_GetBaseClass() | mrpt::opengl::CVectorField3D | protectedstatic |
className | mrpt::opengl::CVectorField3D | static |
clear() | mrpt::opengl::CVectorField3D | inline |
clone() const override | mrpt::opengl::CVectorField3D | virtual |
cols() const | mrpt::opengl::CVectorField3D | inline |
ConstPtr typedef | mrpt::opengl::CVectorField3D | |
ConstUniquePtr typedef | mrpt::opengl::CVectorField3D | |
Create(Args &&... args) | mrpt::opengl::CVectorField3D | inlinestatic |
CreateAlloc(const Alloc &alloc, Args &&... args) | mrpt::opengl::CVectorField3D | inlinestatic |
CreateObject() | mrpt::opengl::CVectorField3D | static |
CreateUnique(Args &&... args) | mrpt::opengl::CVectorField3D | inlinestatic |
CRenderizable() | mrpt::opengl::CRenderizable | |
CRenderizableShaderPoints()=default | mrpt::opengl::CRenderizableShaderPoints | |
CRenderizableShaderWireFrame()=default | mrpt::opengl::CRenderizableShaderWireFrame | |
CVectorField3D() | mrpt::opengl::CVectorField3D | |
CVectorField3D(mrpt::math::CMatrixFloat x_vf_ini, mrpt::math::CMatrixFloat y_vf_ini, mrpt::math::CMatrixFloat z_vf_ini, mrpt::math::CMatrixFloat x_p_ini, mrpt::math::CMatrixFloat y_p_ini, mrpt::math::CMatrixFloat z_p_ini) | mrpt::opengl::CVectorField3D | |
duplicateGetSmartPtr() const | mrpt::rtti::CObject | inline |
enableAntiAliasing(bool enable=true) | mrpt::opengl::CRenderizableShaderWireFrame | inline |
enableColorFromModule(bool enable=true) | mrpt::opengl::CVectorField3D | inline |
enableShowName(bool showName=true) | mrpt::opengl::CRenderizable | inline |
enableShowPoints(bool enable=true) | mrpt::opengl::CVectorField3D | inline |
enableVariablePointSize(bool enable=true) | mrpt::opengl::CRenderizableShaderPoints | inline |
enqueForRenderRecursive([[maybe_unused]] const mrpt::opengl::TRenderMatrices &state, [[maybe_unused]] RenderQueue &rq) const | mrpt::opengl::CRenderizable | inlinevirtual |
freeOpenGLResources() override | mrpt::opengl::CVectorField3D | inlinevirtual |
getBoundingBox(mrpt::math::TPoint3D &bb_min, mrpt::math::TPoint3D &bb_max) const override | mrpt::opengl::CVectorField3D | virtual |
getClassName() | mrpt::opengl::CVectorField3D | inlinestatic |
getColor() const | mrpt::opengl::CRenderizable | inline |
getColor_u8() const | mrpt::opengl::CRenderizable | inline |
getColorA() const | mrpt::opengl::CRenderizable | inline |
getColorA_u8() const | mrpt::opengl::CRenderizable | inline |
getColorB() const | mrpt::opengl::CRenderizable | inline |
getColorB_u8() const | mrpt::opengl::CRenderizable | inline |
getColorG() const | mrpt::opengl::CRenderizable | inline |
getColorG_u8() const | mrpt::opengl::CRenderizable | inline |
getColorR() const | mrpt::opengl::CRenderizable | inline |
getColorR_u8() const | mrpt::opengl::CRenderizable | inline |
getLineWidth() const | mrpt::opengl::CRenderizableShaderWireFrame | inline |
getLocalRepresentativePoint() const | mrpt::opengl::CRenderizable | inlinevirtual |
getMaxSpeedForColor() const | mrpt::opengl::CVectorField3D | inline |
getName() const | mrpt::opengl::CRenderizable | inline |
getPointColor() const | mrpt::opengl::CVectorField3D | inline |
getPointCoordinates(mrpt::math::CMatrixFloat &Coord_x, mrpt::math::CMatrixFloat &Coord_y, mrpt::math::CMatrixFloat &Coord_z) const | mrpt::opengl::CVectorField3D | inline |
getPointCoordinates(MATRIX &Coord_x, MATRIX &Coord_y, MATRIX &Coord_z) const | mrpt::opengl::CVectorField3D | inline |
getPointSize() const | mrpt::opengl::CRenderizableShaderPoints | inline |
getPose() const | mrpt::opengl::CRenderizable | |
getPosePitch() const | mrpt::opengl::CRenderizable | inline |
