MRPT  2.0.4
Classes | Namespaces | Functions
DefaultShaders.h File Reference
#include <mrpt/opengl/CRenderizable.h>
#include <mrpt/opengl/Shader.h>
#include <cstdint>
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Classes

struct  mrpt::opengl::DefaultShaderID
 

Namespaces

 mrpt::opengl
 The namespace for 3D scene representation and rendering.
 

Functions

Program::Ptr mrpt::opengl::LoadDefaultShader (const shader_id_t id)
 Loads a set of OpenGL Vertex+Fragment shaders from the default library available in mrpt::opengl. More...
 



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