint2D &o)mrpt::opengl::CRenderizable
setScale(float s)mrpt::opengl::CRenderizableinline
setScale(float sx, float sy, float sz)mrpt::opengl::CRenderizableinline
setVariablePointSize_DepthScale(float v)mrpt::opengl::CRenderizableShaderPointsinline
setVariablePointSize_k(float v)mrpt::opengl::CRenderizableShaderPointsinline
setVectorField(mrpt::math::CMatrixFloat &Matrix_x, mrpt::math::CMatrixFloat &Matrix_y, mrpt::math::CMatrixFloat &Matrix_z)mrpt::opengl::CVectorField3Dinline
setVectorField(MATRIX &Matrix_x, MATRIX &Matrix_y, MATRIX &Matrix_z)mrpt::opengl::CVectorField3Dinline
setVectorFieldColor(const float R, const float G, const float B, const float A=1)mrpt::opengl::CVectorField3Dinline
setVisibility(bool visible=true)mrpt::opengl::CRenderizableinline
shaderPointsVertexColorBuffer() constmrpt::opengl::CRenderizableShaderPointsinline
shaderPointsVertexPointBuffer() constmrpt::opengl::CRenderizableShaderPointsinline
shaderWireframeVertexColorBuffer() constmrpt::opengl::CRenderizableShaderWireFrameinline
shaderWireframeVertexPointBuffer() constmrpt::opengl::CRenderizableShaderWireFrameinline
traceRay(const mrpt::poses::CPose3D &o, double &dist) constmrpt::opengl::CRenderizablevirtual
UniquePtr typedefmrpt::opengl::CVectorField3D
updateBuffers() constmrpt::opengl::CRenderizableinline
writeToMatlab() constmrpt::serialization::CSerializableinlinevirtual
writeToStreamRender(mrpt::serialization::CArchive &out) constmrpt::opengl::CRenderizableprotected
x_pmrpt::opengl::CVectorField3Dprotected
x_vfmrpt::opengl::CVectorField3Dprotected
y_pmrpt::opengl::CVectorField3Dprotected
y_vfmrpt::opengl::CVectorField3Dprotected
z_pmrpt::opengl::CVectorField3Dprotected
z_vfmrpt::opengl::CVectorField3Dprotected
~CObject()=defaultmrpt::rtti::CObjectvirtual
~CRenderizable() overridemrpt::opengl::CRenderizable
~CRenderizableShaderPoints() overridemrpt::opengl::CRenderizableShaderPointsvirtual
~CRenderizableShaderWireFrame()mrpt::opengl::CRenderizableShaderWireFramevirtual
~CSerializable() override=defaultmrpt::serialization::CSerializable
~CVectorField3D() override=defaultmrpt::opengl::CVectorField3D



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