getPosePitchRad() const | mrpt::opengl::CRenderizable | inline |
getPoseRef() const | mrpt::opengl::CRenderizable | inline |
getPoseRoll() const | mrpt::opengl::CRenderizable | inline |
getPoseRollRad() const | mrpt::opengl::CRenderizable | inline |
getPoseX() const | mrpt::opengl::CRenderizable | inline |
getPoseY() const | mrpt::opengl::CRenderizable | inline |
getPoseYaw() const | mrpt::opengl::CRenderizable | inline |
getPoseYawRad() const | mrpt::opengl::CRenderizable | inline |
getPoseZ() const | mrpt::opengl::CRenderizable | inline |
GetRuntimeClass() const override | mrpt::opengl::CVectorField3D | virtual |
GetRuntimeClassIdStatic() | mrpt::opengl::CVectorField3D | static |
getScaleX() const | mrpt::opengl::CRenderizable | inline |
getScaleY() const | mrpt::opengl::CRenderizable | inline |
getScaleZ() const | mrpt::opengl::CRenderizable | inline |
getVariablePointSize_DepthScale() const | mrpt::opengl::CRenderizableShaderPoints | inline |
getVariablePointSize_k() const | mrpt::opengl::CRenderizableShaderPoints | inline |
getVectorField(mrpt::math::CMatrixFloat &Matrix_x, mrpt::math::CMatrixFloat &Matrix_y, mrpt::math::CMatrixFloat &Matrix_z) const | mrpt::opengl::CVectorField3D | inline |
getVectorField(MATRIX &Matrix_x, MATRIX &Matrix_y, MATRIX &Matrix_z) const | mrpt::opengl::CVectorField3D | inline |
getVectorField_x() const | mrpt::opengl::CVectorField3D | inline |
getVectorField_x() | mrpt::opengl::CVectorField3D | inline |
getVectorField_y() const | mrpt::opengl::CVectorField3D | inline |
getVectorField_y() | mrpt::opengl::CVectorField3D | inline |
getVectorField_z() const | mrpt::opengl::CVectorField3D | inline |
getVectorField_z() | mrpt::opengl::CVectorField3D | inline |
getVectorFieldColor(mrpt::img::TColorf Cmin, mrpt::img::TColorf Cmax) const | mrpt::opengl::CVectorField3D | inline |
getVectorFieldColor() const | mrpt::opengl::CVectorField3D | inline |
hasToUpdateBuffers() const | mrpt::opengl::CRenderizable | inline |
initializeTextures() const | mrpt::opengl::CRenderizable | inlinevirtual |
isAntiAliasingEnabled() const | mrpt::opengl::CVectorField3D | inline |
isColorFromModuleEnabled() const | mrpt::opengl::CVectorField3D | inline |
isEnabledVariablePointSize() const | mrpt::opengl::CRenderizableShaderPoints | inline |
isShowNameEnabled() const | mrpt::opengl::CRenderizable | inline |
isVisible() const | mrpt::opengl::CRenderizable | inline |
labelObject() const | mrpt::opengl::CRenderizable | |
m_antiAliasing | mrpt::opengl::CRenderizableShaderWireFrame | protected |
m_color | mrpt::opengl::CRenderizable | protected |
mrpt::m_color_buffer_data | mrpt::opengl::CRenderizableShaderPoints | mutableprotected |
mrpt::opengl::CRenderizableShaderWireFrame::m_color_buffer_data | mrpt::opengl::CRenderizableShaderWireFrame | mutableprotected |
m_colorFromModule | mrpt::opengl::CVectorField3D | protected |
m_field_color | mrpt::opengl::CVectorField3D | protected |
m_label_obj | mrpt::opengl::CRenderizable | mutableprotected |
m_lineWidth | mrpt::opengl::CRenderizableShaderWireFrame | protected |
m_maxspeed | mrpt::opengl::CVectorField3D | protected |
m_maxspeed_color | mrpt::opengl::CVectorField3D | protected |
m_name | mrpt::opengl::CRenderizable | protected |
m_outdatedBuffers | mrpt::opengl::CRenderizable | protected |
m_point_color | mrpt::opengl::CVectorField3D | protected |
m_pointSize | mrpt::opengl::CRenderizableShaderPoints | protected |
m_pose | mrpt::opengl::CRenderizable | protected |
m_representativePoint | mrpt::opengl::CRenderizable | protected |
m_scale_x | mrpt::opengl::CRenderizable | protected |
m_scale_y | mrpt::opengl::CRenderizable | protected |
m_scale_z | mrpt::opengl::CRenderizable | protected |
m_show_name | mrpt::opengl::CRenderizable | protected |
m_showPoints | mrpt::opengl::CVectorField3D | protected |
m_still_color | mrpt::opengl::CVectorField3D | protected |
m_variablePointSize | mrpt::opengl::CRenderizableShaderPoints | protected |
m_variablePointSize_DepthScale | mrpt::opengl::CRenderizableShaderPoints | protected |
m_variablePointSize_K | mrpt::opengl::CRenderizableShaderPoints | protected |
mrpt::m_vertex_buffer_data | mrpt::opengl::CRenderizableShaderPoints | mutableprotected |
mrpt::opengl::CRenderizableShaderWireFrame::m_vertex_buffer_data | mrpt::opengl::CRenderizableShaderWireFrame | mutableprotected |
m_visible | mrpt::opengl::CRenderizable | protected |
notifyChange() const | mrpt::opengl::CRenderizable | inline |
onUpdateBuffers_Points() override | mrpt::opengl::CVectorField3D | virtual |
onUpdateBuffers_Wireframe() override | mrpt::opengl::CVectorField3D | virtual |
params_deserialize(mrpt::serialization::CArchive &in) | mrpt::opengl::CRenderizableShaderPoints | protected |
params_serialize(mrpt::serialization::CArchive &out) const | mrpt::opengl::CRenderizableShaderPoints | protected |
Ptr typedef | mrpt::opengl::CVectorField3D | |
readFromStreamRender(mrpt::serialization::CArchive &in) | mrpt::opengl::CRenderizable | protected |
render(const RenderContext &rc) const override | mrpt::opengl::CVectorField3D | virtual |
renderUpdateBuffers() const override | mrpt::opengl::CVectorField3D | virtual |
requiredShaders() const override | mrpt::opengl::CVectorField3D | inlinevirtual |
resize(size_t rows, size_t cols) | mrpt::opengl::CVectorField3D | inline |
rows() const | mrpt::opengl::CVectorField3D | inline |
runtimeClassId | mrpt::opengl::CVectorField3D | protectedstatic |
serializeFrom(mrpt::serialization::CArchive &in, uint8_t serial_version) override | mrpt::opengl::CVectorField3D | protectedvirtual |
mrpt::opengl::CRenderizableShaderPoints::serializeFrom(CSchemeArchiveBase &in) | mrpt::serialization::CSerializable | inlineprotectedvirtual |
serializeGetVersion() const override | mrpt::opengl::CVectorField3D | protectedvirtual |
serializeTo(mrpt::serialization::CArchive &out) const override | mrpt::opengl::CVectorField3D | protectedvirtual |
mrpt::opengl::CRenderizableShaderPoints::serializeTo(CSchemeArchiveBase &out) const | mrpt::serialization::CSerializable | inlineprotectedvirtual |
setColor(const mrpt::img::TColorf &c) | mrpt::opengl::CRenderizable | inline |
setColor(float R, float G, float B, float A=1) | mrpt::opengl::CRenderizable | inline |
setColor_u8(const mrpt::img::TColor &c) | mrpt::opengl::CRenderizable | virtual |
setColor_u8(uint8_t R, uint8_t G, uint8_t B, uint8_t A=255) | mrpt::opengl::CRenderizable | inline |
setColorA(const float a) | mrpt::opengl::CRenderizable | inline |
setColorA_u8(const uint8_t a) | mrpt::opengl::CRenderizable | inlinevirtual |
setColorB(const float b) | mrpt::opengl::CRenderizable | inline |
setColorB_u8(const uint8_t b) | mrpt::opengl::CRenderizable | inlinevirtual |
setColorG(const float g) | mrpt::opengl::CRenderizable | inline |
setColorG_u8(const uint8_t g) | mrpt::opengl::CRenderizable | inlinevirtual |
setColorR(const float r) | mrpt::opengl::CRenderizable | inline |
setColorR_u8(const uint8_t r) | mrpt::opengl::CRenderizable | inlinevirtual |
setLineWidth(float w) | mrpt::opengl::CRenderizableShaderWireFrame | inline |
setLocalRepresentativePoint(const mrpt::math::TPoint3Df &p) | mrpt::opengl::CRenderizable | inline |
setLocation(double x, double y, double z) | mrpt::opengl::CRenderizable | inline |
setLocation(const mrpt::math::TPoint3D &p) | mrpt::opengl::CRenderizable | inline |
setMaxSpeedForColor(const float s) | mrpt::opengl::CVectorField3D | inline |
setMotionFieldColormap(const float Rmin, const float Gmin, const float Bmin, const float Rmax, const float Gmax, const float Bmax, const float Amin=1, const float Amax=1) | mrpt::opengl::CVectorField3D | inline |
setName(const std::string &n) | mrpt::opengl::CRenderizable | inline |
setPointColor(const float R, const float G, const float B, const float A=1) | mrpt::opengl::CVectorField3D | inline |
setPointCoordinates(mrpt::math::CMatrixFloat &Matrix_x, mrpt::math::CMatrixFloat &Matrix_y, mrpt::math::CMatrixFloat &Matrix_z) | mrpt::opengl::CVectorField3D | inline |
setPointCoordinates(MATRIX &Matrix_x, MATRIX &Matrix_y, MATRIX &Matrix_z) | mrpt::opengl::CVectorField3D | inline |
setPointSize(float p) | mrpt::opengl::CRenderizableShaderPoints | inline |
setPose(const mrpt::poses::CPose3D &o) | mrpt::opengl::CRenderizable | |
setPose(const mrpt::poses::CPose2D &o) | mrpt::opengl::CRenderizable | |
setPose(const mrpt::math::TPose3D &o) | mrpt::opengl::CRenderizable | |
setPose(const mrpt::math::TPose2D &o) | mrpt::opengl::CRenderizable | |
setPose(const mrpt::poses::CPoint3D &o) | mrpt::opengl::CRenderizable | |
setPose(const mrpt::poses::CPoint2D &o) | mrpt::opengl::CRenderizable | |
setScale(float s) | mrpt::opengl::CRenderizable | inline |
setScale(float sx, float sy, float sz) | mrpt::opengl::CRenderizable | inline |
setVariablePointSize_DepthScale(float v) | mrpt::opengl::CRenderizableShaderPoints | inline |
setVariablePointSize_k(float v) | mrpt::opengl::CRenderizableShaderPoints | inline |
setVectorField(mrpt::math::CMatrixFloat &Matrix_x, mrpt::math::CMatrixFloat &Matrix_y, mrpt::math::CMatrixFloat &Matrix_z) | mrpt::opengl::CVectorField3D | inline |
setVectorField(MATRIX &Matrix_x, MATRIX &Matrix_y, MATRIX &Matrix_z) | mrpt::opengl::CVectorField3D | inline |
setVectorFieldColor(const float R, const float G, const float B, const float A=1) | mrpt::opengl::CVectorField3D | inline |
setVisibility(bool visible=true) | mrpt::opengl::CRenderizable | inline |
shaderPointsVertexColorBuffer() const | mrpt::opengl::CRenderizableShaderPoints | inline |
shaderPointsVertexPointBuffer() const | mrpt::opengl::CRenderizableShaderPoints | inline |
shaderWireframeVertexColorBuffer() const | mrpt::opengl::CRenderizableShaderWireFrame | inline |
shaderWireframeVertexPointBuffer() const | mrpt::opengl::CRenderizableShaderWireFrame | inline |
traceRay(const mrpt::poses::CPose3D &o, double &dist) const | mrpt::opengl::CRenderizable | virtual |
UniquePtr typedef | mrpt::opengl::CVectorField3D | |
updateBuffers() const | mrpt::opengl::CRenderizable | inline |
writeToMatlab() const | mrpt::serialization::CSerializable | inlinevirtual |
writeToStreamRender(mrpt::serialization::CArchive &out) const | mrpt::opengl::CRenderizable | protected |
x_p | mrpt::opengl::CVectorField3D | protected |
x_vf | mrpt::opengl::CVectorField3D | protected |
y_p | mrpt::opengl::CVectorField3D | protected |
y_vf | mrpt::opengl::CVectorField3D | protected |
z_p | mrpt::opengl::CVectorField3D | protected |
z_vf | mrpt::opengl::CVectorField3D | protected |
~CObject()=default | mrpt::rtti::CObject | virtual |
~CRenderizable() override | mrpt::opengl::CRenderizable | |
~CRenderizableShaderPoints() override | mrpt::opengl::CRenderizableShaderPoints | virtual |
~CRenderizableShaderWireFrame() | mrpt::opengl::CRenderizableShaderWireFrame | virtual |
~CSerializable() override=default | mrpt::serialization::CSerializable | |
~CVectorField3D() override=default | mrpt::opengl::CVectorField3D | |